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An analysis of the second game. (# 2.)(Click HERE to see this game on a re-play page.) Click HERE to see an explanation of the symbols that I use. Click here to see all six games annotated by GM Karsten Mueller on the ChessBase web site.
The position after 4...a6.
5.Bd3, ('!') {Diagram?} According to several books that I have, this is the correct way to play this line ... several theoretical tomes - daunting because of their sheer size - even award this move an exclamation point.
Of course White can also play
Nc3 or even c4.
[ White could try:
5.c4!?,
{Diagram?} ***
White could also play: 5.Nc3 Nc6;
6.Be2 Qc7; 7.0-0 Nf6;
GM Sergey Dolmatov
(2605)
- WGM Zsuzsa Polgar (2535);
5...Bc5!?; {Diagram?} This is a line which is out-dated
and superseded ... at least
according to
But this is THE correct way to play
against a computer. Even a line which
is *****
[ Black could play the line:
5...Nc6; 6.Nxc6 bxc6; 7.Nd2!?,
{Diag?}
( Another way to play this line -
for the first player - is:
GM Robert J. ('Bobby') Fischer -
GM Tigran Petrosian; 7...e5!?; {Diagram?} This is the modern way of playing this line.
(Black could also play: 7...d5!?; 8.c4!? Nf6;
"~" {Diagram?}
8.Qh5!?, "/\"
{Diagram?}
and according to several different [ See MCO-14; page # 309, and column # 3. (All notes.) ] ***
The main line for Black
is the following continuation; which is the most
5...Nf6!?; 6.0-0,
{Diagram?}
( A common trap is: 6.e5? Qa5+;
7.c3 Qxe5+; 8.Ne2,
{Diagram?} (Possibly 8.Qe2!?)
8...Qc7!;
{Diagram?}
Getting the Q to safety. 6...Qc7; "~" {Diagram?} with rather unclear play.
M. Adamski - M. Marszalek;
MCO quotes the game,
GM V. Anand - GM L. Ljubojevic; [ See MCO-14; page # 309, column # 2, and also note # (i.). ]
(Continuing our look at this line.)
There were literally hundreds of
examples on the ChessBase web
The best example I could find
was the encounter:
***** 6.Nb3 Ba7; 7.c4!?, {Diagram?} White attempts a complete lock
on the center. Several opening books recommend Nc3 here as being a little better.
[
One very strong program - with
its opening book turned off - thinks
Instead MCO
offers the line: >/=
7.Nc3! Nc6; 8.Qe2! d6;
9.Be3,
(MCO considers this to be just
slightly better for White, or gives
the GM W. Browne - Ramirez; Arizona, (USA) 1990. [ See MCO-14, page # 309, column # 4, and also note # (o.). ] ]
Now both sides continue to
try and develop in pretty much
a normal manner here. The line with ...Nf6 is probably
also very playable, but Kasparov
has something
The game position after Black's ninth move.
In this game, it will be a key idea
for Garry to play ...e5; and then
...Nd4.
[
Another line is: 9...Nf6; 10.Qe2!? 0-0;
11.Be3 Bxe3;
For example, see the encounter:
GM B. Ivkov - GM R. Huebner;
See also:
GM A. Ivanov - A. Stripunsky;
Bradley Open,
Both sides
continue to develop. [ 11...Ne5!? ]
12.Nd5 a5!; {Diagram?} An excellent idea ... and a common
one in certain lines of the Sicilian. [ 12...Bxe3!? ]
13.Rc1, {Diagram?} Around this point, Mig Greengard
and GM M. Ashley were saying
that White [ 13.h3!? ]
13...a4; 14.Bxa7 Rxa7; {See the diagram just below.} Times: White - 1:36; Black - 1:11
The actual game position after Black's fourteenth move.
The correct way to play. Black's
position looks passive,
15.Nd2 Nd4; {Diagram?} As advertised, Black claims his outpost. [ About the same was: = 15...a3; 16.b3, "~" ]
16.Qh5!?, {See the diagram just below.} An extremely aggressive move,
but there is also the danger that
the
Perhaps White could have tried
this approach much earlier in the
The
game position after White plays Qh5.
