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Perfect Dark - Walkthrough


Note: The basic layout for this page and the basic walkthrough for this page was taken from http://gepdhq.tripod.com. Information might have been changed slightly to be more specific or easier to understand, but the original walkthrough can be found at the above site.


Mission 1 Mission 2 Misison 3 Mission 4
dataDyne Central -Defection Carrington Villa -Hostage One Chicago -Stealth Area 51 -Infiltration
dataDyne Research -Investigation G5 Building -Reconnaissance Area 51 -Rescue
dataDyne Central -Extraction Area 51 -Escape

Mission 5 Mission 6 Mission 7 Mission 8 Mission 9
Air Base -Espionage Pelahic II -Exploration Carrington Institute -Defense Attack Ship -Covert Assault Skedar Ruins -Battle Shrine
Air Force One -Antiterrorism Deep Sea -Nullify Threat
Crash Site -Confrontation



Mission 1



Datadyne Central - Defection

Mission Objectives Available Weapons
  1. Disable internal security hub
  2. Obtain keycode necklace
  3. Download project files
  4. Disable external security hub
  5. Gain entrance to laboratory elevator
  • Falcon 2 Silencer - Start With
  • Falcon 2 Silencer 2x - Dropped by a certain guard
  • CMP150 - Standard guard Equipment
  • Laptop Gun (Perfect Agent only) - The hacker will open a locked door by the elevators
Available Cheats
  • Marquis of Queensbury rules (unarmed ennemies) - Special Agent - 1:30
  • Classic Sight - Any Difficulty - Complete Level


-Agent: If you can't beat this level by yourself, you should be ashamed (unless you are looking for the fastest way to beat it to get the cheats). This level is the easiest in the whole game! Jump down from the helipads, run through the doors and then down the ramp. After passing another door and a few flights of stairs, you'll see a big room with blue carpeting. Take the nearest elevator all the way down and walk down the steps behind you as you walk out of the elevator. Go into the room to the left from the stairs and open up the secret door that has a brown pattern. In the next room, dispose of the guards, then walk through yet another secret door right in front of you as you turn the first corner of the secret room. Open the elevator and you're done. Objective1: complete!

-Special Agent: Take the usual route, and shoot the first camera in the first room. Under the ramp, turn left to find a computer hub and place an ECM mine on it to jam the security systems. Objective1: complete! Down the flight of stairs, you will find a big door between the elevators. First, arm your fists, then open the door and go through. Punch Cassandra de'Vries out and the secretary to pick up the necklace (MAKE SURE NOT TO KILL CASSANDRA! Or else the mission is a failure!). Objective2: complete! Now you may proceed to the elevator and head straight down to the lobby. This time, as you go down the stairs, head to the right room (instead of the left) to find the external security hub in another secret room. The guards will put up a good fight and don't be surprised if other guards show up from the other secret room. The last hub is in the lower left corner from the entrance. Objective3: complete! Now all that is left is to work your way through the last ambush of guards in front of the elevator (if they haven't already come to stop you in the other secret room). Objective4: complete!

-Perfect Agent: Don't forget that Perfect Agent missions are very difficult compared to Agent and Secret Agent. Thus the guards will put up a much better fight - be prepared! Be warned: there are two cameras right at the beginning: one on the left behind a wall and another right next to the door - take them out before proceeding. When you're done with the security hub (Objective1: complete), and the remaining cameras, head downstairs. You'll need to flip a little switch in front of Cassandra's office to open the locked door (it's in front of the guy who stands right in front of her office door and seems to not notice you!). Objective2: complete! This time you'll have to fight through two extra floors - start by taking the stairs in the door on the other side of the room where Cassandra's office is. Fight your way through the swarm of guards - they must all go or else they'll interfere in objective 3. Go slowly and don't waste ammo - you'll need a lot later! If you've got time, learn the positions of each guard, and watch out for the cameras (one on each floor). Go down to the next floor and keep your eyes peeled for the dataDyne Shockguard - he's dangerous and useful (armed with double Falcon2 silencers!). When you kill him, wait in front of a locked door next to the Shockguard's room to listen to a telephone call. When the guy in it comes out, order him to escort you (just approach and follow him) to a computer. You'll have to follow him into an elevator back to the floor above. Right after he's finished hacking into the computer use the data-uplink. Objective3: complete! This might be very difficult and confusing (as with all other Perfect Agent-only objectives). Make sure you don't pass the door without listening to the phone call. The worker starts the phone call as soon as you approach the door. If you leave, so will he, leaving you with a failed mission! Also, for the more skilled, if you let the worker escape temporarily, he will hide in the weapon's cache where you can find a useful Laptop gun! When finishing the mission, use the Laptop Gun's second function: sentry gun. Deploy it down the stairs. Then fend off the rest of the guards with the 2xFalcon2 (silencer) Objective4: complete and go to the elevator Objective5: complete!).


