Tactics
Resources
Miscellaneous
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Ghosts
are the intelligence/infiltration units of the Terran army.
Statistics
Created
At: Barracks |
Building
Requirements:
Barracks,
Academy, Science Facility and Covert Ops add-on
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Hit
Points: 45
Energy Points: 200
- 250
Cost
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Attack: C-10
Canister Rifle
Range: 6
Damage Type: Concussive
Damage
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Upgrades:
- Increase
Energy
- Research
Personal Cloaking
- Research Lockdown
- Weapons
Upgrade
- Armor
Upgrades
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Advantages:
- Long range (after Upgrade).
- Can shoot at both land and
air targets.
- Powerful abilities:
Lockdown and Cloaking
- Launches Nuclear Weapons.
Refer to Figure 1.
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Figure 1: Boom!
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Disadvantages:
- Low Hit Points
- Slow fire rate
- Requires a lot of Vespian Gas
Ghost-related Strategies
Example Screen Shots of Ghosts in
Action
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