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Transports

Geffron Class Transport
Hauler MkI Class Light Transport
Hauler MkII Class Heavy Transport
Loader Class Medium Transport
AA-79 Class Atmospheric Dropship
Ravencroft Class Light Planetary Attack Transport
Koenzayr Class Assault Transport
Bonnhome-Richards Class Population Transport
Tradesman Class Light Transport

Geffron Class Transport
Max. Crew: 380 +70 Troopers
Min. Crew: 60
Length: 1 km
Weapons: Two MkV Incinerator Beam banks, one torpedo launcher and four heavy laser cannons.
Shields: Modified Energy Shields 60 000
Special Equipment: None.
Fighters: 15 fighters.
Capable of landing to planet: No.
Capable of atmospheric flight: No.
Cargo space: 800 m³
Info: The Geffron class transport was an experiment to pack a bigger section in the back of a MkII medium cruiser for more troopers. There were a lot of them made and used in numerous conflicts against GA’s enemies. Basically, it’s a MkII with more space for troopers and planetary assault vehicles than the normal ships. The Jump drives and the propulsion system remains the same too.

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Hauler MkI Class Light Transport
Max. Crew: 8
Min. Crew: 4 (Newer Models have central computer)
Length: 600 m
Weapons: (Newer Models) Four light particle distruptors, one medium particle distruptor and two pulse cannons.
Shields: (Newer Models) Standard Antimatter shields.
Special Equipment: None.
Fighters: None.
Cargo space: 500 m³
Capable of landing to planet: Yes.
Capable of atmospheric flight: Yes.
Info: The Hauler MkI and MkII transports are the finest military transports in the GA military fleets. The MkI Hauler has a lot of space for cargo and is used in resupply runs into deeper territories and colonies of the GA .It can also land into a planet to unload its cargo or troopers at the right time. The updated weaponry was also a good idea, thanks to the GA R&D divisions. The MkI and MkII Hauler’s have a fusion reactor which runs with the Common “Dragonium” fuel mined from several asteroids and rocky planets. The Hauler MkI doesn’t carry any fighters at all, but the MkII does. There are some of these Haulers in civilian use, but they're stripped down versions, of course.

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Hauler MkII Class Heavy Transport
Max. Crew: 10 (Newer Models have central computer)
Min. Crew: 4 (Newer Models need 0)
Length: 950 m
Weapons: Seven Medium particle distruptors, one Antimatter torpedo launcher and Four MkII phased pulse cannons(pulse-Incinerator Beam).
Shields: Heavy Antimatter shields.
Special Equipment: None.
Fighters: None(But one of the biggest cargo holds can be cleared for 29 fighters).
Cargo space: 750 m³
Capable of landing to planet: No.
Capable of atmospheric flight: No.
Info: The big brother of the Hauler MkI is the Hauler MkII. The bigger engines, updated weaponry and armor, guarantees it’s place as the number 1 of the alliance military transport’s. The Hauler MkII has even more space for cargo and logistics than the MkI. Some of the MkII Haulers have been fitted with fighters launched from the starboard side cargo bay. By clearing the Cargo equipment in the Secondary cargo bay, at least 29 fighters can be laid inside. The Hauler MkII can carry troopers and planetary assault vehicles like the MkII. Recently, the Hephaestus republic has acquired few of the Hauler MkIIs and are modifying them for their purposes.

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Loader Class Medium Transport
Engines: Four heavy impulse engines.
FTL drive: Jump drive MkI heavy version.
Size length: 1,5 km
Size width: 600 m
Armor: Average capital ship armor.
Weapons: Four light Incinerator Beams.
Shields: Energy shield 30 000.
Special Equipment: None.
Max. crew: 4 000
Norm. crew: 50
Min. crew: 1
Cargo space: 900 m³
Capable of landing to planet: Yes.
Capable of atmospheric flight: Yes.
Reactors: One large Antimatter reactor and one large fusion reactor.
Info: Loader is an old transport, but still it's used quite a lot. It was designed several years before the Gorg war. Loader was mostly designed to be a population transport, but was changed to be more of a equipment transport. Loader was never used as a troop transport. Loaders were used to transfers colonists and equipment to new colonies that nedeed those. Loaders wasn't used much during wars because it didn't have the capabilities to evacuate planets so efficiantely, still it was used a little to do evacuation jobs, like evacuating certain stations, moons and perhaps assist in evacuationg of some planet.

