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Pokémon Snap Walkthrough

BEACH

Pidgey: At the start of the level, you will see three pidgey. You will see two gust using pidgey at the end of the course.

Doduo: Jumps out from the left at the beginning of the level.

Pikachu: Throw poke food toward the surf and he will get on it. Snap shots for a nice bonus. In the field, throw pester balls until Scyther appears. Two Pikachus will appear and stand on stumps. Play the poke flute and snap shots for a giant bonus.

Butterfree: All over the beach. Get shots with more than one in the picture.

Snorlax: Right after Kingler Rock. Throw a pester ball at him or play the pokeflute to wake him.

Meowth: Appears in several locations. Throw a pester ball at the one by Snorlax to knock him down. On the other side of the rock, he will be right next to you.

Scyther: Throw pester balls into the field to make him come out.

Evee: He is running around the rocks after the field chasing a ball(Chansey).

Chansey: Hit the ball that Evee is chasing to make it turn into chansey.

Lapras: You will see him in the ocean. Take pictures of him and he will appear by Kangaskhan.

Kangaskhan: Throw food or a pester ball at him to make him angry.

Magikarp: Throw stuff into the pond at the end of the course to make him jump out.

TUNNEL

Pikachu: At the beginning of the stage, take a picture of him. He will move. Take another pic of him. He will hop onto Electrode. Take more pics. You will also see Pikachu by the giant egg and by diglett.

Electrode: You will see him all over the level. Throw Pokemon food to make him explode.

Kakuna: In the room where Electrode kills Electabuzz, there will be Kakuna hanging from the ceiling.

Zubat: He will appear when you open a door.

Zapdos: Lure Pikachu toward the giant egg. Play the Poke Flute and have Pikachu shock the egg. Zapdos should hatch.

Magikarp: Right before the second door. He will splash right in front of you.

Electabuzz: At the beginning of the stage, he will be chasing an Electrode. You will also see him in the room after Zapdos. Throw a pester ball at him to get a good shot.

Haunter: Found in the room with Zapdos and in the next room. He will look like a floating grey ball.

Diglett: Found in the room after Zapdos. Take a picture and wait till he moves. Take a picture everytime he appears in a new location until Dugtrio appears.

Magnemite: Found at the very end of the level. Throw Pokemon food in between them to make them stop shining.

Magneton: Throw Pokemon food in between all three Magnemite to make them evolve into Magneton.

VOLCANO

Rapidash: At the start of the course, you will see a herd of them. Throw a pester ball or food in front of them to make them jump.

Vulpix: You will see three of them right after the Rapidash.

Charmander: As you approach the giant egg in the path, do not throw anything at it. Let it block you. Turn to the left and throw an apple in between the two Charmander. They will call their friends. Lure the Charmander to you by using food. Once they are next to you, play the Poke Flute to make them dance. Major Points!

Moltres: Throw food or a pester ball at the egg to make it fall into the lava. Be ready, because Moltres will pop up.

Magmar: After the egg, you will see two Magmar. Throw food in between them to make them fight.

Growlithe: Throw pester balls into the lava pits to make Growlithe pop up.

Arcanine: Throw pester balls into the lava pits to make Arcanine pop up.

Charmeleon: You will see one circling a pit of lava at the end of the course.

Charizard: Throw a pester ball at the Charmeleon to make him fall into the lava pit. He will come out as a Charizard.

RIVER

Poliwag: Three Poliwag are in the bushes to your left at the start of the stage. Throw pester balls to get them into one big group. Once they are in a group, let fly one more pester ball. If done correctly, all three should jump out into the water.

Bulbasaur: Across from the Poliwags, you will see a group of Bulbasaurs. Knock the two on the stumps with pester balls. Then, throw a pester ball into the log. Try to lure all three together for big points!

Vileplume: You have probably seen that wierd flower letting off some steam. That's Vileplume. Play the PokeFlute to make it dance. Add one more to the report.

Shellder: You will usually find these by the wooden signs that have a picture of Shellder on it.

Slowpoke: You will see two Slowpoke by the river bank. Each one is right before a Shellder sign. Get it standing on its rear legs to get big points!

Slowbro: To get Slowbro, lure Slowpoke to the big square by the Shellder sign. Once there, it will start fishing. It will catch a Shellder and then evolve into Slowbro. The fishing takes forever so start chunking Pokemon food early.

Psyduck: You will see Psyduck swimming around in the river. Throw a pester ball or food at it to make it jump out of the water for more points.

Metapod: It's impossible to miss these Pokemon. Throw pester balls at 'em to get closer shots.

Porygon: You should see their noses sticking out of the walls right after the Metapods. Throw pester balls at the noses to make 'em come out. More pester balls will make them shed their camo.

Cloyster: He will randomly pop up anywhere in the River course.

Magikarp: Throw food or pester balls to flush out the Mgikarp.

Pikachu: At the end of the level, you will see Pikachu on a log. Snap a picture of him to make him run. Snap the running Pika to get a good bonus with Speed Pikachu. Will he win the next Kentucky Derby?

CAVE

Zubat: A flock of Zubat near the waterfall will pass you. If you get 3 good shots of Zubat here, you will get a better shot near the end of the course.

Grimer: As you enter the cave, you will see several Grimers in crevices along the wall. Snap a picture of each and 2 more will appear ahead of you.

Muk: If you got the photos of the other Grimer, you should see one as you enter the Bulbasaur room and as you leave it. Bean the Grimers with pester balls to make them evolve into Muk.

Bulbasaur: After the first room, you will see a convention of Bulbasaurs. They seem sorta strange, don't they? Peg them with pester balls to reveal their true identies.

