Scattorshot (Cybertron Defense)
Vehicle ModeRobot Mode (Cyber Key gimmicks activated)
Allegiance: Autobot
Size: Voyager (Mega)
Homeworld: Cybertron
Cyber Key Code: v4kt
Difficulty of Transformation: Easy
Color Scheme: Dark bluish black, pale greenish tan, moderately dark blue, light milky gray, dull milky bronze, and some silver, dull metallic gold, and transparent yellow
Rating: 9.0

    Scattorshot's new vehicle mode is another military vehicle, with a bunch of missiles molded onto the front of the launchers (they're not firable, however, given that there's so many and they're so small-- they're just to look cool). As with the other Cybertron Defense upgrades, this version retains the general (very nice) color scheme of the original Scattorshot, with a few new additions like dull bronze, which go together very nicely with the other colors. The mold detailing is spectacular, with TONS of rivets and panels and other robotic detailing everywhere, and the paint detailing is very nice well, with some nice silver apps on the sides and some nice gold and black paint apps on the missile launchers. A bit more paint could have been used near the front of the vehicle, however. Scattorshot also now has two Powerlinx ports on the sides of this mode, to the rear, for you to store Minicons on him and power him up even more! (I use one of the Minicon ports in this mode to store the handheld robot mode gun, however.) The missile launchers can also point upwards and swing around, so he can shoot any Decepticon within his proximity. I do have some problems with this mode, however, when it comes to robot mode extras. For one, the front pieces are very obviously the robot mode feet, folded up. The robot arms are also very obviously right under the missile launchers in this mode, even if the hands are folded up inside then. Worst of all, though, is that if you raise the missile launchers to point them upwards, the bottom half of the robot head and the upper robot legs are VERY easily seen, and don't mesh with the surrounding parts very well at all.
    Scattorshot's robot mode is excellent-- one of the best robot modes of Cybertron. His proportions are spot-on, he's articulated at every point you can reasonably expect on such a toy except at the wrists, all of his joints are nice and tight (but not too tight), he's very stable with no vehicle mode kibble that doesn't integrate well into this mode, and he's got a very nice amount of paint detailing. The "strapped-on armor" look he has on his chest looks especially cool. As is befitting an upgrade, his head also bears a very obvious resemblance to the original Scattorshot, but a bit more "beefed up", as his goggles look decidedly smaller in proportion to the rest of his face. (Sadly, though, the goggles still can't go down over his actual optics.) The two Powerlinx ports from the vehicle mode migrate onto the sides of Scattorshot's lower legs in this mode, so they're still usable here. What REALLY defines this toy, though, are the ultra-cool Cyber Key gimmicks (which can also be used in vehicle mode, but I think they look cooler in this mode). Plug the Cyber Key into the port on the missile launcher on the right arm, and a large, long (non-firing) gun flips out, to add some more firepower to Scattorshot's already beefed-up arsenal! Plug the Cyber Key into the launcher on his right arm, and another launcher flips out-- slide the front of the launcher forward to reveal two firable missiles, and a targeting reticle to boot (though it is rather hard for Scattorshot to actually look through said reticle, given its odd location-- it should be on the other side of the launcher). Needless to say, with both of these Key gimmicks activated, Scattorshot's ready to take on anything short of Unicron himself!
    Cybertron Defense Scattorshot has some definite robot extras in his vehicle mode, but his incredibly awesome Cyber Key gimmicks and well-proportioned, well-articulated, and very well-done robot mode more than make up for these vehicle mode oversights. Highly recommended.



Cybertron Defense Scattorshot Bio:
Scattorshot has proven himself a hero during the campaign on Earth, and his newfound confidence manifests itself in his redesigned robot and vehicle modes. He is perfectly adapted to the harsh conditions he will find on Cybertron. Its surface is cracked and tossed into jagged rubble by the horrible gravity of the black hole, and it is infested with dangerous Terrorcons, mutant robots programmed only for destruction. Scattorshot still worries about bad luck, but he now believes that enough firepower can overcome even all the bad luck in the universe.
Strength: 9.0
Intelligence: 7.0
Speed: 6.0
Endurance: 6.0
Rank: 7.0
Courage: 9.0
Fireblast: 9.5
Skill: 8.0

Review by Beastbot

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