The
Mainstream Market:
AGAINST
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Answer these questions please:
1. Do you like the game 'Who Wants To Be a
Millionaire'?
2. Do you like the film 'Charlie's Angels'?
3. Do you like the band 'Westlife'?
If you answered 'yes' to all three of these, I
am going to assume you are a mainstreamer. Go away. However, I also assume most of you reading this are not mainstreamers, so I'll continue.
The 'mainstreamers' have remarkable
similarities with sheep. All they do is follow their shepherd- in this case the adverts. The ads that say 'This product's great!' So they believe it and go and buy whatever's being advertised.
How can these people be respected. They are
exploitable, and exploited. The more mainstreamers there are in the games world, the more games there are that are made to accommodate them. Suddenly, 'mainstream' outnumbers 'serious' and the lazy developers realise they don't have to do much to sell game copies. Just sign up a couple of brand names, spend 6 months tops drinking coffee and playing office darts, and send out final code that's taken two weeks to do.
"Don't worry about the game quality, we've
got (Insert most hated brand/music group/car/company here) signed up. That'll do the work for us."
And it does. Do we want our gaming world to
fly down the drainpipe? I, for one, don't.
Of course, the only thing we can do is to keep
buying original, good quality games, and hope somebody gives these proverbial sheep a good slap around the proverbial face. |
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