Shockwave's Lab set (SDCC 2013 Exclusive)

Set Price: $50 (U.S.)

(NOTE: Because this set is composed of repaints, this is not a full-blown review. This mainly covers any changes made to the set and the color scheme, and merely compares it to the original versions of these molds. For a review on the original Beast Hunters commander Predaking toy, go here. For a review on the original Beast Hunters voyager Shockwave toy, go here.)
 

Predaking
Beast Mode (in development tank)Robot Mode
Allegiance: Predacon
Size: Commander
Difficulty of Transformation: Easy
Color Scheme: Cloudy transparent plastic and dark royal purple
Individual Rating: 7.2

    This version of Predaking is meant to be an "embryonic" version of the character of sorts, still in growth in Shockwave's lab-- hence why nearly all of his plastic is of a cloudy, clear look, like it's still being developed. (That's also why this is the Cyberverse-scaled version; he's not meant to be near his full size.) He's not all clear, though-- the plastic he has that can't be transparent because of the type it is has been colored a dark purple-- one that contrasts quite well with the clear plastic, and that ties into the whole "Shockwave's Lab" too what with purple being such a dominant color on Shockers. Except for the Predacon symbol on his shoulder, however, Predaking has no paint apps at all. Part of this is understandable because of the whole "embryonic" thing going on, but a few paint apps like the eyes I still felt should have been put on.
    No mold changes have been made to this version of Predaking.

    Predaking also has-- exclusive to this set-- a "development chamber" couple of props. This whole set comes in a box that looks like it's holding some sort of dangerous experiment, but the "scene" inside when you open up the box has a rather nifty Shockwave-scaled interface panel with a sticker with button-like details (and a telling "DANGER!" icon on it). Meanwwhile, proto-Predaking is suspended "in mid-air" by a clear plastic insert underneath the development chamber, like he's floating in liquid. The transparent chamber can be taken off at the bottom so you can get Predaking out of there to fiddle with the figure itself, and the chamber pieces fit together quite snugly. That said, the black and clear plastic used for this prop is quite flimsy, and paint apps on it would've been appreciated.
 

Shockwave
Vehicle ModeRobot Mode
Allegiance: Decepticon
Size: Voyager
Difficulty of Transformation: Medium
Color Scheme: Moderately dark violet, light milky semi-metallic gray, charcoal black, and some silver, light yellow, and transparent cherry red
Individual Rating: 7.2

    Shockwave isn't so much a "redeco" as a variant for this set. His shades have been changed slightly to make him more closely resemble his G1 color scheme, but none of the changes are huge. His main plastic color of purple has been made a little lighter and a little more violet on this version, while a light milky gray replaces a good deal of the charcoal black plastic on the mass-release version of this mold. I'm generally not fond of milky light gray-- and I still think the charcoal black looked better in those areas-- but it's got a semi-metallic sheen to it on this toy that actually doesn't look half bad. There still is a decent amount of charcoal black, but it's used for his treads and some paint detailing this time around. The transparent cherry red has been kept the same. What helps to elevate this version above the mass-retail version-- at least in terms of color scheme-- are the increased number of paint apps, which one can obviously afford to do on a more high-end exclusive. There's more silver on the feet and on the sides of the robot chest, while his gun barrel has a good mix of both charcoal black and silver, along with some nice charcoal black detailing on his lower arms and lower legs to boot. What really makes this color scheme "pop" a little are the yellow paint apps on Shockwave's shoulders, knees, waist, the backside of his lower legs, and a little on his gun-arm. The yellow really contrasts excellently with all the other colors; I honestly wish it was used in a few more places.
    No mold changes have been made to the core Shockwave toy, though sadly his Beast Hunters armor has been left out (which is why this figure's rating is lower than than the mass release's). For the semi-premium price, I really wish they would have included it. I mean, it's optional-- it's not like you have to leave it on the toy if you don't want to.



Shockwave's Lab Bio:
Deep within a secret facility, Shockwave labored, pushing Decepticon science to its absolute limits and beyond. His discovery of ancient Cybertronian genetic material led him to breakthrough after breakthrough, until he was able to realize a dream-- one that would become an apocalyptic nightmare for the Autobots. It was there in that lab that Shockwave created his masterpiece-- the resurrection of the mighty, remorseless and barbarous Predaking.

    The SDCC 2013 "Shockwave's Lab" set is more for the huge Beast Hunters completist or semi-completist. Shockwave himself isn't much different from the mass release, with only a few extra paint apps and his Beast Hunter armor pieces left out of the set. The "proto-Predaking" idea is pretty solid, but if you want a definitive version of the character this mold in this color scheme is hardly going to do it for you. The "development chamber" piece is a nice extra touch, but not nearly worth the extra price considering how flimsy the plastic feels. Only recommended for big Beast Hunters fans who have the budget for things like convention exclusives; otherwise just get the mass retail versions of these toys.

Review by Beastbot

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