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Mage's Guild

          Level Experience Price
          1 0 0
Requirements         2 300 30 *
          3 700 70
Strength 15       4 1200 120
Dexterity 25       5 1800 180
Constitution 30       6 2500 250
Intelligence 70       7 3300 330
Wisdom 65       8 4200 420
Charisma 20       9 5200 520
Luck 30       10 6300 630
          11 7500 750
Perks         12 8800 880
Fighting XX       13 10200 1020
Thief Skills XX       14 11700 1170
Spellcraft 4       15 13300 1330
Accuracy XX       16 15000 1500
Dodge 2       17 16800 1680
Diplomacy 2       18 18700 1870
HP/Level 1D40       19 20700 2070
Max lvl/HP 30/10            
SP/Level 1D80            
Max lvl/SP 30/40            
Speed 2            
               
Requirements              
               
Character Traits:   Begins With:**      
  Advanced Education     3 Runes      
        4 Spells      
        150 Gold      
Skills:     Progression:        
  Magical Theory level 2   Bonus spell each level    
  12 Levels of runes     Bonus rune every 5 levels    
Other:     Extras:        
  None     None      

*Price if this your first choice other than Adventurer. Otherwise, Your character must pay 800,000 GP to advance to level 2, and pays normally after that.
**Only applies if this is your first choice other than Adventurer.


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