Ulysses' Analysis of
Challenge #1
White Wins!
1.Kc2 Ke7 2.Kb3!
White heads for the magic square furthest from the Black king. Instead, the obvious--but incorrect--2.Kc3? only draws: 2...Kd6 3.Kc4 Kc6
when Black can defend the magic squares, and hold the
draw.
2...Kd6 3.Ka4 Kc6 4.Ka5 Kb7 5.Kb5
5...Ka7
If Black had played 5...Kc7 instead, White would have broken through with 6.Ka6.
6.Kc6 Kb8 7.Kb6 Ka8
Generated with ChessBase 8.0
White still has to be careful! With a b-pawn (or a g-pawn), White wants to drive the Black king out of the corner to avoid stalemate problems. For example, after 8.Kc7?! Ka7 9.b5 Ka8 10.b6?? Black is stalemated! (White can, however, still win if he sees the danger in time and brings his king around to a6: 10.Kb6! Kb8 11.Ka6 and White will win as in the main line.)
8...Kb8 9.b5 Ka8 10.b6 Kb8 11.b7 Kc7 12.Ka7 Kc6 13.b8Q and checkmate will soon follow!
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