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Welcome

Autumn Twilight is a free game server for Ultima Online, the original game was created by Origin Systems, and then sold to EA, who totally ruined it! Autumn Twilight is how UO should of been, for the ultimate uo experience make Autumn Twilight your new home.

News & Changes

Tuesday 04th June 2003 - posted by Raistlin

Forums moved to a new host, please re-sign up at theses forums. Sorry for this.

 

Tuesday 03rd June 2003 - posted by Raistlin

Added support for resmelting weapons
Succes chance to repair an item made much higher
Bug fixed where chainmail coif was listed under helmets rather than chainmail (in blacksmith menu)
Blacksmithy and ore smelting now support static forges and anvils
Added Prospectors tools
Added Leather, Studded, & Ringmail GlovesOfMining : raises your mining skill when equiped
Added PowderOfTemperament : 10 charges, each use increases the maximum durability of a targeted armor piece
Base of Blacksmith bulk order deeds (not yet done).
Maximum durability lost on armor repair changed to be more like OSI
Shovels are now tinkerable

Fixed a few bugs with pet notoriety
Implemented creature pack instincts
Implemented creature food preferences
Rate at which pet loyalty decays when its master is away has been increased from 1 level every 15ms to 2 levels every 5ms
Pet loyalty will now decay one level every hour if its master is in line of sight

Bug fixed where 5 minute escort delay was not properly applied
Escortable NPC destinations should no longer be their current city
Bug fixed where escortable npcs did not always notice when their master left them
Abandoned escorts will now wait at their location for two minutes before 'losing their master' and being deleted

Players may now dismount while in warmode

Krakens can now swim
Bug fixed where creature movement was somewhat slower than intended
Bug fixed where orc butes would not summon orc captains when a targeted by a damage spell
Added CorpseName attributes to some mount which did not have them
Bug fixed where whipping vine had an incorrect corpse name

Hues of magic fish (prize fish, wondrous fish, truly rare fish, highly peculiar fish) changed to more accurately match OSI
Fishing 'big fish' will now be placed at your feet if your backpack is full
Implemented preliminary MIB/SOS system
Ship commands 'port' and 'starboard' now turn the ship rather than move it

Bug fixed where musical instruments could be used by bardic skills from the bank box
Success chance for provocation, musicianship, and discordance is now slightly higher.
Bug fixed where paralyzing blow ability did not properly calculate freeze duration
Bug fixed where disarm ability did not correctly apply the rearm delay
Summoned but uncontroled creatures (energy vortex/blade spirit) will no longer attack their master
Damage of battle axes and double axes decreased to match OSI

The vendor buy target for player vendors now allows you to buy from any vendor
Bankers are now vendors.

Backgammon board can now be turned with an internior decorator tool (or [flip command)
Bug fixed where locking down game boards also locked down its pieces
Releasing locked down or secure items now resets their 'last moved time' to prevent unwanted item decay

Implemented Sacrifice virtue
Implemented Justice virtue gain

Friday 30th May 2003 - posted by Raistlin

Recently added were new craftables and tameables. Using the new furs you may have been noticing from skinning various animals, you can now craft grizzly bear rugs and polar bear rugs using GM tailoring skill. Also for crafters who have GMed the carpentry skill and have also read the stonecrafting books obtainable from carpenter npcs, you may now be able to craft fireplaces. New tameables recently added are silver steeds, mares (not to be confused with nightmares), and get this... ancient fledgling wyrms! They're a little weaker than your average ancient wyrm since they're just fledglings, but they're just as beautiful and will take up 4 control slots.