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AFFILIATES




This is a list of spells from FF8.
I have included the elemental and status junction effects.
They are listed in three types: Defensive, Attack and Status.


DEFENSIVE MAGIC
MAGIC
NAME
EFFECTELEMENTAL
JUNCTION
STATUS
JUNCTION

CureRestores a low amount of HPAtk - None
Def - None
Atk - None
Def - None

CuraRestores a medium amount of HPAtk - None
Def - None
Atk - None
Def - None

CuragaRestores a high amount of HPAtk - None
Def - None
Atk - None
Def - None

LifeRevives a fallen ally and restores some HPAtk - None
Def - None
Atk - None
Def - Death

Full-LifeRevives a fallen ally and restores all HPAtk - None
Def - None
Atk - None
Def - Death

RegenRestores one ally's HP graduallyAtk - None
Def - None
Atk - None
Def - None

EsunaRemoves all status effectsAtk - None
Def - None
Atk - None
Def - All

DispelRemoves positive status effects from enemiesAtk - None
Def - None
Atk - None
Def - Drain

ProtectReduces damage received from physical attacksAtk - None
Def - Fire/Ice/Lightning
Atk - None
Def - None

ShellReduces damage received from magical attacksAtk - None
Def - All
Atk - None
Def - None

ReflectReflects spells back at the casterAtk - None
Def - None
Atk - All
Def - All

AuraLimit breaks are activated more oftenAtk - None
Def - None
Atk - None
Def - Zombie

FloatTarget hovers in the air making them invunerable to Earth element attacksAtk - None
Def - None
Atk - None
Def - None

ScanScans an enemy's HP, MP strengths and weaknessesAtk - None
Def - None
Atk - None
Def - None

ATTACK MAGIC
FireLow level fire element attackAtk - Fire
Def - Fire
Atk - None
Def - None

FiraMedium level fire element attackAtk - Fire
Def - Fire
Atk - None
Def - None

FiragaHigh level fire element attackAtk - Fire
Def - Fire
Atk - None
Def - None

BlizzardLow level Ice element attackAtk - Ice
Def - Ice
Atk - None
Def - None

BlizzaraMedium level Ice element attackAtk - Ice
Def - Ice
Atk - None
Def - None

BlizzagaHigh level Ice element attackAtk - Ice
Def - Ice
Atk - None
Def - None

ThunderLow level Lightning element attackAtk - Lightning
Def - Lightening
Atk - None
Def - None

ThundaraMedium level Lightning element attackAtk - Lightning
Def - Lightning
Atk - None
Def - None

ThundagaHigh level Lightning element attackAtk - Lightning
Def - Lightning
Atk - None
Def - None

WaterWater element attackAtk - Water
Def - Water
Atk - None
Def - None

HolyHoly element attackAtk - Holy
Def - Holy
Atk - None
Def - All

AeroWind element attackAtk - Wind
Def - Wind
Atk - None
Def - None

DemiGravity based attack that takes 1/4 of current HPAtk - None
Def - None
Atk - None
Def - None

BioPoison element attack, inflicts Poison statusAtk - Poison
Def - Poison
Atk - Poison
Def - Poison

FlareHigh level non-elemental attackAtk - Fire/Ice/Lightning
Def - Fire/Ice/Lightning
Atk - None
Def - None

TornadoHigh level Wind element attackAtk - Wind
Def - Wind
Atk - None
Def - None

QuakeHigh level Earth element attackAtk - Earth
Def - Earth
Atk - None
Def - None

MeteorAll enemies are hits by several meteorsAtk - None
Def - Earth/Wind
Atk - None
Def - None

UltimaExtreme level magic attackAtk - None
Def - All
Atk - None
Def - None

STATUS MAGIC
HasteSpeeds up targets ATB barAtk - None
Def - None
Atk - None
Def - None

DoubleTarget can cast two spells in one turnAtk - None
Def - None
Atk - None
Def - None

TripleTarget can cast three spells in one turnAtk - None
Def - None
Atk - None
Def - None

SlowTargets ATB bar slows downAtk - None
Def - None
Atk - Slow
Def - Stop

StopTarget is immobilized and can't take any actionAtk - None
Def - None
Atk - Stop
Def - Stop

DeathInstantly kills targetAtk - None
Def - None
Atk - Death
Def - Death

ZombieMakes target more powerful but Curative spells and items take HPAtk - None
Def - None
Atk - Zombie
Def - Zombie

BreakTurns target to stone so they can't fightAtk - None
Def - None
Atk - Petrify
Def - Petrify

BlindBlinds target so physical attack accuracy fallsAtk - None
Def - None
Atk - Blind
Def - Blind

SilenceSilences target so they can't cast magicAtk - None
Def - None
Atk - Silence
Def - Silence

BerserkMakes target go into a rage limiting them to physical attack onlyAtk - None
Def - None
Atk - Berserk
Def - Berserk

SleepPuts target to sleep so they can't fight until they wake upAtk - None
Def - None
Atk - Sleep
Def - Sleep

ConfuseConfuses target so it will attack anyone with anythingAtk - None
Def - None
Atk - Confuse
Def - Confuse

PainPoisons, blinds and silences the targetAtk - None
Def - None
Atk - Poison/Blind/Silence
Def - Poison/Blind/Silence

MeltdownTargets Vitality falls to 0 making them extremely vunerable to physical attacksAtk - None
Def - None
Atk - None
Def - None

All original content (c)2002 Final Fantasy Addiction

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