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     NPCs

Darth Gadrel
Male Human Jedi Guardian 16/Fringer 2
Init +2 (+2 Dex) Defense 26 (+14 class, +2 Dex)
Spd. 10m VP/WP 112/14
Atk +20/+15/+10/+5 (5d8+3, lightsaber)+19/+14/+9/+4 ranged
SQ Barter, Jedi Master, Cybernetic ArmSV Fort +10, Ref +12 Will +5
SZ M FP 8 DSP 15; Rep 12
Str 16
Dex 15
Con 14
Int 15
Wis 14
Cha 13
Equipment:Lightsabre, Sith robes, comlink, custom TIE Defender.
Skills: Astrogate +4, Climb +5, Computer Use +5, Craft (lightsaber) +7, Intimidate +8, Jump +12, Knowledge (Rebellion) +6, Knowledge (Tatooine) +5, Pilot +18, Profession (moisture farmer) +6, Read/Write Basic, Repair +4, Search +6, Speak Basic, Speak Huttese, Speak Shyriwook, Spot +6, Survival +7
Force Skills: Affect Mind +9, Battlemind +9, Empathy +12, Enhance Ability +8, Farseeing +7, Fear +9, Force Defense +8, Force Grip +5, Force Stealth +3, Heal Self +4, Move Object +10, See Force +9, Telepathy +8.
Feats: Exotic Weapon Proficiency (lightsabre), Force-sensitive, Infamy, Skill Emphasis (Pilot), Starship Dodge, Starship Operation (starfighters), Weapon Group Proficiency (simple weapons), Weapon Group Proficiency (blaster pistols)
Force Feats: Alter, Burst of Speed, Control, Deflect Blasters, Force Bolt, Knight Defense, Lightsabre Defense, Master Defense, Sense
Leia Organa
Female Human Noble 3/Soldier 2/Jedi Guardian 13
Init +2 (+2 Dex) Defense 24 (+2 Dex, +12 Class)
Spd. 10m VP/WP VP/WP 108/13
Atk +20/+15/+10/+5 (4d8+1 damage, lightsaber) +19/+14/+9/+4 ranged
SQ Call In Favor, Inspire Confidence +1, Jedi MasterSV Fort 10 Ref 12 Will 10
SZ M FP 8; Rep 5
Str 12
Dex 14
Con 13
Int 14
Wis 15
Cha 14
Equipment: Comlink, datapad, personally crafted lightsaber, civilian clothes, utility belt .
Skills: Appraise +6, Astrogate +4, Bluff +4, Computer Use +7, Diplomacy +10, Gather Information +6, Intimidate +4, Knowledge (Alderaan) +8, Knowledge (Coruscant) +4, Knowledge (Jedi Lore) +5, Knowledge (politics) +8, Knowledge (Rebellion) +9, Listen +5, Pilot +6, Read/Write Basic, Read/Write Bothan, Read/Write Calamarian, Repair +5, Sense Motive +6, Speak Basic, Speak Bothan, Speak Calamarian, Treat Injury +4
Force Skills: Affect Mind +6, Battlemind +13, Empathy +8, Enhance Ability +6, Enhance Senses +7, Farseeing +7, Force Defense +7, Force Push +6, Force Stealth +11, Heal Self +6, Move Object +8, See Force +5, Telepathy +4.
Feats: Armor Proficiencies (light, medium), Exotic Weapon Proficiency (lightsaber) Force-sensitive, Low Profile, Skill Emphasis (Knowledge (Jedi Lore)), Skill Emphasis (Knowledge (Rebellion)), Weapon Finesse (lightsaber), Weapon Focus (blaster pistol), Weapon Group Proficiencies (simple, blaster pistols, blaster rifles, heavt weapons, vibro weapons)
Force Feats: Alter, Burst of Speed, Control, Deflect Blasters, Lightsaber Defense, Knight Defense, Master Defense, Sense
Mara Jade
Female Human 6th level Scoundrel / 6th level Jedi Guardian
Init +2 Defense 24
Spd. 10 m VP/WP 98/15
Atk +13/+8/+3 melee (3d8+2, Lightsaber, personal) +12/+7 or +8/+8/+3 ranged (3d4 Hold-OutBlaster)
SQ Illicit Barter, Better Lucky Than Good, Sneak Attack +2d6, +2 to Demolition with explosive devices using computerized elements, +2 to Disable Device to defeat electronic secuity systems, +2 to Repair when trying to repair computerized devices SV Fort +9, Ref +12, Will +6
SZ M FP 2; DSP 4; Rep. 8
Str 14
Dex 15
Con 15
Int 13
Wis 12
Cha 14
Equipment:Lightsaber, hold-out blaster, comlink, Jade's Vengeance.
Skills:Astrogate +4, Climb +6, Computer Use +6, Craft(lightsaber) +5, Demolitions +4, Diplomacy +6, Disable Device +5, Disguise +5, Gather Information +6, Hide +6, Intimidate +6, Jump +6, Knowledge(Jedi Lore) +5, Knowledge(Black Sun) +5, Listen +7, Move Silently +6, Pilot +6, Repair +3, Sleight of Hand +5, Spot +6, Tumble +5.
Force Skills: Affect Mind +6, Battlemind +7, Enhance Senses +4, Farseeing +2, Force Defense +6, Force Push +4, Force Stealth +6, Heal Self +5, Move Object +5, See Force +4, Telepathy +3.
Feats: Alertness, Exotic Weapon Proficiency (lightsaber), Force-sensitive, Martial Artist, Point Blank Shot, Weapon Group (simple weapons), Weapon Group (blaster pistols), Skill Emphasis (tumble).
Force Feats: Alter, Control, Deflect Blasters, Lightsaber Defense, Sense
Chewbacca, Wookiee Liberator
Male Wookiee 6th level Scout / 7th level Soldier
Init +6 Defense 19
Spd. 10 m VP/WP 137/19
Atk +15/+10/+5 melee (1d6+4, ryyk blades) +13/+8/+3 ranged (3d10, Bowcaster)
SQ Skill Mastery (Intimidate), Trailblazing, Uncanny Dodge (Dex bonus to Defense), Wookie Rage, Extraordinary Recuperation SV Fort +12, Ref +7, Will +5
SZ M FP 1; Rep. 4;
Str 19
Dex 15
Con 19
Int 12
Wis 10
Cha 10
Equipment: Ryyk Blades, Bowcaster, bandoleer, ammo.
Skills: Astrogate +5, Climb +16, Computer Use +5, Demolitions +2, Hide +8, Intimidate +10, Knowledge (Kashyyyk) +9, Knowledge (merchants) +5, Knowledge (organized crime) +5, Listen +9, Move Silently +12, Pilot +9, Repair +8, Spot +2, Survival +9.
Feats: Alertness, Armor Proficiency (light), Armor Proficiency (medium), Armor Proficiency (heavy), Endurance, Exotic Weapon Proficiency (bowcaster), Improved Initiative, Martial Artist, Power Attack, Skill Emphasis (survival), Stealthy, Weapon Group (simple weapons), Weapon Group (blaster pistols), Weapon Group (blaster rifles), Weapon Group (heavy weapons), Weapon Group (vibro weapons).