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The Console War...

Intense. Three new(ish) consoles, enough
money for one. Company loyalty, (out the
window for me- poor old Sega...) branding,
advertising, look, price and the games could
all affect your choice between PS2, X-Box,
and Gamecube. So here's a rundown off the
specs and stats of each console, as well as
a page for each one, giving my personal
opinion on the console look, the controller,
the games and more. Maybe this'll help you
decide your favourite. Maybe not.

NB: This page is based on the European
PAL market (especially UK), but most of my
comments are valid if you are from
overseas anyway.
SONY PLAYSTATION 2
Launch: Out Now
Price: £300 at launch, £200 now
CPU: 128-bit Emotion Engine at 300MHz
Total Memory: 40Mb
Theoretical polys/sec: 66 million
Est. Real polys/sec: 20 million
Extras: DVD player, plays PS1 games, awaiting release
of a hard drive and broadband adaptor w/ standard modem
Weight: Medium
Theoretical polys/sec: 150 million
Est. Real polys/sec: 50 million
Extras: Built-in hard drive and broadband Internet.
Requires additional remote control (£30) to play DVD's
Weight: Heavy
Launch: Out now
Price: £300 at launch
CPU: 733 MHz Intel Chip
MICROSOFT X-BOX
Theoretical polys/sec: 12 million
Est. Real polys/sec: 6-12 million
Extras: Has ports for broadband and analogue modem
add-ons, though no actual extras confirmed yet.
Weight: Light
Launch: May 2002
Price: £150
CPU: 128 bit IBM Power PC. 'Gekko'
405MHz
NINTENDO GAMECUBE