Night Viper
Night Viper's Beast ModeNight Viper's Robot Mode
Allegiance: Maximal
Size: Basic
Difficulty of Transformation: Medium
Color Scheme: Blue-gray, black, transparent milky yellow, shiny brick red, light red, yellow, and some dark blue-purple and pink
Rating: 8.0

    Beast mode is a cobra. (Question: If his name is Night VIPER, why is he a cobra? Ah, well.) All things considered, this mode is actually quite good- it's very hard to get a humanoid robot to transform into a long, thin, flawless snake. The tail is long- at least four times as long as the snake body is wide- and can move at almost any point. The points of articulation are irregularly space, however, as it becomes the legs in robot mode. The main snake body however (which is a flaw to begin with, as snakes just consist of a head and a long, long tail), is relatively big when compared to the snake tail. This detracts from the mode alot, but I don't let it detract as much, considering the choice of the alternate form. The robot hands are also quite visible on the lower part of the snake body, which is a little downside, and the extra flaps of skin a cobra has on the sides of the front part of its body are on the back of the main body section, not the front, which is rather odd as well. The action gimmick is, if you press on the back part of Night Viper's head, his head lunges forward a little (by a little, I mean about a centimeter) in a striking attack. Kind of weak, but still effective. To re-set the striking action, you merely push the head back into the position it was in beforehand, and it locks in place. The spark crystal is located by opening up a small panel located on Night Viper's back in this mode.
    Robot mode is very niiice. A rather creative transformation- the snake tail is pulled through the waist halfway and folded in half to become the legs. It is this creative transformaion, however, that has been the downfall on some Night Viper toys. On some toys, as with mine, the waist eventually wears down a bit, and the legs may flop out of their intended position more than desired. This also can sometimes occur with the snake head and neck, which is located on Night Viper's back in this mode; the screw that connected it to the main body can sometimes become too loose, and cause the snake head to flop down undesirably. Despite these few design flaws, however, this is a pretty good mode; great articulation and detailing, and they managed to fix the cobra flaps of skin to the sides of Night Viper's arms, making them look kind of like arm-mounted shields. A bonus feature about these "shields" is that the right one can flip out a nice, curving scythe blade, which one can easily imagine slicing through Vehicons with ease.
    A very nice transformer in robot mode, and decent in beast mode, considering the choice of beast forms. Highly recommended.



Night Viper Bio:
FUNCTION: Recon Specialist
MOTTO: "I'm very good at what I do-- maybe too good!"
Night Viper is the stealthiest Maximal. His tail acts as a repulsor rocket, providing supersonic speed. Internal radar scramblers allow him to move virtually unseen in both robot and beast mode. His robot mode features frictionless surface, increasing his speed and making him an extremely hard target. Armor alloys deflect most energy pulses. Recycles enemy fire into plasma venom blasts that short circuit Vehicons circuitry.
Strength: 6.3
Intelligence: 8.5
Speed: 9.0
Endurance: 7.6
Rank: 6.0
Courage: 8.0
Firepower: 7.5
Skill: 8.8

Review by Beastbot

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