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Deep Fritz (7.0) vs. GM V. Kramnik
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<< The third game of the match, GM Kramnik takes a commanding two-game lead. >>
<< In a quiet opening, Fritz plays as
poorly as the box possibly could.
GM Vladimir Kramnik's prowess in
the ending is truly formidable. >>
A real mystery. Kramnik plays really great chess, but why did the computer play so poorly?
The comments that are contained
within the brackets, ... << blah-blah-blah-blah >>
are from the short version of
this game - that you can download
from my web site.
I have also used several quotes from
GM Karsten Muller's comments from
the ChessBase
web site. (http://www.chessbase.com/images2/2002/bahrain/games/bahrain3.htm)
I urge all interested parties to check
out his comments as well ...
for a
completely different take on this game.
Click here to see another analysis of this game. (Click here to replay this game on the CG site.)
Click here to see an explanation of the symbols that are used.
1.e4, {Diagram?}
This was considered to be the best
choice by many of the experts.
(1.P-K4 usually results in positions
that are more tactical in nature and
are
more suited to the abilities of
the machine.)
[ White could have also played: 1.d4, {Diagram?} with a positional game. ]
1...e5; 2.Nf3
Nc6; 3.d4!?, {Diagram?}
<< White surprisingly plays the
Scotch. >>
<< Kasparov brought this opening
back into popularity by playing it
during the 1990's -
at the very
highest level. >>
[ I would have expected: 3.Bb5, {Diagram?} which is the Ruy Lopez. ]
3...exd4; 4.Nxd4
Bc5; {Diagram?}
<< One of the more active lines
for Black here. >>
The other main line here is for the second player to play the move, 4...Nf6 here.
***
[ Black can also play:
4...Nf6!?; 5.Nc3, {Diagram?}
The (older) main line here.
(An extremely wild line is: 5.Nxc6
bxc6; 6.e5
Qe7; 7.Qe2
Nd5; 8.c4
Ba6; 9.b3
g5!?;
10.Ba3
d6; 11.exd6!?
Qxe2+; 12.Bxe2
Bg7; The end of the column.
13.cxd5
Bxe2;
14.Kxe2
Bxa1; "~"
"The chances are even."
- GM Nick DeFirmian in MCO.
(The game was drawn before
move 25 in this encounter.)
GM G. Kasparov - GM V.
Anand; PCA World Championship Match.
New York City/NY/USA/1995.
Note: This match was played atop
The World Trade Center!)
5...Bb4!?; (Maybe - '!') {Diagram?}
The most energetic move
by Black here.
6.Nxc6
bxc6; 7.Bd3
d5; 8.exd5
cxd5; 9.0-0
0-0; 10.Bg5
c6; 11.Qf3
Be7;
12.Rae1
Re8; 13.Ne2
Bg4; 14.Qf4
Bxe2; 15.Rxe2,
"+/=" {Diagram?}
White has a tiny edge here.
(MCO calls it equal.)
Condie - Thomas; Oakham Masters, 1986.
[ See MCO-14; page # 102,
column # 1, and note # (d.) ]. ]
***
5.Nxc6, {Diagram?}
<< This is the modern main line.
(But Be3 was worth consideration.
- - - Nb3 was also playable.) >>
"The main continuation. White hopes
to thwart the black initiative with bxc6
and then to
mobilise his kingside
pawn majority."
- GM Karsten Müller.
***
[ Maybe 5.Be3!?, {Diagram?}
was worth a try?
(This is the main line, according to the latest edition of MCO.)
[ See MCO-14, page # 107. ]
Play usually proceeds: 5...Qf6;
6.c3
Nge7; 7.Bc4,
{Diagram?}
and White has a slight initiative.
This has been played literally
hundreds of times at the master
level,
from the games of Steinitz
in 1862, to present day. (!!)
See the encounter:
GM Z. Hracek - GM L. Kavalek;
Kettler Cup, Ceske Trebo, 1996.
