Wargasms and Assassination |
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The following are comprehensive systems of combat that some, throughout Yahoo! RPG, are recognized and some are not. The following is a copywrighted list for information on Ways of War between roleplayers. Someone once said "Roleplay isn't all about fighting." In ultimate truth, they were correct. Although fighting isn't all, it is some. Our players are the narrators of a story that involves pieces of every genre: Drama and Horror.
Style One (T1) - This is TeenRPG's First Default system of combat, Turn Based. Close Quarters Implement - This is an addition to Style One Turn Based. It makes T1 more fluent, and more damaging. This is a Tenarian *Potential default Speed Style (T2) - This is the Speed Fighter's favorite. Based on player speed rather than character prowess. The Vocal Defeat (no link yet): Challenging Gods and The Endless - This is the oldest game. When the physical was lacking, this was the way of war and rule. This is fun. City Fighting This is for The City Project. Attacking and Defending an entire city by way Structure Points and Dice. Disclaimer: This is the most fair way, and the most drawn out. If you and your opponent can agree on how the 'seige' will be handled, by all means, use that way. |