Datadyne Research - Investigation

Mission Objectives Available Weapons
  1. Holograph Radioactive Isotope
  2. Start Security Maintenance Cycle
  3. Shut Down Experiments
  4. Obtain Experimental Technology
  5. Locate Dr. Caroll
  • Falcon 2 - Start With
  • CMP150 - Standard Guard Equipment
  • CMP150 2x - Make it to the weapons cache near downstairs maintenance bots without being seen.
  • Dragon - Special Guard Equipment
  • K7 Avenger - Experimental Weapon
Available Cheats
  • Slow-Mo Single Player - Any Difficulty - Complete Level


-Agent: From the beginning turn left down the corridor and then through the door at the end of the corridor. Past the next room you'll come into a large opening. First head through the big doors on the right. After taking out the two guards, pull out your Camspy and go all the way. Go right up to the isotope and take a picture of it (make sure you've raised the Camspy to the right level). Objective 1: complete. Go back to the big room and go right to the other set of big doors. Work your way past all the guards and head straight (don't worry about taking other corridors and doors - just go to the end of the hallway while you shoot the guards around the corners). At the end, follow the curve to the right, kill the guards, go through the doors, and wait for the cleaning robot to pass, freeing up the passage of laser beams as it passes by. Continue on. If you want a shield, just shoot the farthest glass frame of the glass tank that...WHAT THE HECK IS THAT?...Anyway, the shield is in that thing that is in the resting room...!? Go through and hack your way through a computer to unlock the door. Pull out your CMP150 or Dragon (if you have one of those) to kill all the guards. Continue all the way, straight across the big room. Before entering the next room (have the door open at least) get your Dragon ready to fire at a drone gun positioned up on the ceiling. Don't worry, in Agent you're safe as long as you stay behind the door line. Continue down until you see another one... now you just need to go through the final door. Objective 2: complete

-Special Agent: From the beginning, take the left passage and follow the yellow robot. Continue on until it reaches a secret brown door. Follow the passage, until you come up to a glass railing. Shoot at it until it shatters, jump down, and turn around to see a big computer terminal. Go up to it and activate it (with B) - watch out for the corridor on the left, there might be a guard there. Move on to the next computer (to the left) and activate that one as well. Objective2: complete. Make your way back to the top, and take the next corridor with some guards in it. Shoot your way through, till you reach a door. Now you should be in the big room. Photograph the isotope.Objective1: complete. After that, make your way through the other big doors to the right (you should know where this is!...). Move down the first corridor to the right from the long corridor you have just entered and, hopefully, cleared of guards. Once you're through the door at the end of the corridor to the right, you will be standing in a lab. Before rushing over to the scientist so that he can turn off the computers, shoot the guards (2) standing on each side of the entrance, in front of you. When you reach the main corridor again, head all the way down and make a left turn (don't forget to take out all the guards that ambush you!!!). Do the same thing in this lab as you did in the first lab. The third lab is behind a huge set of doors in the back of this lab (lab 2). Instead of fighting off a threat in this room, just knock out the scientist and shut down the experiments yourself (only if you DON'T feel like letting the alarm go off!). Objective3: complete! Now, all that is left to do is to continue through the rest of the level, up to Dr.Caroll. Objective4: complete!

