The Dragonlance 15th Anniversary Collection

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Magical Items of the Obsidian Order

The Obsidain Order has and continues to make many magical items. The process is similar to the casting of a spell by a dragonmage. Shade himself is a link to his home plane, and can draw and infuse magic from that plane. When a member wants to create a magical item, he makes a request to a Lord Warlock. If he's approved, the sorcerer meets with shade, and they combine thier magicks to create an enchanted item. No one loses magic points permanently because the magic infused into the item comes from Shade's plane. For some strange reason, for an item to be enchanted in this fashion, it must have some obsidian in it. That's why all magical items made by the Obsidian Order are either made of obsidian, or contain obsidian. If the obsidian in a magical item is ever destroyed, then the item loses all of it's powers. Here is a list of some of their magical items. Any magical item in italics is unique, and means that there is only one in existance. I wiill update the list from time to time. E-mail me if you have comments or a magical item to suggest.

Wand of Shocking


This wand was one of the first magical items to be created by the Order. Usually, Novices and Apprentices are given one to protect them. A wand is about a foot in length, with a shard of obsidian at the end. If this shard is destroyed, then the wand loses all of its powers. A wand typically holds 36 magic points, and casts an 10 point, 5 dmg. lightning bolt.Here's the spell: Invocation 5 Instant, Range 1 Personal, Duration 1 Instant, Area 1 Individual, Effect 2 5 dmg.

Dagger of Light


This is another enchanted item that is usually given to apprentices and Novices. A Dagger is just like a regular dagger except that the blade is made out of obsidian. Every Dagger is a dagger of distinction, or dagger +2. Upon command, the dagger will emit a bright, blue light, effectively illuminating a 20' radius. If someone attacks with a Dagger of Light, and gets a mishap, the obsidian blade shatters, and the Daggers powers are lost.

Marble of Seeing


This enchanterd item is usually only given to members of sorcerer rank or higher. A marble is usually between 1 and 2 inches in diameter. It is made of crystal, with flecks of obsidian mixed in. Each marble typically holds 64 magic points, and casts an 18 point spell. The spell allows the user to scry into various places or people. To scry into a place or person, the sorcerer needs to know the place or person well, or have an object that has recently been at that location, or in the possesion of the desired person.

Amulet of Frost


The Amulet of Frost is a diamond, shard-shaped amulet with an obsidian sphere in the center. The Amulet of Frost is in possesion of, and was created by the current Grand Master. This amulet holds 100 magic points, and has the following abilities:

  • Icicle: Invocation 5 Instant, Range 3 Near missile, Duration 2 1 minute, Area 1 Individual, Effect 4 10 dmg., Total 15 pts.
    Fires a large icicle at a specific person.
  • Wall of Ice: Invocation 4 1 minute, Range 3 Near missile, Duration 3 10 minutes, Area 5 Large house, Effect 3 3 dmg., Total 18 pts.
    Summons a wall of ice to block opponents. All who come close to the wall suffer 3 dmg. because of the extreme cold.
  • Freeze: Invocation 5 Instant, Range 2 Melee, Duration 3 10 minutes, Area 3 Small group (5 people), Effect 2 5 dmg., Total 15 pts.
    This spell freezes up to 5 people, and keeps them trapped in ice for 10 minutes. Those who are affected by this spell are dealt 5 dmg.
  • Snowstorm: Invocation 4 1 minute, Range 4 Far missile, Duration 2 1 minute, Area 4 Large group (10 people), Effect 5 20 dmg., Total 19 pts.
    This spell conjures up a large snowstorm that hampers opponents. The targets of this spell are dealt 20 dmg., and cannot attack, defend, or even cast a spell.

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