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adventurer's guide to A M N |
Quest Solution: Free the Djinn
Optional: This quest is not required to advance in the game.
Summary: Irenicus has imprisoned a djinn and has given him the Sword of Chaos, your evil half-brother's weapon, to guard. The djinn doesn't realize the family connection and thinks the dweomer on the sword is yours. He offers you the weapon in exchange for his freedom. To get his freedom, he needs his own flask, not the copy Irenicus made for him.
How to do: To find the djinn in the first place, you will need the coupling to open the door to the air plane. It is located in the bedside table drawer in Irenicus' bedroom (just about the only thing that is NOT trapped in the room). Once you have it, follow the passage back behind the library. It is the first door to your right after you pass through the room with Ilyich and his gang.
To get the flask, talk to the dryads in the park area; they are holding it and will give it to you if you first get the acorns they want from Ilyich.
Once you have the flask, take it to the djinn. He will give you the Sword of Chaos (a +2 2-handed sword) and teleport away.
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