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Mechanical Design

Mechanical design of consumer products all follow the same basic principles of design. Whether I am designing a computer case, a telecommunications cabinet, or an engine I follow a set of parameters to design that particular product. In order for any design to be successful, it must first be proven, proven through real world testing in the environment for which the product being designed is intended.

Of course we all know that when we design products for a particular environment, some poor guy will come along and use the product that we have so faithfully designed with our years of experience as the product was unintended.

I call this the uh oh syndrome! Basically it all boils down to over engineering every product that we design. We have been forced to do this for one reason, product liability of manufacturers. Never mind that we have placed warning labels on the product and placed crystal clear instructions in the product manual, we are STILL liable. Why? Because attorneys know that we suspect, heck we know that if we design something, sooner or later someone will come along and use it for an unintended purpose, hence we are liable simply because we know this to be true.

Throw away all your engineering equations and factors and begin anew. So, how do we successfully design any product that will function at its assigned task and still avoid liability. The answer is that you can't however, you can protect yourself and your employer by using your common sense.

If I design an office desk using only sheet metal (20 gage) and I do not allow for the fact that some really overweight guy or guys is going to sit his rump down on it then, I'm liable, yes me and my employer. Fortunately, a consumer's attorney is going to go for the big money and probably leave Joe Engineer alone but we owe it to our employers to design the best, SAFEST products that we can.

How? Easy as pie! Once you have finalized your basic design. TEST IT! Not in some controlled lab environment, that will only serve to push back the time that it will take your employer to introduce it into the marketplace, I mean test it in the real world. I know testing takes time but if you are a great designer, you regularly test your designs. Real world testing will actually reduce your time to market.

After you have finalized your basic design, and after you have ordered your prototypes, assemble the parts and give several to employees so that they can test the products in the real world. Since the testers are employees, they will have general product knowledge and know when and if something is about to cause a problem or fail altogether.

The benefits of employee testing in real world conditions are evident. Knowledge of employees about new products, what results they expect to see and what are actually seen will actually make or break a design.   

 

To learn more about any the below engineering topics simply click on the topic!
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Drawing Standards

Engineering Terms

 

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Product Testing

Gauge Conversion Chart Fractional to Decimal Conversion Chart Tap & Drill Chart

Mission Statement

Michael's design was created to educate consumers about the factors which should be considered in any design, to provide design ideas, computer aided design files, renderings, and other information related to the design of cabinets, furniture, mechanical products, millwork, and residential and commercial buildings. 

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Last modified: 07/28/04