Welcome
Autumn Twilight is a free
game server for Ultima Online, the original game was created by Origin Systems, and then
sold to EA, who totally ruined it! Autumn Twilight is how UO should of been, for the
ultimate uo experience make Autumn Twilight your new home.
News & Changes
Tuesday
04th June 2003 - posted by Raistlin
Forums moved to a new host, please re-sign up
at theses forums. Sorry for this.
Tuesday
03rd June 2003 - posted by Raistlin
Added support for resmelting weapons
Succes chance to repair an item made much higher
Bug fixed where chainmail coif was listed under helmets rather
than chainmail (in blacksmith menu)
Blacksmithy and ore smelting now support static forges and anvils
Added Prospectors tools
Added Leather, Studded, & Ringmail GlovesOfMining : raises
your mining skill when equiped
Added PowderOfTemperament : 10 charges, each use increases the
maximum durability of a targeted armor piece
Base of Blacksmith bulk order deeds (not yet done).
Maximum durability lost on armor repair changed to be more like
OSI
Shovels are now tinkerable
Fixed a few bugs with pet notoriety
Implemented creature pack instincts
Implemented creature food preferences
Rate at which pet loyalty decays when its master is away has
been increased from 1 level every 15ms to 2 levels every 5ms
Pet loyalty will now decay one level every hour if its master
is in line of sight
Bug fixed where 5 minute escort delay was not
properly applied
Escortable NPC destinations should no longer be their current
city
Bug fixed where escortable npcs did not always notice when their
master left them
Abandoned escorts will now wait at their location for two minutes
before 'losing their master' and being deleted
Players may now dismount while in warmode
Krakens can now swim
Bug fixed where creature movement was somewhat slower than intended
Bug fixed where orc butes would not summon orc captains when
a targeted by a damage spell
Added CorpseName attributes to some mount which did not have
them
Bug fixed where whipping vine had an incorrect corpse name
Hues of magic fish (prize fish, wondrous fish,
truly rare fish, highly peculiar fish) changed to more accurately
match OSI
Fishing 'big fish' will now be placed at your feet if your backpack
is full
Implemented preliminary MIB/SOS system
Ship commands 'port' and 'starboard' now turn the ship rather
than move it
Bug fixed where musical instruments could be used
by bardic skills from the bank box
Success chance for provocation, musicianship, and discordance
is now slightly higher.
Bug fixed where paralyzing blow ability did not properly calculate
freeze duration
Bug fixed where disarm ability did not correctly apply the rearm
delay
Summoned but uncontroled creatures (energy vortex/blade spirit)
will no longer attack their master
Damage of battle axes and double axes decreased to match OSI
The vendor buy target for player vendors now allows
you to buy from any vendor
Bankers are now vendors.
Backgammon board can now be turned with an internior
decorator tool (or [flip command)
Bug fixed where locking down game boards also locked down its
pieces
Releasing locked down or secure items now resets their 'last
moved time' to prevent unwanted item decay
Implemented Sacrifice virtue
Implemented Justice virtue gain
Friday 30th May 2003 -
posted by Raistlin
Recently added
were new craftables and tameables. Using the new furs you may
have been noticing from skinning various animals, you can now
craft grizzly bear rugs and polar bear rugs using GM tailoring
skill. Also for crafters who have GMed the carpentry skill and
have also read the stonecrafting books obtainable from carpenter
npcs, you may now be able to craft fireplaces. New tameables
recently added are silver steeds, mares (not to be confused
with nightmares), and get this... ancient fledgling wyrms! They're
a little weaker than your average ancient wyrm since they're
just fledglings, but they're just as beautiful and will take
up 4 control slots.
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