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Legacy vs. Rocket Propelled Grenaders

Legacy vs. Rocket Propelled Grenaders

Main Teams Rules Info Contact

The films for this match can be downloaded here
Review written by Brandtake
It was a close match, but unfortunately my clanmates were unable to get past the first round. A valuable Legacy team member, Spridder, failed to show up, which undoubtedly hurt the team.

GAME 1: 12 minutes, Territories Venice, RPG 5, Legacy 4
Piotyr captained the Legacy team and maxed out on Ghols, Warlocks, and Bowmen, getting 2 Mortar Dwarves. Rendel was given Ghols to scavenge around the map and take flags, while Crackpot was given Warriors to help guard Piotyr's missile force.
iMac captained RPG, trading for a Journeyman in place of many Ghols. Warriors were sent around the map to catch flags, while the remaining army stayed together. Across the southern river, Legacy faced off with RPG. RPG bowmen obstructed enemy Warlocks, and eventually one of their Warlocks destroyed all of the Legacy bowmen. Legacy retreated north. RPG followed with a Warlock, which was killed when one of Rendel's Ghols distracted it as Piotyr blew it up.
Meanwhile, Legacy Ghols were gang-banging marauding Warriors. After the retreat in the south, Crackpot sent his Warriors northwest to capture another flag and chase enemy Warriors. By now the clock was winding down, and the main RPG army moved to the flag in the northwest. Down by 2 flags and with just a few seconds left, Piotyr turned Crack's Warriors around to fight for the flag. They attacked in box formation and were slaughtered by Warlocks.

GAME 2: 20 minutes, Assassin Desert, Legacy 9, RPG 1
Rendel took over as captain for the Legacy team and traded for maximum Ghols with puss, maximum Bowmen, and maximum Warriors. The Villagers stayed with the army as they charged down the center and scared off a few RPG warriors. Then they went far into the eastern territory. Two RPG players commanded half of the Warriors on each flank. They tried a few Ghol rushes, which failed. While Rendel's whole army of Warriors was chasing half of the enemy Warriors, the other RPG warriors managed to sneak up to the Villagers in behind. Ghols and Bowmen immediately responded, but the puss went off at a bad time and put Legacy at a score of -1. 2 Villagers had died, but so had many RPG Warriors. After scouting, Legacy realized the enemy Villagers were choked in the northwest and defended by Thrall and Bowmen. A Ghol charge on the enemy Bowmen allowed time for Legacy to send in everything and hack the Villagers and Thrall to bits. There were also a couple Dwarves on defense, but were hacked by Ghols.

GAME 3: 20 minutes, Stampede Clash, RPG 14, Legacy 11
Legacy's strategy was simply to camp. Surprisingly, it worked. RPG attacked with 2 Trow early on. One of them was surrounded by enemy Trow and Berserks and killed. The other Trow retreated. 2 Warlocks were sent down and then Legacy attacked with Trow, Berserks, and Warlocks. Rendel made a fatal error when moving up; he forgot about the other Trow. RPG masterfully sent in the other Trow and Conan killed several wolves before being killed himself. (Rather than retreat the wolves, Rendel had them fight the Trow by themselves for a while). Periodically, RPG tried to sneak in some Ghols into the Legacy base, but they were killed by Warlocks.
RPG moved their wolves unguarded down the left side as the Legacy attackers attacked up the middle. Piotyr used one Warlock to fire a fireball into the side of the fort to make one of the enemy Warlocks on the ledge retreat, then used the other Warlock to pummel Vortex's Brigands (the only thing guarding the main entrance on ground). This continued for a time, when RPG's wolves charged in the west side. Legacy's Warlock on the ledge was guarding the center instead of the flank, and didn't reach the side in time. Crackpot's few Mauls and Brigands attacked the Wolves, and killed many. In the end, however, 14 made it to the flag, while Legacy only had 11 surviving. They knew they had lost.
Though some of the RPG members dropped due to lag, Legacy fought inside and landed home their Wolves. Their last hope was to eliminate everyone on the enemy side before the clock ran out, but one Berserk managed to escape as a Trow was chasing it. Thus RPG had won the series.