Type | Soak Percent | Evade Modifier | Cost |
---|---|---|---|
Padded Armor | 5% | -0% | 5gp |
Leather Armor | 10% | -2% | 10gp |
Buckler | 10% | -0% | 15gp |
Studded Leather | 15% | -4% | 25gp |
Chain Shirt | 20% | -6% | 50gp |
Hide Armor | 25% | -8% | 65gp |
Scale Mail | 30% | -10% | 80gp |
Chainmail | 35% | -12% | 150gp |
Breastplate | 40% | -14% | 200gp |
Splint Mail | 45% | -16% | 250gp |
Banded Mail | 50% | -18% | 300gp |
Half-Plate | 55% | -20% | 600gp |
Full Plate | 60% | -22% | 1000gp |
Only one type of armor may be worn at one time UNLESS a character is wearing a Buckler or a Chain Shirt. At no time will a characters soak percentage be above 90%.
Type | Hit Points | Cost |
---|---|---|
Small Wooden Shield | 20 | 16gp |
Small Steel Shield | 25 | 17gp |
Large Wooden Shield | 30 | 18gp |
Large Steel Shield | 35 | 20gp |
Shield Tower | 40 | 30gp |
Go here to see why shields have hit points instead of soak.
Type | Damage | Cost |
---|---|---|
Armor Spikes | 1d6 | 50gp |
Gauntlet Lock | * | 20gp |
Shield Spikes | 1d4 | 10gp |
* - Makes it impossible to disarm. (must own gauntlet as well)
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