(Drawn in under 30 moves.) ]
***
5...Qf6; {Diagram?}
<< Black threatens mate.
(So White cannot save his
Knight.) >>
[ Also worth a try was:
5...bxc6!?; 6.Bd3
d5; 7.0-0,
"+/=" {Diagram?}
and White is just slightly
better in this position.
O. Rosten - T. Spanyon; Isle of Man Open, 1995. ]
6.Qd2!?, {Diagram?}
<< To me ... this is a surprise, and
a very dangerous move - White
blocks his
whole Q-side with this move. (But it is a book line.) >>
<< Against Kramnik, I would have thought the natural Qf3 was a good idea here. >>
[ Maybe White should have tried: 6.Qf3!?, "=" {Diagram?} with an even game. ]
6...dxc6; {Diagram?}
This is probably the best recapture,
allowing a quick development of
Black's Q-side.
(But it violates
the general 'rule-of-thumb' about
always capturing towards the center.
Black also keeps his pawns together
and avoids multiple pawn islands
and an isolated RP.)
[ Was 6...bxc6!?, playable? ]
7.Nc3, {Diagram?}
Simple development, but maybe
a few other moves should have
been looked at as well.
[ 7.Bd3!?, "=" ]
7...Ne7!?; {Diagram?}
<< A normal developing move ...
but seemingly rather passive. >>
(I would have preferred to play
the move, ...Be6; here. But maybe
Kramnik is trying to
steer clear
of the main lines.)
"Kramnik probably wants to throw
Fritz out of its openings book.
Did
he know at this point that it would
later play a2-a3?"
- GM Karsten Müller.
[ I would have thought that the
following continuation would
have been best:
>= 7...Be6!;
8.Bd3, {Diagram?}
Seemingly the most natural move
here, in this
position.
(8.Na4!?
Rd8; 9.Bd3
Bd4; 10.0-0
Ne7, "=" {Diagram?}
The position is roughly equal.
(The game was drawn in 51
moves.)
GM G. Kasparov - GM N. Short;
PCA Chess World Championship.
London, ENG; 1993.)
8...0-0-0; "="
{Diagram?}
and Black looks fine to me. A search of several databases
will
reveal this position has been
reached close to 50 times in
master-level chess.
See the encounter: S. Conquest - I. Sokolov;
Corfu Open, 1991.
(The game was equal, but
Black won a long game.) ]
8.Qf4, {Diagram?}
White goes for the exchange of the
Queens and also wants to free his Q-side pieces.
[ Probably a good idea was the simple 8.Bd3, {Diagram?} followed by castling. ]
8...Be6!?; {Diagram?}
<< This is interesting. Kramnik
allows a doubled pawn. Is this
part of a pre-planned
anti-computer
strategy by GM Kramnik and his
team? >>
9.Qxf6, {Diagram?}
White gives Black doubled pawns.
(Black's second set of stackers.)
[ A terrible mistake is:
9.Qxc7??
Qxf2+; 10.Kd1
Rd8+; {Diagram?}
and Black is winning. ("-/+")
]
9...gxf6; {See the
diagram just below.}
"Once again Kramnik has succeeded
in reaching a position without queens,
one which he
understands much
better than Fritz. Somehow it all looks
so easy when he does it, but
if I think
of my blitz games against the program,
things are very different there."
- GM Karsten Müller.
An extremely unbalanced position.
Black has two sets of doubled pawns
and a seemingly
bad endgame. But
he is ahead in development and also
has good play. This is probably
exactly
the type of position that GM
Kramnik needed to reach.
The actual game position after 9...gxf6.
10.Na4!?, {Diagram?}
<< An interesting move by the Fritz
program here.
(I might have preferred
the move f4, in this position.) >>
[ Interesting was: 10.f4!?, "=" {Diagram?} with a good game. ]
10...Bb4+; (Maybe - '!')
{Diagram?}
Black forces White to play c3.
11.c3
Bd6; {Diagram?}
The correct retreat.