[ 16.g3!? ]
16...Ne6; ('!') {Diagram?} Now Black possibly menaces
the f4-square in some lines. [ 16...h6!? ]
17.Rc3, (Almost - '!') {Diagram?} A cute move (rook luft), almost
worthy of an exclam in this position.
[ White could try:
17.Bb1!?,
"~" {Diagram?} ***
To show this position is fraught
with danger ... (for BOTH sides!); (Correct was: 18.exd5, "=") 18...Nf4; "-/+" {Diagram?} and Black wins a piece. ]
17...Nc5; {Diagram?} A near ideal square for the Black
Knight here. In some lines, especially
The other purpose for this move is
now the Black QB covers h3, and
stops
[
After the continuation of:
18.Bc2 Nxd5!?; {Diagram?} This looks a little risky, but
Garry seems to have everything
[
Or 18...Bd7; 19.Rf3,
"+/=" {Diagram?}
19.exd5 g6; {Diagram?} This looks weakening, but is
actually a maneuver designed to
blunt the
[
Even more dangerous is: 19...h6!?;
20.Rg3, "--->"
{Diagram?}
20.Qh6, ('!?') {Diagram?} This looks aggressive, but the
Queen is actually slightly out of
play here.
[
Maybe slightly safer than the
game would have been:
20...f5; {Diagram?} Times: White - 1:02; Black - 0:39
Now in some lines, Black's Rook
comes in quite handy on the second
[
Black could (also) try: 20...Qc7!?;
{Diagram?}
or 20...Bd7;
"~" {Diagram?}
also with a reasonable
21.Ra3!?, {See the diagram just below.} A typical computer move, after
(seemingly) extensive King-side
preparations,
(The actual game position after the program plays its 21st move.)
This type of constantly flip-flopping
('wishy-washy') strategy is what
used to ***
Even less convincing was: 21.Rh3!? b5!;
22.cxb5 Qa5;
21...Qf6!?; (Maybe - '!!') {Diagram?} I commented right after this move
was made, that - - - Typical Kasparov, he prepares to sacrifice material for an attack.
[
Several players and computers
pointed out that Black could ***
Awkward for Black might have
been: 21...Qb6!?; 22.Rb1!,
"+/=" {D?}
(One of my students in Ohio
spent hours in this position,
and even pitted
22.b4!?, {Diagram?} The computer "thinks" it is winning
a pawn here, but it is not really
[
The same idea is: 22.b3!?,
{Diagram?} ***
Maybe better was: 22.Nf3!?,
"+/=" {Diagram?} ***
Totally passive would be: 22.Nf1 e4;
23.Qc1!?, "=" {Diag?}
22...axb3; ('!') {Diagram?} This is virtually forced now,
the passive retreat of the Knight
to d7
[
A completely doubtful idea is: 22...Nd7?!;
23.Rxa4, "±" {D?}
******************** Now White is forced to capture the Rook. (axb3??, Rxa3; "-/+") 23.Rxa7 bxc2; 24.Rc1, {See the diagram just below.} One commentator said this was virtually forced.
The game position just after White plays 24.Rc1.
[
White could also try: 24.Nb3!?,
"~" {Diagram?}
24...e4; {Diagram?} This is probably the correct way
to play this position, although
Black
[
Black could also play: 24...f4!?;
"~" {Diagram?} ***
But not: </=
24...Bd7?!; 25.Rxc2,
"±" {Diagram?} ***
One titled commentator (IM) also
suggested that:
25.Rxc2, {Diagram?} This is close to being forced. White could easily lose this position, as the next few moves show.
Most human opponents would be
sweating bullets here ... but Deep
Junior
[ I was hoping the box might fall
for something like: 25.Nb3!?, ( >/= 25...f4!; "<=>" )
26.axb3 Qd4; 27.Qe3 Qd3;
28.Ra2 f4; 29.Qxd3?! exd3;
"/+" (White should have played Qe1 on his twenty-ninth move.) ]
25...Qa1+!?; {Diagram?} Thinking it does not matter, Kaspy
plays a typical human move, and
Several annotators have already
given this move a full question mark, *****
[
Probably the best line is: >/=
25...f4!; 26.Nf1,
{Diagram?} ***
a).
