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mIRC Scripts


I made these scripts. Please feel free to use them. Don't take any credit for them, though. To load them, save them in your mIRC folder. Next, open mIRC and type /load -rs SCRIPTFILENAME.mrc to load them. Example: type /load -rs awayscript.mrc and it will be loaded. As easy as that.

mIRC Scripts (and date added)
Added 03-02-03 : Last updated 03-10-03 Away Script : v1.3 : Screenshot : An easy-to-use script that I made, which is also my first finished dialog-based script. You can put in a message for when you're away, for when you're back, and a nick for each too. New in this version is the pager, which allows users to page you (by typing /ctcp your_away_nick PAGE then a message, example /ctcp PAGE Nick|Away Hi, talk to me when you get back). There are a variety of settings in the pager, as well as the Away Script itself. You can set it on or off.

Added 03-02-03 : IRC Weapons : v1.1 : Screenshot : My second mIRC dialog-based script is this. I thought of my old mIRC Weapons scripts and then decided I should make a manual weapons script where each time you click a button, it attacks the target with a PING or a TIME or VERSION or whatever you want. This version has 6 attacks to choose from, viewable in the screenshot. They're all perfect for flooding your worst enemy.

Added 03-02-03 : IRC Duel : v1.1 : Screenshot : My third dialog-based script, this is an easy to 2-player (played through next, three people needed: host and two players). You can even host your own game server on it. NOTE: Hosting is automatically set on. In the future, an option may be added to choose between hosting or not hosting. Players challenge other players by typing in the host's nick, the other player's nick, and starting HP value for each. Players take turns clicking the Attack button until one wins. Scores are even kept on each server (person hosting)'s computer, and players can access their scores there too. There's a 5-second delay in sending scores to avoid flooding the server. Before, the damage was random between 1 and 5. Now, the challenging player can set the min and max hit for each player!
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