Level 7 Karmic Sight
Advanced Perception...
System:
Perception+Empathy difficulty target's Willpower,
amount of successes determins how much information is gained.
1 = Derangment or Psychological/Mental/Supernatural flaw of target
2 = Nature/Demeanor/Humanity/(path) Determined
3 = Outside influences i.e. Dominated, Demonic Pact
4 = Willpower, Humanity/Path, & Virtues
5 = State of subject's karma; the balance of good and bad, Destiny or Dark Fate revealed.
*see also Mirror Reflection
Level 8 Psychic Assult
A mind to mind attack.
Sytem:
Touch or make eye contact with the target, spend 3 blood points,
and a contested roll of Manipulation+Intimidation. The result
is determined by amount of success.
Botch: Target immune to attackers Phychic Assult for 1 night.
Failure: Target unharmed, and can roll Perception+Occult vs 6 to know he was attacked.
1 = Shaken, -1 temp Willpower
2 = Frightened, -3 Temp Willpower, Courage roll to avoid Rotchreck difficulty is attackers Auspex rating.
3 = Must make Courage roll as above, -6 Temp willpower, If this takes away target's last Willpower point, it will
remove 1 permanent Willpower point and cause 3 levels of bashing damage.
4 = -all temp Willpower, -1/2 permanent Willpower, and 3 levels of bashing damage
5 = Target rolls Willpower difficulty 7. If the roll is successful apply above effect.
Failure of this roll, is Instant Death(tm)
**Any roll that causes the target to lose his last temp Willpower point, renders him unconscience for the
rest of the night.**
Level 9 False Slumber
Possibly the souce of many Malkavian's conviction that their sire is alive and well on the astral plane, this power allows a
Methuselah's spirit to leave his body while in torpor. While seemingly asleep, the vampire is able to project astrally, think and
perceive events normally.
System:
No roll is needed.