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BACK TO TOP SKILLS Here are the skills a character can choose. A skill can only have a maximum rating of 6, unless you specialize in a topic. Each rating costs one skill point upto the attribute it based off of, then it costs 2 skill points per rating above the characters attribute (ie, troll has a quickness of 4 so if he wanted a shotgun rating of 6 it would cost him 4 points (up to his attribute) and 4 more points (2 per point over his attribute that the skill is based off of) for a total of 8 points). Body Athletics Diving Strength Edged Weapons Clubs Pole Arms/Staffs Cyber-Implant Combat Unarmed Combat Throwing Weapons Projectile Weapons Heavy Weapons Underwater Combat Quickness Pistols Submachine Guns Rifles Assault Rifles Shotguns Laser Weapons Whips Stealth Intelligence Aura Reading Demolitions Gunnery Launch Weapons Computer Electronics Biotech Build/Repair Knowledge Skills Language Skills Charisma Etiquette Instruction Interrogation Intimidation Leadership Negotiation Willpower Conjuring Sorcery Special Attribute: Reaction Bike Car Hovercraft Motorboat Ship Sailboat Winged Aircraft Roto Aircraft Vector Thrust Aircraft Lighter-Than-Air Aircraft Submarine |