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Trav's Favorite Shooters - Quake 2 - Enemies Click Here To Open This Page In A Seperate Larger Window
Barracuda Shark Berserker Brains Enforcer Flyer Gladiator Gunner Icarus Iron Maiden Light Guard Machine-gun Guard Medic Mutant Parasite Shotgun Guard Tank Tank Commander Technician

Barracuda Shark
Barracuda Shark
Description: The only creatures indigenous to water on Stroggos. Their blade-like teeth and spiked tail are capable of disemboweling you.
Defense/Weapon Analysis: Medium
Comments: They attack in packs, but generally go down easy. Just don’t become too occupied with them that you forget to take a breath.

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Berserker
Berserker
Description: He has a metal spike as one arm, a hammer as another, and moves very quickly.
Defense/Weapon Analysis: Medium
Comments: This bald mutha is one deadly freak. He may hit the dirt easy, but he’ll get up and is relentless in his pursuits.

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Brains
Brains
Description: A vicious cyborg abomination with life-stealing tentacles protruding from its chest during attack.
Defense/Weapon Analysis: Medium/Hard
Comments: Stay out of range of his dangerous tentacle attack.

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Enforcer
Enforcer
Description: Strong, muscle-bound warrior who dishes out chain gun speed damage.
Defense/Weapon Analysis: Medium
Comments: These bullies have one objective in mind, marine – to fill your body with as much lead in the least amount of time. They can take a beating, and are effective at ducking your ammo. Also watch out for post-mortem spray from their chain gun caused by a spasm in their arm. Split once you see one fall to its knees.

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Flyer
Flyer
Description: A small two-winged monster, comprised of a controlling brain and a cyborg body that allows it to levitate.
Defense/Weapon Analysis: Medium/Hard
Comments: The Flyer moves fairly quickly, travels in packs, and each wing is a laser blaster.

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Gladiator
Gladiator
Description: With two massively mechanized legs and one shoulder-mounted railgun, the Gladiator is the daddy of all the adapted humanoids.
Defense/Weapon Analysis: Medium/Hard
Comments: Once targeted, you have less than a second to sidestep or you’re toast. Also watch for his lethal left-handed clamp grip

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Gunner
Gunner
Description: The fighting elite for the Strogg, outfitted with a powerful machine gun and an automatic grenade launcher.
Defense/Weapon Analysis: Medium
Comments: This cybernetic terror eats Mutants for breakfast before coming to work - on you. He does have one weakness, though. It takes a second for his hand to open up into the machine gun so take advantage of the brief delay.

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Icarus
Icarus
Description: Relies on a huge jet packed attached to its back, with laser blasters mounted into his shoulders.
Defense/Weapon Analysis: Medium/Hard
Comments: With its durable shell, swift maneuverability, and insatiable appetite for destruction, the Icarus is an aerial nightmare.

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Iron Maiden
Iron Maiden
Description: Equally as powerful as the Gunner, this femme fatale has both an arm-mounted rocket launcher and flesh tearing claws.
Defense/Weapon Analysis: Medium
Comments: The cyber-bitch from hellnot the kind of girl to take home to mom.

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Light Guard
Light Guard
Description: Weakest of the three processed humans, armed solely with a simple blaster.
Defense/Weapon Analysis: Easy
Comments: Although their weapons may only sting, they may attack in packs or summon help from the big dogs.

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Machine-gun Guard
Machine-gun Guard
Description: Bigger, meaner, and deadlier than abovewith a machine-gun for a right arm.
Defense/Weapon Analysis: Easy
Comments: They tend to charge in droves and have a sharp eye.

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Medic
Medic
Description: As the name suggests, this threatening organism has the ability to awaken dead Strogg from eternal sleep.
Defense/Weapon Analysis: Medium
Comments: When he is not healing, the Medic moves about on two hydraulic legs, and is armed with a laser blaster that shoots at hyper speeds.

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Mutant
Mutant
Description: The Strogg refineries have spewed toxins into the ecosystem for untold decades causing this once docile creature to mutate into a fierce, fast, flesh tearing beast.
Defense/Weapon Analysis: Medium/Hard
Comments: Run.

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Parasite
Parasite
Description: Four-legged beast with a probe on its back. Once fired, it attaches itself and literally sucks the life from you.
Defense/Weapon Analysis: Medium
Comments: The Parasite makes Cujo look like Lassie on Prozac

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Shotgun Guard
Shotgun Guard
Description: These loyal troops have an automatic scatter gun prosthetic.
Defense/Weapon Analysis: Easy
Comments: He goes down easy, but packs a punch.

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Tank
Tank
Description: Tanks have three weapons they use at random: an arm-mounted machine gun, an arm-mounted laser blaster, and a shoulder-mounted rocket launcher.
Defense/Weapon Analysis: Hard
Comments: Get in, take your shot, and get outrepeat as often as necessary. These metallic beasts can endure massive gunfire.

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Tank Commander
Tank Commander
Description: These Tanks are a special class, designed to secure the Inner City from infiltrators.
Defense/Weapon Analysis: Hard
Comments: Consider planning your means of attack beforehand, rather than running into their view with your weapons blasting.

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Technician
Technician
Description: An almost completely robotic brute, controlled by a brain that floats around inside it's metal body in a red preserving fluid. This creature moves about by hovering on four jets that sit under its body and is equipped with three weapons: a shocking prod, a flesh-ripping claw, and a laser blaster. Use energy armor if you've got any.
Defense/Weapon Analysis: Medium
Comments: The Technician is easy to hit, but takes a lot of damage. A good slap from your super shotgun at close range will make him keep his distance.

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