Perfect Agent: From the beginning, take a right and open the door. Shoot the guard right away, and activate the computer with the red monitor (with B). Run back and catch up with the yellow robot. Objective2: complete. Once Objective1: complete is done, go back into the big room and open the red trap door in the middle of the room. The computer you activated at the beginning (or should have activated...!) unlocks this door. Make sure you are on the right (as in correct) side, and especially NOT ON IT! Jump down, round the corner and shoot the guy at the end of this tunnel. Pick up his weapon and then turn around and go through the trapdoor you came in from (to open it, you have to turn around). Now ... go to the long corridor, and do your stuff in the first lab. This time, instead of heading to the last room, enter the second-to-last room to pick up your Night Vision goggles. Deal with the computers in the two final labs. Objective3: complete. Now head through the laser barriers until you reach the data-uplink computer. Two guards will pop up as soon as you start hacking. The best way to deal with them is to start hacking and then to change immediately to a decent gun that can take care of the two guards that will appear through the door behind you (the one from which you entered the room). Once you've taken care of the guards in the big room, take the passage to the left to collect the tech shield, the third experimental item. Objective4: complete! Finally, my last note is how to get past the drone guns. It might be a good idea to use the K7 Avenger's second function - threat detector. First, the guns shoot farther, and second, there is a third drone gun behind the first one. Get your gun at the right aiming level, open the door and shoot the drone gun while you grin and bear at the hits you take. Then finish the second drone gun from the door - as you're out of its range. You should have no problem finding and destroying the third one by using your K7 Avenger. Objective5: complete!

Datadyne Central - Extraction

Mission Objectives Available Weapons
  1. Access the Foyer Elevator
  2. Reactivate the Office Elevator
  3. Destroy the dataDyne Hovercopter
  4. Defeat Cassandra's Bdyguards
  5. Rendezvous at the Helipad
  • Falcon 2 Scope - Start With
  • CMP150 - Standard Guard Equipment
  • Dragon - Go to the elevator without being detected. Kill the first guard after taking the elevator up. Use the Key Card he drops to access Cassandra's office. Make a hole in the right corner of the room to find the Dragon.
  • Shotgun - Standard Bodyguard Equipment
  • Rocket Launcher - Special Weapon (mission important)
  • Grenades - (same place where you find the Dragon)
Available Cheats
  • Rocket Launcher - Any Difficulty - Complete Level
  • Hurricane Fists - Agent - 2:03


-Agent: So... You're in the dark eh? What do you do? Ha! Just use your Night Vision Goggles that you picked up in the last mission (what a coincidence...). Make your way past the guards until you reach the foot of the left elevator (from the steps) - What? You say you don't know where to go? You should know that by NOW! I'd even be surprised that you need to read this. Anyway, use the elevator. Objective1: complete. Now, take a right and use the elevator next to you. Don't worry if you can only use this elevator up one floor - that's because the programmers decided to make it more difficult (huh...!). Follow the path and enter the door just in front of the two guards that sit behind the blue barricades. Go through the secret door on the left wall, still shooting bodyguards that come up here and there. Walk up the steps on the other side of the elevator lobby where you'll reach the third floor and a trio of arguing guards. After you put their conversation to an end, go up the stairs next to you (it is not necessary to pick up the Rocket Launcher). Once you step out of the door at the top of the stairs, you will find yourself in a "heavy-handed situation." To put an end to this cumbersome meeting, shoot the bodyguard behind the door you came in from and turn on the lights by flipping the light switch behind the bodyguard you've just killed... (duh!). This should give you time to eliminate the other bodyguards. Objective2: complete. Now you just have to walk up to the middle of the helipad to win the mission. Objective3: complete!

