[ rules ] [ setting ] [ players ] [ archives ]
Skills and Stats
Skills and Stats
Player name: Boyd Bottorff
STR: 11 disciplines: psychometabolism (primary), clairsentience sciences: animal affinity (giant eagle), energy containment devotions: body control, body equilibrium, cell adjustment, chameleon power, heightened senses, share strength, dream travel, all-around vision, danger sense psionic defenses: thought shield, intellect fortress nonweapon proficiencies: reading/writing (14), meditative focus (15), harness subconscious (13) weapon proficiencies: If you have any martial arts abilities, one of those. (Fighter's handbook.) Longbow. general skill areas: basic knowledge of trading (developed in his childhood); considerable inexperience with the world as a whole (which is one of the reasons he's been sent out into the world.) equipment: longbow and quiver (20 arrows), knife, sleeping mat, string for trapping animals, firestarter kit funds: Enough to subsist on, for now.
Brownie Points
|