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AA-79 Class Atmospheric Dropship
Max. Crew: 24
Min. Crew: 2
Length: 25, 18 Meters.
Weapons: One Light Gatling Laser, Two Missile Packs And One Laser Battery.
Shields: None.
Special Equipment: None.
Cargo Space: Varies.
Capable of landing to planet: Yes.
Capable of atmospheric flight: Yes.
Info: The troop dropship invented by the independent Gigerdi Federation. It was developed at the time of Dominion war, to transport troops from transports to the planet. It has some space for planetary assault vehicles, too. It has got seats for 22 infantry troopers and 2 for the pilots. These ship are no longer in use, but can be seen in museums and personal militias around the galaxy. It had weapons so that it could clear out the landing site without problems.

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Ravencroft Class Light Planetary Attack Transport
Max. Crew: 250
Min. Crew: 100
Length: 688 m
Weapons: Four Heavy Photon distruptor cannons and One torpedo launcher.
Shields: Modified Energy Shields 45 000
Special Equipment: None.
Fighters: None.
Cargo space: 580 m³ (About)
Capable of landing to planet: No.
Capable of atmospheric flight: No.
Info: The Ravencroft was the idea of the defected ship designer Gerlus Devook. He designed the Ravencroft for Kyle Gigerdi’s side of the faction as an orbital assault ship. The ship used a “Drop pod” system. Which allowed the ship to drop pods full of troops into the planet. Although, the idea seemed good at first, but the result was far from it. Sometimes the pods malfunctioned due to the planet’s ionized atmosphere and stop the landing buffers completely to a deadly drop. Some of the Dominion's worlds were invaded this way, but with heavy non-combat casualties. The Ravencrofts had some defenses in them, but mostly they were useless. The ship used warp drives as its main jump drive. All of the Ravencrofts were dismantled when the GA was formed. Some of the Texian sector arms dealers seem to have a couple of these for sale in the black markets all over the galaxy.

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Koenzayr Class Light Assault Transport
Max. Crew: 300
Min. Crew: 50
Length: 360 m
Weapons: Four heavy plasma point-defense turrets and Two gravity-well generators.
Shields: 20 000
Special Equipment: None.
Fighters: None.
Cargo space: 265 m³
Capable of landing to planet:
No.
Capable of atmospheric flight: No.
Info: The Koenzayr class assault transport was made just a few months before the signing of the treaty to form the GA government. The first designer was Gerlus Devook and Kyle Gigerdi. The Koenzayr’s initial job was to carry lot’s of troops into enemy planets and quickly, it used warp drives as its jump drives. Later, in the beginning of the Third bacterian war, some of the Koenzayrs were fitted with gravity-well generators in order to stop Bacterian ships from escaping the war-zone Some of the Koenzayrs were destroyed and after the war, decommissioned or sent to a museum.

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Bonnhome-Richards Class Population Transport
Max. Crew: 1 460
Min. Crew: 5
Length: 3,465 km
Weapons: 12 light laser turrets, Four quad blaster cannons and two ion guns.
Shields: Classified!
Special Equipment: None.
Fighters: Classified!
Cargo space: 3 km³
Capable of landing to planet: Yes.
Capable of atmospheric flight: Yes.
Info: There is only 1 of the Bonnhome-Richards class made, named ironically the “Hope”. It was designed to be a final hope of the Gigerdians if they would be near extinction. To save as many people out of the dying empire as possible. The Ship was huge, it was parked outside the “Gabalan plains spaceport” during the beginning of the first Gigerdi civil war. The ship was the fastest ship in the Gigerdian fleets. It carried quarters for millions of people. It had facilities to create 5 full colonies if needed, but one man had other plans. When ambassador Kyle Gigerdi was prosecuted for treason and brought to Gigerdi Prime, he escaped the court-martial and fled to the Gabalan plains spaceport. Once there, it was night and Kyle slipped inside the security checkpoints with false papers and sneaked with some of his loyalist friends inside the “Hope”. Once there, they stunned the few night guards and went to the bridge and took control of the vessel. Kyle begun to start it up. Once the Ship was in air the few small official government forces started to fire, but Kyle escaped with engines blazing to the rest of the rebel fleets. Later it was used to colonize the world of “Tarsonis” and the planet known as Gigerdi 2 with numerous other worlds. When the “Hope” Was finally decommissioned, the parts were used to build several parts of the urbanized Gigerdi 2.

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Tradesman Class Light Transport
Max. Crew: 30
Min. Crew: 10
Length: 400 Meters.
Weapons: Two Rotating laser turrets.
Shields: 25 000
Special Equipment: None.
Fighters: None.
Cargo space: 300 m³
Capable of landing to planet: No.
Capable of atmospheric flight: No.
Info: The Tradesman class was used during the first gigerdi civil-war. Its main purpose was to carry uranium and Dragonium to other space stations and outposts. The design was very old even then, but was used anyway. It uses slow Hyperdrive as its FTL drive and Ion engines as its engines. All of these classes were decommissioned or sold to the Texians at the end of the first civil war.

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