Tactics
Resources
Miscellaneous
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High
Templars are skilled magicians... Statistics
Created
At: Gateway |
Building
Requirements:
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Hit
Points:
Shield Points:
Energy Points: 150 (250 after Upgrade)
Cost:
- 50 Minerals
- 150 Vespien Gas
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Attack:
Range: Medium
Damage Type: n/a
Damage
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Upgrades:
- Research
Psionic Storm
- Research
Hallucination
- Increase Energy
- Armor Upgrade
- Weapons Upgrade
- Shields Upgrade
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Advantages
- Can hit multiple troops with
Psionic Storm
- Can Morph into an Archon (by
merging two High Templars)
Disadvantages
- No attack
- Slow Movement
- Primary Target
- Requires a lot of Vespien Gas
- Vulnerable to EMP and Irradiate
- Vulnerable to aircraft
High Templar-related Strategies
- Max Ground Comb
- Rogue Templar
- Mix Drop
Example Screen Shots of High
Templars in
Action
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