[ Worse is: 11...Ba5?!;
12.b4
Bb6;
13.Bb2, "+/=" {Diagram?}
and White is better. ]
12.Be3
b6; {Diagram?}
<< Black wisely guards the
c5-square. >>
13.f4
0-0-0; {Diagram?}
This is obviously OK, but 13...Bd7; was also playable.
13...Bd7; 14.c4, Bb4+; 15.Bd2, Bxd2+; 16.Kxd2, 0-0-0;
17.Nc3, Ng6; 18.g3, h5;
19.Ke3, h4; 20.Be2, f5; 21.e5, Rhe8; 22.Kf2, c5;
23.Nd5, {Diagram?}
... "with the better chances for White." - GM D.
King.
This is the game: J. Lautier - A. Shirov; Monte Carlo, 1998.
14.Kf2
c5; {Diagram?}
<< Several chess engines award
White a very large advantage here.
I personally think
"unclear" is the
best assessment.
(White is behind in development
and has no clear
way of exploiting
Black's doubled pawn.) >>
15.c4!?, {Diagram?}
This tightens White's grip on
the center, gives the Knight on
c3 a square ...
but also gives (allows) Black a firm foothold on the
d4-square.
[ 15.Bb5!? ]
15...Nc6; 16.Nc3
f5!; {See the
diagram just below.}
<< Black offers to swap off the
doubled f-pawn. >>
"The position should remain closed." - GM K. Müller.
Black plays strongly ... to open the game.
17.e5
Bf8!?; (Probably - '!')
{Diagram?}
<< I would have expected ...Be7.
But Kramnik's move is probably
a little more vigorous. >>
(Black aims for a possible ...Bg7.)
<< Now the computer - almost
inexplicably so - suddenly plays
a whole series of moves
which
only weaken its position. >>
18.b3?!; (Maybe only - '!?') {Diagram?}
<< This is clearly bad and weakens
White's Queenside. It was also
roundly condemned
by many
on-line commentators. >>
'?!' - GM Karsten Müller.
Actually this is not as bad as many
have made it out to be. White will
eventually play b3 in
many lines
anyway. Maybe the real mistake is
a3 on the next move.
[ Probably better was: >=
18.Nd5!?
Na5!?; 19.b3,
"=" {Diagram?}
and the position is very close
to being in a state of equilibrium. ]
18...Nb4!; {Diagram?}
<< A nice sally by Kramnik that was
very well thought-out.
(Kramnik thought over 30 minutes
before playing this.) >>
[ Maybe possible was: 18...Kb8!?, {Diagram?} which is also good for Black? ]
19.a3?!,
(Maybe - '?') {Diagram?}
<< Another ugly move that just
hands the advantage to Black. >>
'?' - GM Karsten Müller.
This move gives Black the Bishop Pair and the ability to completely dominate the dark squares.
[ It seems that White had to play: 19.Rc1, {Box? Diagram?} to try and hold the balance. ]
19...Nc2; 20.Rc1
Nxe3; 21.Kxe3
Bg7!; {Diagram?}
<< Another accurate move by GM
Kramnik. Black plans ...f6, ripping
open the position. >>
'!' - GM Karsten Müller.
[ Also good was: 21...Rg8!?; {Diagram?} and Black is O.K. ]
22.Nd5!?, {Diagram?}
<< A tricky move, but one that
was branded as inferior by
several GM's. >>
'?!' - GM Karsten Müller.
[ I think a better line was: >=
22.Re1
f6; 23.Kf3
Rhe8; 24.exf6
Bxf6;
25.Nd5
Bd4!; "=/+" {Diagram?}
and Black holds a small, but
clear edge in this position. ]
22...c6!; {Diagram?}
<< The most accurate move here.
(I might not have awarded it an
exclam, as it seemed the most
natural move here. But close to
a dozen commentators greatly
praised this move.) >>
'!' - GM Karsten Müller.
[ 22...Rd7!?; A.J.G.]
23.Nf6?!, (Maybe - '?')
