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Clash of the Titans
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: Rules :

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: Creation :

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: Powers :

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: Items :

- Armour
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: Affiliates :

- AbD
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- The Asylum

Avengers By-Laws
Section One covers policy and operations. This section states baldly that no Avenger is required to reveal his or her identity or personal affairs to other members of the team or to any government. It also
spells out privileges to which Avengers are entitled, such as priority government clearance. In return, they can be called upon to combat "cosmic, extraterrestrial, extra-dimensional, occult, subterranean, or sub-oceanic menaces, invasions, limited incursions, infestations, and enchantments." It also lays down the law on changes in membership, leadership, or organization. All must be approved by a two-thirds vote.


Section Two
covers membership conditions. New members can be nominated by any active member; two-thirds of the existing membership must approve the nominee for admission. A candidate must be able to add some skill or power to the group that is not already present, and membership cannot be subject to discrimination based on race, gender, nationality, creed, or origin. New members are on probation for not less than 30 days.

Active full-time members are expected to show up for all meetings, or have an excuse when they don't. They must also answer all emergency calls, or activate their designated Reserves if unable to respond. Active members receive a weekly stipend of $1,000 for putting their lives on the line. They also get free medical and life insurance, plus living quarters if desired.

Reserve Avengers, or reservists, are part-time members who make themselves available for special calls. A Reserve is assigned to back up each active member. Reserve members don't have nearly as many responsibilities as active members, but they don't get all the fun stuff either, such as access to the Avengers' files, use of the vehicles, and free room and board at HQ. They do get a small stipend of $100 a month just for being ready to go.

Inactive members are those who Have retired or formally resigned from duty. Basically, they get to keep their Identicards and can hang around if they want. That's about it for inactive status, though.

Section Three covers the Avengers' meetings. Avengers generally must meet once a week, not counting emergency meetings. Of course, if everybody is on a mission, the meeting is effectively canceled. Two-thirds of the active members must be on hand to have a quorum for voting at a meeting.

Section Four covers treatment of criminals. Mainly, it says that Avengers must leave trial and punishment of criminals up to the legal authorities. The Avengers can hold a superpowered suspect when the local authorities do not have adequate facilities.

Section Five covers relations with other superteams. It simply states that Avengers will keep open relations with Alpha Flight and Department H (Canada's national heroes and their agency), the Fantastic Four, and S.H.I.E.L.D.

Section Six covers security. It says that the U.S. government can make inspections and supervise installation of security and data devices.

Section Seven covers disbanding. All active members can jointly vote to disband. In this event, all holdings revert to the Maria Stark Foundation, except for equipment that could compromise a nation's security, which will be remanded to said nation.

 

 

 


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Copyright 2006/7
Template Designed by Quickness. Content added by Calix & Danse
All Rights Reserved.
: Timeline :

- 1990's
- 2000 Onwards


: X-Men :

- History
- The Grounds
- First Floor
- Second Floor & Attic - Basements
- Danger Room
- Hanger Complex
- Cerebro
- Security
- Muir Island


: Avengers :

- History
- Charter
- By-Laws

- Buildings

- Grounds and Main Floor
- Second Floor
- Third Floor
- Basements
- Compound
- Identicards
- Vehicles


: Fantastic 4 :

- Headquarters
- Four Freedom Plaza
- Vehicles


: Factions & Places :

- Factions
- Brotherhood
- Generation X
- The New Mutants
- S.H.I.E.L.D
- X-Factor
- X-Force
- X.S.E
- Hellfire
- Green Lantern Corps
- HYDRA
- Alpha Flight
- Asgardians
- Captain America
- Defenders
- Eternals
- Excalibur
- Imperial Guard
- Knights Pendragon
- Mutant Liberation Front
- Reavers
- Savage Land Races
- Serpent Society
- Star Jammers
- Thunderbolts
- Winter Guard
- Young Avengers

- Places

- The Batcave
- Arkham Asylum
- The Daily Bugle
- Doc Strange's Sanctum
- The Vault
- Wundagore
- Genosha
- Castle Doom
- Madripoor