Navigate Graphics Section
|
|
|
| |
Introduction
|
This is the index page for my rather sparse graphics section.
I'd hoped to have got much more here by now, having bought a new
cheap graphics tablet that I'd thought was properly supported under
Linux (with 3rd party drivers). Unfortunately I soon realised the
people running the "LinuxWacom" project at sourceforge couldn't
be bothered doing such things as keeping their documentation
consistent and intelligible, and their website up-to-date. As
such, in trying to get the thing to work, I managed to cause a
Kernel Panic several times, crashing my machine. More times
in those few days than in the whole last year (Linux almost never
crashes). My filesystem got badly messed up in the process, and I
almost broke it properly trying to fix it. No, I never got the
tablet to work.
If I'd known that those £16 Aiptek brand tablets were also
supported under Linux, I'd have got one of those instead of the
Volito (NB- most other Wacom tablets are supported straight out
of the box on Linux. Volito is an exception to this). Unfortunately,
whoever wrote the Aiptek driver (that is part of the kernel) neglected
to mention the fact in the Documntation directory. Are you noticing a
pattern here, hmm? I don't know if I could still get one, I'm
almost broke, I don't know what I'd do with the Wacom Volito
(sell it to a friend? It'd work for other systems), and frankly
I don't know if it'd work any better than what I've got now.
Oh, wait- anything's better than this.
Hmm, was there a point? Oh yeah. Not much graphics here yet,
drawing with a trackball is very gnarly. Sorry.
[update, 11th Feb2004]: Looking today, I saw the LinuxWacom
site had released a new version in the past week, apparently with
updated documentation, and they've finally updated the website too
(after about 6 months), so whether it now fixes the various problems
or not, I at least know they've not given up on documentation, they
were clearly just not giving it the priority it deserves. Hopefully
it will fix the problems, and the future work will have
proper, up-to-date docs. Fingers crossed, things will work out.
Quick list of things currently on this page and in the rest of the
graphics section.
- Some graphics I made for a Bubble-Bobble clone.
- A little page about Epiar. Currently just
screenshots that were requested (NB- now empty, actually).
- There's a page of Photos and Scans, that
is mostly empty.
- More to come eventually. Believe me, I'd rather be putting more
stuff up here already.
|
|
|
BobbleBubble
|
Blacksheep and Capitol at The Linux
Game Tome started off a Bubble Bobble clone (which they called
Bobble Bubble). As Blacksheep was initially creating it in the hope
that someone else would take over work on it (him being busy with
writing other games already), but it wasn't getting much attention,
I suggested I could spend a little time to create some more graphics
and levels for it (I can't write C++, and the game didn't have much).
I only did a few, for things there weren't graphics for already.
Unzip it in the bobblebubble directory, it'll put the new graphics
and an alternative levels file into the data directory. (if you want
to use the new levels, you'll have to move or delete the old ones,
and rename the levels-new file I supplied).
- "Boris": enemy2.bmp
- "Blubba": enemy3.bmp
- "Baron Von Blubba": ghost.bmp
- New level tiles: pattern3.bmp, pattern4.bmp, pattern5.bmp
- There's a not-so-good level, that's level 3, which is appended
to the pre-existing ones in that file, but you have to edit the source
for it to work currently (as it's hard-coded to only support 2 levels ;)
The download is here, but I'd prefer that if
the data is wanted by the project, that they take it into their source
tree (I hereby give them to do so, FWIW). What little's in there might
need a bit of work for it to be worthwhile, but I drew it all with my
own hands [holds up hands to the monitor]. No naughty copyright
infringement there, before some SOB takes it upon themselves to send
me a cease-and-desist letter, or Angelfire decide I'm breaking their
terms (I'm not!).
Update! Just now, I got a message from Blacksheep to say
he'd put out a new version using my stuff, although he still won't
be able to maintain it. This is pretty good news. There's also talk
of a name change to be a little bit more original.
|
|
|
| |
|