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AD&D/RECFRP Listing

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General Information
Clarifications
AD&D/RECFRP Listing

ACTIVE OR STARTING CAMPAIGNS WITH INFO ON FILE:

    Name     System  Extras Add-ons            Setting             Level
******** ******* ****** ****************** ******************* *********
DARKWALL AD&D-2 Many Get GM's Ok First Qenar 10,000 XP
******** ******* ****** ****************** ******************* *********

NOTES:
Extras: Rule modifications by the GM
Add-ons: Published add-ons to the core rules
************************************************************************

*DARKWALL] "The Black Wall"
*GM: Yoon Ha Lee
*E-Mail: requiescat@bigfoot.com
*E-Mail: YL112@cornell.edu
*Co-GM: Andrew Toth
*Back moves available on request or on website

To Apply:
Player name, character name and class, 6 basic stats (roll 4d6, keep best 3, arrange as desired), any proficiencies (subject to GM approval). 1 paragraph character description, 1 paragraph history (please be flexible; it's an idiosyncratic world). I will issue spells and equipment which will then be subject to negotiation. :-)

ALSO required: 3-4 paragraphs of a "sample move." This can be a vignette of your character's life, an important encounter, etc. Avoid clichéd and brutal scenes (e.g. rape, whatever.) Since this is an online campaign I'm actually looking for how well you write. :-p

Miscellaneous info:
Application doesn't mean automatic acceptance, though I don't plan to be *that* picky. If I say no, it may be because your character doesn't fit the style of campaign I want to run. Don't take it personally.

No power gamers or dungeon hackers. I intend to minimize dice-rolling (which is why I'm not asking for THAC0, etc.) and storytell things like combat. I'm a writer (two stories sold!), not a dicemonger.

Rated PG or R, depending. Be tasteful. (I add this because I've *seen* some, well, er, never mind.)

Qenar is a nonstandard world. Different magic system, detailed world with Eastern elements and custom critters. Frex, don't assume holy water (which doesn't exist anyway) to stop undead, or whatever you read in the Monstrous Manual. This is NOT a world with an economy based solely on adventurers. :-]

I prefer characters to be from Qenar or a land bordering Qenar (Diresands: desert, Bereshen: marshlands, Avrezin: riverland theocracy, etc.). See info file (which I should have done within the week) for details. But I can be flexible-- there's lots of "open space" out there.

General Information
Clarifications
AD&D/RECFRP Listing

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