Much worse would be: </=
26.h3?! Qa1+; 27.Kh2,
{Diag?}
(Simply ludicrous would be: </= 27.Nf1? e3; 28.fxe3 fxe3;
27...Qd1; 28.Rb2[] Qc1!;
29.Rbxb7 Nxb7; 30.Nxe4 Qxc4;
b).
= 26.Ra8!? e3;
27.Nf1, {Diagram?} (</= 27.fxe3? fxe3; 28.Qxe3 Qa1+; 29.Nb1 Nd3!!; "-/+")
27...Qf5!;
"=/+" (Maybe - "/+")
{Diagram?} ***
(Returning now to the main {analysis}
line here.)
27.Ra8!?, {Diagram?} (Not 27.Nxe3!? Bf5!; "=/+")
27...Qf5!; "~"
{Diagram?} (Probably - "=/+")
(This is the line I predicted Black
would play - on one chess server.
I searched this position for hours,
but never found a forced win. *****
The next couple of moves are all forced. 26.Nf1 f4; {Diagram?} The correct way (now) of pursuing
the attack for Black. The pawns on
e4 [ </= 26...Nd3?!; 27.a4, "±" ("+/") ]
27.Ra8!, {See the diagram just below.} The program
cleverly finds the
ONLY defense in this position.
(The
position just after White played Ra8!,
[
To show how dangerous White's
position can become, I offer the (</= 28.fxe3?! fxe3; 29.Qxf8+ Kxf8; 30.Ra8 Qd1; "-/+")
28...Kxf8; 29.fxe3,
{Diagram?} (</= 29.Ra8? Qd1; "-/+")
29...Bf5; 30.Re2 Bg4;
31.Rf2 Nd3; "-/+" {Diagram?}
(If 32.Rd2?!, then 32...Qe1!; {"-/+"} so that if 33.Rxd3,
27...e3; 28.fxe3 fxe3; {See the diagram just below.} Suddenly Black has dire threats,
but the computer can give back
The position after Black just played 28...fxe3.
29.Qxf8+, {Box} {See the diagram just below.} No exclam here, if White does not play this - the program will get shredded.
The position after White played his twenty-ninth move here.
[
An example of what happens if
White should choose NOT to
give up ***
Several players on the Internet
suggested the move:
Of course Black does not
recapture, but simply plays:
29...Kxf8; 30.Rxc8+ Kf7; {See the diagram just below.} Draw agreed.
I don't know who offered a draw
here, but the position is finely
White has an easy draw by "perpetual check" ... to which
Nor can White afford to take his
time or dilly-dally about. Black
In the line given, (see just below);
the Black King must prevent the
My thanks to one of my (California)
Internet chess students who saved
The final position of the game.
Copyright (c) A.J. Goldsby I. Copyright (c) A.J.G; 2003.
[ The continuation of:
30...Kf7; 31.Rc7+,
{Diagram?}
(It is also a draw after: 31.Re2 Ne4; 32.Rc7+ Kf8; 33.Rxe3 Nd2;
Very bad is: 31.Ra8?? Ne4!; "-/+" {Diagram?}
A simple blunder is: 31.Rh8?? Qxh8; "-/+" {Diagram?}
31...Kf8; {Diagram?}
( Losing for White is:
32.Rxh7? Ne4!; 33.Rh4,
{Diagram?} (33.Rc7? Nd2; "-/+")
33...Nd2; 34.Rf4+ Kg7;
35.g3 g5!; 36.Rf5,
32...Kf7; {Diagram?}
( But not: </= 32...Kg7?; 33.Re8,
"+/=" {Diagram?}
(Without this
pawn, Black has almost no
threats.
33.Rc7+ Kf8;
"=" {Diagram?}
(Much too risky is: 33...Kf6?; 34.Re2,
"±" {Diagram?}
(Code initially) generated with ChessBase 8.0 ½ - ½Game first posted: Feb, 2003. Last up-date: Friday; March 14th, 2003. See the June 2003 of issue of 'Chess Life' ... for an analysis of all the games. Click HERE to return (or go to) my Home Page. Click
HERE to return (or go to) my
main/first page for ... Click
HERE to return (or go to) my
main page for ... Click HERE to go to the next annotated game (# 3) of this match. Or click the 'BACK' button on your web browser. Copyright (c) A.J. Goldsby I Copyright (©) A.J. Goldsby, 2002 - 2004 & 2005. All rights reserved.
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