{Diagram?}
<< This looks like a near blunder to
me, but no one else even criticizes
this move at this juncture. >>
<< White strands a pawn on f6, that
Black can easily scoop up and win
without any problems.
I seriously
doubt any good human player would
make this move here. >>
<< A computer expert told me the
problem is still one of the machine's
"event horizon."
In other words, the
loss of the pawn is so far away that
is that it does not seriously affect
the program's calculations. The issue
is further clouded by Black's many
pawn weaknesses
which may have
led the Fritz program to 'think' that
it could hold this position. >>
<< I allowed Fritz 6.0 to evaluate this
position for close to an hour. It also
sees little or no
advantage for the
second player here. >>
[ It seems to me that White had
to play the continuation: 23.Nc3[],
f6; "=/+" {Diagram?}
and Black is a little better.
(At least!) ]
23...Bxf6; 24.exf6
Rhe8; {See the
diagram just below.}
"Black is much too active."
- GM Karsten Müller.
<< Black now plays simply to win the little button on f6. >>
White has a rotten position ... and cannot save his pawn on f6.
25.Kf3
Rd2; 26.h3!?,
{Diagram?}
I am not even sure what this
move accomplishes here.
[ The first player could also
play: 26.Re1, {Diagram?}
and White might be slightly
better than in the actual game. ]
26...Bd7; 27.g3
Re6;
{Diagram?}
"First any potential counterplay with
the pawn on f6 is eliminated - exactly
what
Capablanca would have done
in this position."
- GM Karsten Müller.
(His name is also given in several places as: Mueller.)
28.Rb1
Rxf6;
"/+" {Diagram?}
<< Black is clearly better. He
is a pawn and all of his pieces
are better placed than
White's
counterparts. >>
<< Now we are treated to a real
display of great technique by
Kramnik ... who shows
himself
to be one of the world's best
end-game players. (A real virtuoso performance.) >>
29.Be2, {Diagram?}
GM Mueller comments that the
Bishop does not make a great
impression on this square.
[ 29.Rg1!? ]
29...Re6; 30.Rhe1
Kc7!; {Diagram?}
A nice move ... that prepares
much of what follows.
(Black activates his King.)
'!' - GM Karsten Müller.
31.Bf1, {Diagram?}
White seeks some relief by
exchanges.
[ 31.a4!? ]
31...b5!?; (Maybe - '!')
{Diagram?}
Kramnik is fearless, this is probably
the best move, but it is very
complicated.
It took real courage
to play this against Fritz.
[ Also a good line is:
31...Rxe1!?; 32.Rxe1
Rb2; "=/+" {Diagram?}
but White has more play here
than in the actual game. ]
32.Rec1
Kb6; 33.b4!?,
{See the diagram just below.}
<< This opening of the game only
back-fires on the computer
program.
It also helps Black
to exchange off his doubleton. >>
'?!' - GM Karsten Müller. '?' - GM Danny King.
The position reaches a boiling point.
[ Maybe 33.Rd1!?, {Diagram?} was better than the game? ]
<< The rest of the game really
needs no comment - other than the
obvious one that
Kramnik's technique
should be carefully studied ... and
emulated if at all possible! >>
33...cxb4; 34.axb4
Re4!; {Diagram?}
An excellent move, which is
also given an exclam by
GM Karsten Müeller.
'!' - GM Karsten Müller.
35.Rd1
Rxd1; 36.Rxd1
Be6!; {Diagram?}
This appears to put the Rook on e4
in real jeopardy, but Kramnik has
everything calculated out to a "T."
'!' - GM Karsten Müller.
37.Bd3
Rd4; 38.Be2!?, {Diagram?}
A logical-looking move, but also
one that helps Black, as the Rooks
are now exchanged.
'?!' - GM Karsten Müller.
[ GM Müeller give the line: 38.Ke3!?
c5; 39.bxc5+
Kxc5; 40.cxb5
Bc4; 41.Bc2,
41...Rxd1;
42.Bxd1
Bxb5;
"/+" {Diagram?}
as clearly better for Black. ]
38...Rxd1; 39.c5+
Kb7; {Diagram?}
Black has managed to get the Rooks off the board.
