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I have included the elemental and status junction effects. They are listed in three types: Defensive, Attack and Status. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
DEFENSIVE MAGIC MAGIC | NAME EFFECT | ELEMENTAL | JUNCTION STATUS | JUNCTION Cure | Restores a low amount of HP | Atk - None | Def - None Atk - None | Def - None Cura | Restores a medium amount of HP | Atk - None | Def - None Atk - None | Def - None Curaga | Restores a high amount of HP | Atk - None | Def - None Atk - None | Def - None Life | Revives a fallen ally and restores some HP | Atk - None | Def - None Atk - None | Def - Death Full-Life | Revives a fallen ally and restores all HP | Atk - None | Def - None Atk - None | Def - Death Regen | Restores one ally's HP gradually | Atk - None | Def - None Atk - None | Def - None Esuna | Removes all status effects | Atk - None | Def - None Atk - None | Def - All Dispel | Removes positive status effects from enemies | Atk - None | Def - None Atk - None | Def - Drain Protect | Reduces damage received from physical attacks | Atk - None | Def - Fire/Ice/Lightning Atk - None | Def - None Shell | Reduces damage received from magical attacks | Atk - None | Def - All Atk - None | Def - None Reflect | Reflects spells back at the caster | Atk - None | Def - None Atk - All | Def - All Aura | Limit breaks are activated more often | Atk - None | Def - None Atk - None | Def - Zombie Float | Target hovers in the air making them invunerable to Earth element attacks | Atk - None | Def - None Atk - None | Def - None Scan | Scans an enemy's HP, MP strengths and weaknesses | Atk - None | Def - None Atk - None | Def - None ATTACK MAGIC Fire | Low level fire element attack | Atk - Fire | Def - Fire Atk - None | Def - None Fira | Medium level fire element attack | Atk - Fire | Def - Fire Atk - None | Def - None Firaga | High level fire element attack | Atk - Fire | Def - Fire Atk - None | Def - None Blizzard | Low level Ice element attack | Atk - Ice | Def - Ice Atk - None | Def - None Blizzara | Medium level Ice element attack | Atk - Ice | Def - Ice Atk - None | Def - None Blizzaga | High level Ice element attack | Atk - Ice | Def - Ice Atk - None | Def - None Thunder | Low level Lightning element attack | Atk - Lightning | Def - Lightening Atk - None | Def - None Thundara | Medium level Lightning element attack | Atk - Lightning | Def - Lightning Atk - None | Def - None Thundaga | High level Lightning element attack | Atk - Lightning | Def - Lightning Atk - None | Def - None Water | Water element attack | Atk - Water | Def - Water Atk - None | Def - None Holy | Holy element attack | Atk - Holy | Def - Holy Atk - None | Def - All Aero | Wind element attack | Atk - Wind | Def - Wind Atk - None | Def - None Demi | Gravity based attack that takes 1/4 of current HP | Atk - None | Def - None Atk - None | Def - None Bio | Poison element attack, inflicts Poison status | Atk - Poison | Def - Poison Atk - Poison | Def - Poison Flare | High level non-elemental attack | Atk - Fire/Ice/Lightning | Def - Fire/Ice/Lightning Atk - None | Def - None Tornado | High level Wind element attack | Atk - Wind | Def - Wind Atk - None | Def - None Quake | High level Earth element attack | Atk - Earth | Def - Earth Atk - None | Def - None Meteor | All enemies are hits by several meteors | Atk - None | Def - Earth/Wind Atk - None | Def - None Ultima | Extreme level magic attack | Atk - None | Def - All Atk - None | Def - None STATUS MAGIC Haste | Speeds up targets ATB bar | Atk - None | Def - None Atk - None | Def - None Double | Target can cast two spells in one turn | Atk - None | Def - None Atk - None | Def - None Triple | Target can cast three spells in one turn | Atk - None | Def - None Atk - None | Def - None Slow | Targets ATB bar slows down | Atk - None | Def - None Atk - Slow | Def - Stop Stop | Target is immobilized and can't take any action | Atk - None | Def - None Atk - Stop | Def - Stop Death | Instantly kills target | Atk - None | Def - None Atk - Death | Def - Death Zombie | Makes target more powerful but Curative spells and items take HP | Atk - None | Def - None Atk - Zombie | Def - Zombie Break | Turns target to stone so they can't fight | Atk - None | Def - None Atk - Petrify | Def - Petrify Blind | Blinds target so physical attack accuracy falls | Atk - None | Def - None Atk - Blind | Def - Blind Silence | Silences target so they can't cast magic | Atk - None | Def - None Atk - Silence | Def - Silence Berserk | Makes target go into a rage limiting them to physical attack only | Atk - None | Def - None Atk - Berserk | Def - Berserk Sleep | Puts target to sleep so they can't fight until they wake up | Atk - None | Def - None Atk - Sleep | Def - Sleep Confuse | Confuses target so it will attack anyone with anything | Atk - None | Def - None Atk - Confuse | Def - Confuse Pain | Poisons, blinds and silences the target | Atk - None | Def - None Atk - Poison/Blind/Silence | Def - Poison/Blind/Silence Meltdown | Targets Vitality falls to 0 making them extremely vunerable to physical attacks | Atk - None | Def - None Atk - None | Def - None |
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