Sonic Generation
The hero can generate intense sound and make attacks of Power rank range and damage. This Power can generate frequencies normally inaudible. The hero can disrupt other sound-based Powers by creating dissonance as his harmonics clash with the second Power's harmonics. The hero's own rank is subtracted from the target harmonic's Intensity.
Optional Powers include Sonic Control, Vibration, and Vibration Control.
Nemeses are this Power itself and the 3 just listed. The Power needs a medium to carry the sound, whether gaseous, liquid, or solid. It cannot function in a vacuum unless the hero is touching a solid through which he can transmit his Power. This Power can be used in tandem with the Power of Speech-Throwing to permit Sonic Generation to affect even unconnected targets in a vacuum.
Range: Column A