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"MoP - Mercenaries of Pain, Welcome to the one and only MOP HOMEPAGE!"
 
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Raver
||
\\//
\/
Your foo#

to shoot thru!

 

Mercenaries of Pain Tactics

Peak around corners!  It's harder to hit half a head than half a body.  Along the same lines, if you peak around a corner and someone nearly shoots your head off don't stick your head back around ((make them think your still there and try to flank the enemy)).

Teamwork is the key.  Find each member's skill or abilities and work with those strengths

You can attack the enemy in several different ways.   Most cases you should advance slowly and carefully as a team, using good fie discipline and covering each other ((this is beneficial for WOW matches and Laddering)).  There are also instances when rushing has it's benefits too.  By doing this you can surprise the enemy. In team you may want to do this tactic when one teammate covers and other advances.  This good be a very good tactic.  It would be beneficial if everyone tries to practice this tactic.

Move with a purpose.  You are the hunter not the victim.  This enables you to attack your enemy with confidence.  Put your opponent under some stress if he open fires.  With rounds coming at him, he'll most likely panic, giving your or your teammate the chance to take a good kill shot.

Teamwork!!!!  You have to trust your teammates to cover zones and do their jobs.

In multiplayer we seldom use auto aim.  Generally the head is the best shot for a clean kill.  However, with the speed at which the games go the head is harder to hit, the chest is covered with lots of armor, if in doubt aim for the opponents crotch ((it is effective)).

Be careful when throwing grenades through windows.  Some types of glass do not break causing the grenades to bounce right back at you.

STAY TUNED MORE TO COME.......


 


Red Storm Entertainment

Thanks!
A very special thanks goes out to Red Storm Entertainment for making such an awesome game, and putting so much time in to making it so...
[Take me there!]
Raver


Page Updated: 16 November, 2001 07:30 AM
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