-Special Agent: Basically the only difference in Special Agent - apart from the stronger guards - is the dataDyne Hovercopter. Run up to the elevator, ride it up to as high as it can go and take the elevator next to you. Objective1: complete. This time as you cross this floor next to the glass doors, there will be a Hovercopter mounted with a Chain Vulcan Machine Gun (No, this is NOT a gun you can use in the game - it is a military term - I don't want false rumors going around the internet because of me!). It will try to ventilate you, so you had better RUN LIKE HELL!!! The pilot is not scared of turning you or his fellow coworkers or their offices into Swiss cheese, so when you're battling an opponent, keep him between you and the Hovercopter. Oh yeah! don't bother shooting the 'copter. You'll never have enough ammo once you lay your hands on the Rocket Launcher. Break the glass, target the 'copter using the second function and blow it up. Objective2: complete! If you miss, you fail - so start the mission all over. You know the rest...(Objective3: complete & Objective4: complete)!

-Perfect Agent: Instead of taking the second elevator after going up the foyer elevator (Objective1: complete), move down the corridor. Once you're forced to cross the glass segment, run like mad when you see the Hovercopter. When you reach the computer terminal at the end of the passageway, activate it (with B) and then run back to the elevator lobby. Objective2: complete. Now you may take the second elevator to the next floor. Blow up the Hovercopter. Objective 3: complete. Then go up to kill the bodyguards Objective4: complete. You should now have no problem running up to the helipad and Objective5: complete-ing the mission.


Mission 2


Carrington Villa - Hostage One


Mission Objectives Available Weapons
  1. Save the Negotiator
  2. Eliminate Rooftop Snipers
  3. Activate the Wind Generator
  4. Locate and Eliminate the dataDyne Hackers
  5. Capture the dataDyne Guard
  6. Rescue Carrington
  • Sniper Rifle - Start With on Agent and Special Agent
  • Laptop Gun - Start With on Perfect Agent
  • CMP150 - Standard Guard Equipment
  • Falcon 2 - May Be Dropped by an Unarmed Guard
  • CMP150 x2 Kill the first sniper in under 38 seconds- Special Weapon
  • Devastator - Destroy the crates on the helipad near the villa
Available Cheats
  • Sniper Rifle - Any Difficulty - Complete Level
  • Hit and Run (Buddies) - Perfect Agent - 2:30


-Agent: No time to go and take a relaxing vacation; the whole place has been swarmed and is crawling with dataDyne henchmen. Your first ordeal as Agent is to snipe out the guards at the dock below your "window". Objective1: complete. After that, turn around and pass the building next to where you started from - it serves absolutely no purpose in the game whatsoever. Keep going straight, making your way through the hordes of guards till you reach a tiled area. Move out on to it and shoot the snipers if you want to, but it is not absolutely necessary to kill them on agent. If you're experienced you won't need to, but it's a good idea to kill them if this is your first time playing this level. Instead of rushing over to the next obvious opening head for a dead-end to the right were you will find some stairs. Climb them, and enter the next door (this is too avoid getting into any unnecessary trouble!). Go immediately down the stairs in front of you and take the first right possible - as you make quick work of any disturbing guards that might get in the way. You'll see a kitchen to your left. Go down a small stairway situated to the top right corner of the kitchen - not the door that leads outside of course - it's a bit hard to see. Move along the right wall - still making way of any guards that appear. Half-way down the room cross the room to enter a double-door. Enter the door BEHIND the stairs at the bottom of the room. If you go into the room to the right of the stairs, you'll get into allot of mess and risk leaving your life behind. Now you should be in a rock bedded wall hall-way. Go straight ahead, around the corner and shoot the three guards that ambush you. Now you may safely turn on the 2 computer terminals located on the inside-area of the 2 big mainframes. Now follow the cable on the ground to another room where you must activate another computer on the east side of the big generator in the center of the room Objective2: complete. Now head straight down the corridor you came from and open up the wooden doors to the left. Face the right side as you go down the stairs and shoot him before he manages to run away. Continue on and shoot the two next guards. Turn around and pass the stairs, cross the door and get ready to fight 2 dataDyne guards each behind Wine Shelves. BEWARE: The guards that guard the wine cellar are stronger than the other ones. Around the next corner are the four last guards you must defeat in order to get the keycard. Two are around shelves placed sideways along the hallway waiting to ambush you, another one is behind a shelf at the end of the tight corridor and the last one is waiting for you around the corner in front of the door that will lead you to Daniel Carrington. Objective3: complete!

