BIO/RESUME OF
DEREK HALVORSEN
E-MAIL: derekhalvorsen@hotmail.com/derek@mentalflux.net (OR CLICK MY PIC ABOVE)
EDUCATION:
-Grade 12 graduate MBSS 1989
-Introduction to Life Drawing 1997 Vancouver Film School (3 months)
-Introduction to 2D/3D Animation 1997 Vancouver Film School (3 months)
-3D Animation and Digital Effects graduate 1997/1998 Vancouver Film School (two year degree in ten months)
-Italian Language Classes May 1998 (Rome)
-Advanced Courseware from Discreet:
Game Development Module
Lighting Module
Character Design and Animation Module
-Character Studio Release 3, online training from Autodesk
-Numerous tutorials from books, magazines and the internet
RELATED WORK EXPERIENCE:
-COMMUNICATION BY DESIGN:
3d animation for websites. Custom animated .gifs.
-NAVIGATOR PUBLISHING:
3d animation for CDROM. 25, 30 second environmental fly throughs.
-VULCAN SOFTWARE UK:
3d model for space sim. (promotional)
-MENTAL FLUX:
3d character models for game powered by the Morfit engine.
-VIRTUAL DOWNTOWN VERNON:
3d models, textures and website graphics for virtual downtown. Modeled entire mainstreet, including accessories. Created textures.
-MAGI GAMES:
Character Models and animation.
-MAVERICK DEVELOPMENTS:
Weapon models/animation. Some textures.
-LANGUAGE ENTERTAINMENT:
Current project. Level design and prop models. Textures.Working with Lithtech Engine.
-Article writing for PC Game Central online magazine.
SKILLS:
-Knowledge of various operating systems software. Windows 95/98/NT, UNIX.
-Knowledge of various animation and drawing software:
3DSMAX 4, ADOBE Photoshop/Premiere, SOFTIMAGE.
-Lithtech tools.
-Artistic skills such as storyboarding, drawing. Some classical animation.
-Sculpting and music.
-Organizational skills.
- Have designed a few Quake levels. Unreal and Genesis3d engines.
-Lithtech engine.
INTERESTS:
-Computers
-Guitar
-Drawing
-Snowboarding
-Flyfishing
ADDITIONAL CONTACT INFORMATION AND REFERENCES AVAILABLE BY REQUEST
BY EMAIL. THANKS.
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