Construction
yard
|
The construction
yard is the key to the game, without it
you cant do much. It starts in its
drivable form, you move it to a suitable
location and click it to open it. Once
opened you use it to build all your
buildings. Without it your cannot build
any buildings so protect it well!
|
Vehicle factory
|
This
is the NOD vehicle factory, it is used to
build all your vehicles. To win in a game
you will need tanks and other armoured
vehicles, without this building you cant
build them. That makes this a vital
structure.
|
Tiberium
refinery
|
Tiberium refineries
are what give you the money you need to
build stuff, the more you build, the more
money you will have coming in. The
harvestors enter the refinery and drop
off all the tiberium they harvested, the
tiberium is then turned into money. |
Temple of NOD
|
As in the original C&C
the temple of nod will be an expensive
building, but a valuable one. It will
have the capability to launch nuke
missiles again and is heavily armoured. |
Power
plant
|
Power plants are
vital in the game, seeing as they are
needed for buildings to be built fastly
and for existing buildings to be able to
function to the best of their ability. |
Radar
|
Radar is used to have a
strategic view of the whole map, this
helpd you decide on you enemy's and your
own weak spots. |
Hand of NOD
|
The hand of nod is
where all infantry are trained. As in the
original C&C you will need to build
certain buildings before some infantry
are made available. |
Obelisk
|
The obelisk makes a return
in TS and will still boast its amazing
stopping power. The oblisk acts basically
as a huge laser that can take out any
units in a matter of seconds. |
Stealth generator
|
The stealth generator is
used to hide buildings, when the
generator is up your opponent wont be
able to see your base much. However it
isnt completely invisible and the
generator has poor armour. |
Silo
|
Tiberium is stored in thses
silo's. Each silo can store up to 1500
credits. In TS in may be possible to take
an enemy silo and also the credits
within. |
Repair bay
|
As before in previous
c&c games the repair bay is used to
repair vehicles back full armour |
Watch tower
|
Thw watchtower uses a
spotlight to search the dark on night
missions. When it finds an enemy unit, it
follows the units so it is visable. |
Gate
|
The gate is used to keep all
enemy units out of your base. When your
units approach it it opens to allow them
through. |
Laser fence
|
These fences are like the
usual concrete walls, but with an added
flavour. They damage any units that come
into contact with them which is very
useful. However they require power and if
they dont have they are down and useless. |
Construction hut
|
The construction hut is used
to repair broken bridges. All you need to
do is send an engineer into it and he
will do the rest. |