-Special Agent: For this mission, you'll have to kill the rooftop snipers. If you learn where they are, you probably won't have to much difficulty. Anyway, kill snipe the guards. Objective1: complete. Then make your way down the cave. Turn left at the end and shoot the first sniper who is standing on the wall. Walk down the stairs and then into the opening which makes way to a plaza. You'll have 2 snipers lined up right in front of you situated on the rooftops, one of them is at the back. Get rid of them and then aim to the left and snipe at another sniper next to the last one in the back (you should be using your Sniper Rifle to do the work). You'll also have to face a fourth sniper before you can continue. He is located even more to the left and a bit higher too. Now run to the steps located opposite to you (not the cave opening, some steps built in the villa). Once your on the terrace which the steps bring you to, face the dock and shoot two more aligned snipers (don't forget one of them, he is on the far out dock near the sea - he can't see you, he is too far). The final sniper is located near the entrance to the villa. Run in the door behind you (on the terrace), shoot the two guards two your right then another couple in front of you. Now open the main door (the only one on the wall opposite to where you entered. Before stepping outside, take care of two guards in the far top-right corner hidden under the "hangar". Now you can safely shoot at the last sniper's foot on the left roof - Objective2: complete. By now you should know where to go: the wind generator. Take it easy because you will get into quite an amount of fighting. Objective3: complete. Now you just have to get to the end of the level and here again, you'll have tuff opponents. Just don't forget that you have to kill all the guards, including the ones at the beginning. Objective 4: complete!

-Perfect Agent: OK, so the mission is going to be retyped here because the mission changes a lot in Perfect Agent (unfortunately, for the worse). First significant change: You are the negotiator. You start with a Laptop Gun but no Sniper Rifle. Also, you have different mission objectives... Start by shooting the guards in front of you and the sniper up on the roof in front of you (by the way, in this mission, you'll need a lot of quick and accurate shooting). Then turn around and kill the sniper on the dock far out to get him over with. Instead of entering the closest door, go around the building and kill the next sniper on the roof. Run up to the door on underneath the big stairway, (watch out, there is a guard behind the stairway who might surprise you, so you might want to kill him before moving on). To complete Objective 4 you must punch somebody out without killing them (could Rare have gotten any more confusing!?!...geeeeze!). To easily subdue someone, I have chosen this guard because he is isn't looking at you so he will be an excellent target - Objective4: complete. Go around the curved wall - watch the guard on the other side - and go up the stairs that lead you to the kitchen (you'll face 6 guards). Stand at the opening of the atrium (a very small courtyard with, sometimes, a garden) that is next to the kitchen and fire at a sniper standing on the roof to the right. Now continue down the hallway (past a bedroom) and up the stairs; clear the room of guards. Out the main door shoot at the sniper on the left roof, and another on the right side - tuff - (don't forget to kill the guards in the dark corner before operating so they don't get in the way). Now you only have to kill the first 2 guards we usually kill (the one in front on the roof and the other standing on the wall of the "hover/helipad") by going out the door near the stairs we just came up from. Once that's done (Objective1: complete), go and activate the wind generator (you should know how to do this by now...) - Objective2: complete - but this time, you'll have to get rid of some bothersome hackers that have come in while you were fiddling around. Go back upstairs, past the kitchen, and near the atrium that we past earlier on and move into a room on the right to find two hackers. Exit the room and go straight, up the stairs, and then to the left, the third hacker. If you want to make life easier, use the R-Tracker, but just remember that it doesn't distinguish height. Objective3: complete. Last thing: get Carrington! Prepare for a fierce battle in the basement. Objective5: complete.

Mission 3


Chicago - Stealth



G5 Building - Reconnaissance




Mission 4


Area 51 - Infiltration



Area 51 - Rescue



Area 51 - Escape




Mission 5


Air Base - Espionage


Air Force One - Antiterrorism


Crash Site - Confrontation