In Diablo
II you're questing to save an entire world, not just a single town!
According to Blizzard there will be four different fully populated towns
complete with wilderness areas! All we know about the towns is that each
of Diablo II's four towns will have one main dungeon, several
sub-dungeons, and a surrounding wilderness area that can be explored.
Townsfolk in Diablo II will be able to go on with their daily chores,
making excursions and visiting relatives. This means that the player has
to plan ahead. Maybe a shop-keeper has what you're looking for but simply
refuses to sell it to you, maybe stealing will be a possiblity in Diablo
II! If this is the case it certainly makes the game a whole lot more
interesting and unforeseeable. Imagine the monsters attacking a town and
scaring almost everybody away, this could make certain quests a whole lot
harder! According to a designer of Diablo II, "each town will have as much
gameplay as all of Diablo"! Probably the towns will be arrayed in linear
fashion, meaning that you'll have to finish one town before you can move
onto the next... But once you are finished with a town you can return to
it later. Certain quests will involve several towns, requiring you to
travel back and forth, probably by caravan or teleports! According to
Blizzard each town will have it's own unique flavour, let's definitely
hope so! |