40.Bxd1, {See the
diagram just below.}
White has just re-captured the Rook on d1.
White has just played his 40th move, recapturing the Black Rook on d1.
40...a5!; {Diagram?}
A very nice move by Senor K.
Black manages to activate his King and begin to make his extra pawn count.
"Jetzt ist es aus." (CB)
'!' - GM Karsten Müller.
41.bxa5
Ka6; 42.Ke3
Kxa5; 43.Kd4
b4!; {Diagram?}
Black begins to make the weight
of his extra material be felt.
(Making a passed pawn and
advancing it may be one of the four
basic principles
of the end-game.)
[ I would have been tempted to
play instead: 43...Kb4!?;
"=/+" {Diagram?}
with a good game for Black. ]
44.g4!?, {Diagram?}
The computer seeks activity ...
at all costs.
One player on Chess.Net asserted
that Ke5 drew. (Or won.)
But this
is utter nonsense.
[ White could also try: 44.Ke5
b3; 45.Kf6
Kb4; 46.Kg7
Bd5; 47.Bxb3[],
{Diag?}
This appears forced.
(47.Kxh7??
b2; 48.Bc2
Be4; "-/+")
47...Bxb3; 48.Kxh7
Kxc5;
49.h4!?
Bd1; 50.Kg7
Kd4; 51.Kxf7
c5; 52.Kg6
Ke4; 53.h5
Bxh5+; 54.Kxh5,
54...c4;
55.Kg5
c3; 56.g4
fxg4; 57.f5!?
g3!; 58.f6
g2; 59.f7
g1Q+, ("-/+")
{Diag?}
with an easy win for Black. ]
44...fxg4; 45.hxg4
b3; ('!') {Diagram?}
A nice move - it definitely gets
White's attention!
[ 45...f6!? ]
46.Kc3
Ka4; 47.Kb2
f6; 48.Bf3
Kb5; 49.g5!?, {Diagram?}
White tries to sneak one in on
Black.
[ 49.Kc3 Kxc5; "-/+" ]
49...f5!; {Diagram?}
The correct response. Black
closes a key diagonal and insures
White won't
get counter-play by
picking off Black's King's Rook-Pawn.
50.Kc3
Kxc5; "-/+"
51.Be2, {Diagram?}
White RESIGNS.
The team of programmers
resigned the game for White.
"A fantastic performance." - GM Karsten Müller.
Like the great Capa before him,
Kramnik took what could have been
a difficult ending,
and made it look
so very simple.
Please visit my web page(s) at: https://www.angelfire.com/fl5/
human_fan02/index.html
for a
better look at this whole match.
(The Kramnik - Deep Fritz event
has its own section.)
Every game is annotated in depth.
Copyright (c) A.J. Goldsby I. Copyright (c) A.J.G; 2002.
0 - 1
(Code Initially) Generated with ChessBase 8.0
I
went to great pains to annotate this game ... NOT to benefit a master, but to
make it possible
for the average player to follow this game. I also tried to make this a
game a brief survey of the
opening, for any aspiring player who is trying to learn - and might not have
access to many books.
Click HERE to return to the page for Kramnik vs. Deep Fritz, Game # 3.
Click HERE to go to (or return to) the main (parent) page for the Kramnik vs. Deep Fritz Match.
Click HERE to go to (or return to) my Main (home) page for this site.
This
is a game I annotated especially for these web pages. I plan to
annotate - in a similar
manner ... all of these games. (For your study and enjoyment.)
If you would like a copy of this game to help you study, contact me.
Page first posted, late October, 2002. Last update: January 15th, 2003.
Copyright (c) LM A.J. Goldsby I
Copyright (©) A.J. Goldsby, 2001-2005.
Copyright (c) A.J. Goldsby, 2006. All rights reserved.