I must admit that there is a much more comprehensive copy of this page at "The Erathian Liberation Party" site.
Try that first, I think you will make more sense of it (since it has the names of potions written, whereas here you must point your mouse over the bottles). If you have any problem viewing it (some tech problem with Netscape users was reported, hopefully it will be ok soon), then you can always come back here :)
Potion Recipes:
Note: The order of mixing does not matter. Please tell me if any of these recipes blow up in your face... :)
oh, btw: HP=Hit Points, SP=Spell Points, pp=Potion Power (potion strength)
Simple Potions(can be mixed by anyone):
Cures 10 HP plus potion strength
Cures 10 SP plus potion strength
Cures Weakness Condition (same as spell)
Complex Potions(require Alchemy Skill):
+ = Cures Poison
+ = Awakens character (same as spell)
+ = Cures Disease Condition (same as spell)
Compound Potions(must be an Alchemy Expert):
+ = Recharges a magic wand (same as spell)
+ = Harden Item (use it to protect items from breaking in battle)
+ = Bless character (same as spell)
+ = Cures Insanity (same as spell)
+ = Removes Curse (same as spell)
+ = Haste (same as spell)
+ = Stone Skin (same as spell)
+ = Grants Preservation (same as spell)
+ = Removes Fear Condition (same as spell)
+ = Grants Heroism (same as spell)
+ = Water Breathing (like "Water Walk" spell)
+ = Shield (same as spell)
White Potions(must be an Alchemy Master):
+ = Cures 5 times pp in HP
+ = Cures 5 times pp in SP
+ = makes poison weapon
+ = makes poison weapon
+ = makes flame weapon
+ = makes flame weapon
+ = makes ice weapon
+ = makes ice weapon
+ = makes electric weapon
+ = makes electric weapon
+ = makes swift weapon
+ = makes swift weapon
+ = Removes most conditions
+ = Removes most conditions
+ = Removes most conditions
+ = Cures Paralysis (same as spell)
+ = Cures Paralysis (same as spell)
+ = Increases Body Resistance (same as spell)
+ = Increases Mind Resistance (same as spell)
+ = Increases Earth Resistance (same as spell)
+ = Increases Water Resistance (same as spell)
+ = Increases Air Resistance (same as spell)
+ = Increases Fire Resistance (same as spell)
+ = Temporary Accuracy Boost
+ = Temporary Intellect Boost
+ = Temporary Speed Boost
+ = Temporary Personality Boost
+ = Temporary Might Boost
+ = Temporary Endurance Boost
+ = Temporary Luck Boost
Black Potions(must be an Alchemy Grandmaster):
+ + = Adds 50 points* to Accuracy permanently (may only be used once)
+ + = Adds 50 points* to Personality permanently (may only be used once)
+ + = Adds 50 points* to Intellect permanently (may only be used once)
+ + = Adds 50 points* to Speed permanently (may only be used once)
+ + = Adds 50 points* to Might permanently (may only be used once)
+ + = Adds 50 points* to Endurance permanently (may only be used once)
+ + = Adds 50 points* to Luck permanently (may only be used once)
*=+50 permanent, regardless of potion strength!
This page was completely coded manually (word for word) by Steve Jaqvaar, on 4/3/00, so there might be some typos.
The images were extracted from the game using StOrmCat's editor and slightly altered for aesthetic and visibility reasons.