Site hosted by Angelfire.com: Build your free website today!

Last update: March 20, 2007, v5.0

// WORKING TITLE

"We've heard that a million monkeys at a million keyboards could produce the complete works of Shakespeare; now, thanks to the Internet, we know that is not true." - Robert Wilensky

TOPICS // RAMBLINGS
:. WORDS OF WISDOM ||

There is no fate that cannot be surmounted by scorn.
- Albert Camus

I like long walks, especially when they are taken by people who annoy me.
- Noel Coward

Man is the only animal that can remain on friendly terms with the victims he intends to eat until he eats them.
- Samuel Butler

In science one tries to tell people, in such a way as to be understood by everyone, something that no one ever knew before. But in poetry, it's the exact opposite.
- Paul Dirac

We live in an age when pizza gets to your home before the police.
- Jeff Marde

:. GROUP NEWS ||

I have been informed by Dan that he does not wish to play at in the Modern Campaign that we had planned. So I will leave it up to the rest of you guys. Do you want to stick with fantasy or continue with the modern campaign? I will leave it up to all of you to decide. One thing, not to sway your opinions, I am not running another fantasy game anytime soon. I am interested in running an additional game on Saturdays that is fantasy, but I do not have those available with any level of regularity. Well get back to me on this soon.

:. MAKE YOUR CHARACTERS ||

Everything you have to make your characters for the Modern game is up on the site so take a look. The game is set with all Progress Level 6 equipment available, with PL 5 at -2 for the purchase DC. You are starting your characters with 60 character points.

:. NEW GAME INFORMATION ||

Alright so here is the deal. I was working a Hypertext version of the SRD for the True20 role playing system. Had a lot done, then my dumb ass saves over top all of my stuff when I started having some coding errors poping. Made to many global changes before by brain caught up to what the rest of me was doing. So here is what I am going to to do for now as a simple guideline for how we are going to use this system.

Anime Attributes are going to be available only with the Narrators permission, and bare in mind that some are better respresented by what is in True20 so read that first.

D20 Material, Mainly Cyberpunk and Future are going to be available for this game. Most things can be translated to True20 directly except for damage. The easiest way to convert damage is to take the max Die Damage and divide that number 6, this will be the damage bonus.

I am making True20 Classless and her are the rules regarding that and few of the conversions. LINK

I am running this game in Gundam type setting if you are interested in reading up on the background.
Gundam Frontier
Gundam Wiki
Mecha Anime HQ
Gundam Official

:. WORDS OF WISDOM ||

The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it.
- Terry Pratchett

A great many people think they are thinking when they are really rearranging their prejudices.
- William James

The most radical revolutionary will become a conservative the day after the revolution.
- Hannah Arendt

:. ALCHEMICS D20 CLASS ||

After playing around with a few ideas and finding this by NightScreamer20 on the WotC Message boards. After a few changes and additions I compiled all of this stuff together for this class. It is about as close as you can get Edward in a D20 system. It includes a lot of material for other things from the show such as Human Transmutation and Automail.

Full Metal Alchemist d20

© copyright 2006 Seth Blevins aka Thadrine