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Bioware

Tendon Enhancements
The Tendon Enhancers are a nice, quick way to boost up your strength and agility, letting the arm and leg tendons move faster and stronger. Tendon Enhancements strengthen and enlarge the tendons in these areas, and allow better control of the muscles they are connected to.

Type Body Cost Cost Effects* Legality Availability Street Index
Level 1 .75 45k +1 Str 5P-BB 4/4 days 1
Level 2 1.25 90k +2 Str, +1 Qck 5P-BB 5/4 days 1
Level 3 1.75 135k +3 Str, +2 Qck 5P-BB 5/4 days 1

*All levels add +2 to Target of any test going against arms/legs.

Bone Thickening
By accelerating the cell growth in bone marrow, Biogene has created a way to naturally strengthen the bones. A noticable reduction in cases of breakage and splints has been noticed, even under high stress!

Type Body Cost Cost Effects Legality Availability Street Index
Level 1 .8 15k +1 Body 6P-BA 4/12 days 1.5
Level 2 1.6 30k +2 Body 6P-BA 5/12 days 1.5
Level 3 2.4 60k +3 Body, +1 Impact 5P-BA 5/12 days 2
Level 4 3.2 120k +3 Body, +2 Impact 4P-BA 6/12 days 3

Cerebral Booster III
The Cerebral Booster 3 improves upon it's tried and true predecessors by increasing the patient's intellectual prowess beyond what was possible with previously offered units. Benchmark testing under laboratory conditions has shown that the Cerebral Booster 3 can improve the patient's mental capacity to as much as 300% of the human norm.

Type Body Cost Cost Effects Availability Legality Street Index
Level 3 1.2 250k +3 Int, +2 Task Pool 8/21 days Legal 2.5

Synaptic Accelerator III
In the same manner as the aforementioned Cerebral Booster, the newest generation Synaptic Accelerator is an evolutionary step ahead of the previously available units.

Type Body Cost Cost Effects Availability Legality Street Index
Level 3 3.2 700k +3d6 Initiative 8/15 days 4P-BB 2.5

WetWired Reflexes
Having difficulty getting your speed enhanced operatives past the simplest security scanners? Introducing the latest innovation in reflex enhancement technology! Universal Omnitech's new WetWired Reflex system can finally match the performance of traditional cybernetic reflex enhancements in a completely biological implementation.
Each level of enhancement improves the user's Reaction by +2 and adds 1d6 to Initiative rolls. Not compatible with any other cyberware or neural bioware that provides additional initiative dice.

Type Body Cost Cost Availability Legality Street Index
Level 1 2 125k 8/15 days 5P-BB 2.5
Level 2 3 300k 8/15 days 4-BC 2.5
Level 3 5 1.5m 12/30 days 3-BC 3

Reflex Neutralizer
This unit is an optional addition to the Synaptic Accelerator and WetWired Reflex systems listed above. This unit allows the user of our products to activate and deactivate them at will, reducing the chance of an unfortunate accident occurring. This option must be installed simultaneously with one of the above products. Later refit with this unit is not possible at the present time.
The function of this unit is identical to the Reflex Trigger described in the Cybertechnology source book.

Body Cost Cost Availability Street Index
+0.2 30k Base+2 No change

Vision Augmentation
In depth research into the sensory capabilities of various species has resulted in the development of several products to give you that little extra edge. Not only can we now provide biological equivalents to the ever popular low-light, thermograph, and flare compensation systems, but now you can have ultraviolet vision, too!
Low light, thermograph, ultraviolet vision:

Body Cost Cost Availabilty Legality Street Index
0.2 each 8k 8/48 hours Legal 2

Flare compensation:

Body Cost Cost Availability Legality Street Index
0.1 5k 8/48 hours Legal 2

Hearing Augmentation
In the same fashion as our new vision products, we are now offering bioware products to rival the performance of previously available cybernetic hearing enhancements
Both high and low frequency modifications are available.

Body Cost Cost Availability Legality Street Index
0.2 each 8k 8/48 hours Legal 2

Muscle Augmentation Mark II
Improving upon the previously available Muscle Augmentation bioware, the Mark II product improves the muscles of the chest, back, and abdomen as well as the limbs. This results in an improvement to the subject's overall physical well-being as well as the traditional increases to strength and speed.

Type Body Cost Cost/lvl Availabilty Legality Street Index
Level 1-4 1.0/level 85k 9/6 days 4P-BC/D 1

Each level of enhancement increases Strength, Quickness,and Body by one. Body enhancement counts toward stamina and Damage Resistance tests only.

"Lifesaver" Torso Armor
Does your lifestyle make you nervous? Do you feel the need to wear your ballistic vest in the shower? Perhaps what you need is Universal Omnitech's new Lifesaver torso armor. The Lifesaver armor protects your entire torso by replacing your ribcage with a custom fitted internal shield of overlapping bone plates sheathed in calcified, self repairing cartilage. Unlike your natural ribs, the Lifesaver provides coverage down to the hips, stopping just above the groin. No one can tell you have it without an x-ray!

Type Body Cost Cost Availabilty Legality Street Index
Level 1 .75 80k 10/8 days 3P-BA 0.8
Level 2 1.25 120k 12/8 days 3P-BA 0.9
Level 3 2 240k 14/9 days 3P-BB 1
Level 4 2.5 360k 16/9 days 3P-BC 1.5

Each level of enhancement adds +1 point each to Impact and Ballistic armor, cumulative with worn armor.

Callosal Accelerator
The corpus callosum is the thick bundle of nerve fibers that connects the two halves of the brain. Through a variety of techniques the fibers, right down to the individual cells of the corpus callosum, are encouraged to replicate and become more tightly packed, allowing more information to pass between the cerebral hemispheres. This allows for faster, higher bandwidth communication between right and left brain, promoting a stronger mind and decreasing response times.
+1 to Intelligence per level.
+1 to Willpower per level.
+1 to Task Pool per level.
+2 to Reaction per level.
The maximum level that can be installed is equal to the lower of the subject's unaugmented Intelligence or Willpower.

Type Body Cost Cost Legality Availability Street Index
Level 1 .8 150k 5P-BA 6/2 weeks 2.5
Level 2 1.6 400k 4P-BA 8/4 weeks 3
Level 3 2.4 1.5m 3P-BA 12/6 weeks 5

Cyberware

Eyeware

Type Essence Cost Legality Availability Street Index
Ultrasound Vision .2 5k Legal 14/6 days 3

 

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