Ditto: If you hit the Bulbasaurs, they will change back into Dittos.

Jigglypuff: As you enter the next room, you will see a Koffing chasing a Jigglypuff. Rescue the Jiggly to make it happy. Another will appear. Rescue that one also. If you rescue the third one as well, you will be handsomely rewarded in the end.

Koffing: You will see Koffing chasing the Jigglypuffs. Use the Dash Engine to get right next to it. Play the Poke Flute to make it release some poison. If you snap it while it is dying, you will also get some nice points.

Weepinbell: You will see Weepinbell circling a pool of water in the same room as the Jigglypuffs.

Victreebel: Knock the Weepinbell into the pool. Victreebel will pop-up out of the pool.

Zubat: As you enter the next room, you will see Zubat kidnap a Pikachu.

Pikachu: Rescue the Pikachu from Zubat by throwing pester balls at the Zubat. Pikachu will come down as Balloon Pikachu! Oh Yeah! Churnin' the butter! Raise the Roof! Big Points!

Jynx: Not very hard to miss this icy Pokemon. Play the Poke Flute to make her dance.

Articuno: If you play the Poke Flute in front of the Jynxs, they will hatch the Articuno.

Pikachu: If you freed Pikachu, he will reward you by hopping onto the Articuno's back. This is a mondo 2000 point special so make it a good snap!

Jigglypuff: Didn't I say that you would be rewarded if you freed the Jigglypuff trio? These balloons are actually hit singers! Snap a pic of this hot band to get a 1200 point bonus! By the way, do you have their album?

Zubat: One last chance to snap a trio of Zubats. These will only appear if you snapped their brothers at the start of the stage.

VALLEY
Squirtle: At the beginning of the stage, you will see four Squirtle shells floating in the water. Knock them onto shore using Food or Pester Balls.

Magikarp: As you enter the level, you wil see a Magikarp in the distance. It will only jump out thrice so use the Dash Engine to get right up to it. Hit it with a pester ball to make roll onto shore by the Mankey. Mankey will kick it out of sight. So far so good.

Mankey: This isn't the best Mankey to snap so leave it alone.

Geodude: As you continue, you will see some rocks hanging on the pyramids. Hit them with pester balls to reveal Geodude.

Sandshrew: If you knock down a Geodude, Sandshrew will pop up. Lure the three Sandshrew together with Food.

Sandslash: Further down stream, you will see a Sandslash. As you approach, it will disappear out of site. Knock down the two Geodudes to send the Graveler crashing to the ground. All of this noise will make Sandslash pop-up.

Graveler: As you travel the Valley, you wll see a group of Gravelers on the wall. Play your flute to make them start jamming!

Magikarp: If you let Mankey kick the Magikarp at the beginning of the stage, you will see it lying down by the Gravelers. Hit it with a pester ball to make it bounce into the waterfall.

Gyrados: Look out! If Magikarp got into the waterfall, an enraged Gyrados will pop out. Hope there are no Mankeys near by.

Staryu: As you descend down the waterfall, you will see two Staryus. Take a picture of both to make them follow you down stream.

Mankey: Another Mankey! Don't bother with this one, it is there as a distraction to amateur photographers.

Dragonite: After the Mankey, you will see a whirlpool. Toss 4 pester balls in there to make a Dragonite come out.

Starmie: Remember the Staryu? They will jump into the whirlpool. Be ready because the Starmies that come out of the pool can be fast.

Dratini: You will see Dratini showing of its arial acrobatics next to the whirlpool. Snap a pic cause it's fast. After this point, you can just toss food or pester balls into the water to make one come out.

Goldeen: This is a quick little Pokemon. Throw stuff into the water to make one come out. You had better be fast because this little Pokemon can do leap in less than a second(seriously).

Squirlte: Did you miss the first Squirtles? Here's another chance! After you snap a pic, try knocking the last Squirtle into the Mankey.

Mankey: This is the Mankey that you want to snap! If you hit the Mankey on the hill with a Squirtle, you should see one right in front of your face. This will get you a great size bonus.

RAINBOW CLOUD
Want to go to Rainbow Cloud? Snap all of the Pokemon Signs!
Sign 1-Beach: This sign isn't hard to miss. Just before the Snorlax, turn to your left to snap a group of rocks that look like a Kingler.

Sign 2-Tunnel: Get Zapdos to turn on the generator. Right before the secret passage, turn to your left to see a projection on the wall. Snap the Pinsir's shadow.

Sign 3-Volcano: As you enter this course, you will see a lava pit in the center of the Rapidashs. Throw a pester ball into the pit that is blowing smoke. Be ready. Take a picture of Koffing Smoke.

Sign 4-River: Play the Poke Flute to make Vileplume dance. Look right above the Vileplume to see a tree that looks like Cubone.

Sign 5-Cave: As you leave the room with the Jigglypuffs and the Koffings, turn around and take a picture of the stars twinkling behind you. Developing the picture reveals a Mewtwo.

Sign 6-Valley: This is the easiest sign to find. Right as you enter the course, you will see a large mountain that looks like Dugtrio.

CONGRATULATIONS! You found the Pokemon signs! Now, it's off to Rainbow Cloud to locate the PokeGod Mew.
Mew: To take a picture of Mew, you must first break its shield. She has a blue shield and a yellow shield. After you break the yellow shield, throw a pester ball at Mew to make it start spinning. Keep hitting it until you get right up to it. Take a picture when you get close enough.

FINALLY! You beat the game! Congratulations! I hope you enjoyed this walkthrough.





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