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Final Fantasy VII Chocobos - Everything You Ever Wanted To Know

WHOOOPS!!!! With so many games and so little time I was bound to get behind. Here's what I have so far. Got a question, some information to share, or anything else at all you can still email me. Just use the link at the bottom of this page. Thanks for your patience and good luck :-)




Quick Links


Betting on Chocobos
Capturing a Chocobo
Breeding Your Chocobos
Racing Your Chocobos



Betting on Chocobos


Although during gameplay you actually capture a chocobo before you ever reach the Gold Saucer where you can bet on chocobos, capturing chocobos seems to be more closely related with breeding chocobos (gotta catch em before you can breed em) so I am going to start with a section on betting.

Go to the Gold Saucer and then go to Chocobo Square. Talk to ??? to learn how to bet on chocobos. Their summary goes like this:
You pick which chocobo(s) will finish first and second and then buy the appropriate tickets. If the ticket you purchased is a winner, you'll receive a ticket for an item that will be listed on the panel. You can exchange your tickets for items or GP ...
To begin betting you must first pay the 200 gil registration fee. After that you can purchase your tickets (i.e your bet on which chocobo(s) will come in first and second). The cost per ticket depends on the rank you are betting on. The cost per C-rank ticket is 100 gil, B-rank is 200 gil, A-rank is 300 gil, and S-rank is 500 gil. However note that until you become a jockey in disc two you can only bet on C-rank. This is to maintain some balance in the game as some of the prizes for the other ranks can be very good. Besides, it is easier to breed a winning gold chocobo later in the game to win these prizes and a bunch of GP than it is to win by betting on the races.
I have the most success betting on chocobos using the following method. First I pick the three chocobos that are most likely to win. There are a number of different factors that go into this, but I usually look to see which three chocobos have the best/highest combination of speed and stamina. Then I select the three tickets that correspond to the three chocobos. For example if numbers 3, 5 and 6 have the best stats, then select cards 3-5, 3-6, and 5-6. You can select one or two, but selecting three provides the best chance of winning. Even so, there is no guarantee you will win, but this will improve your chances.
Remember I said there may be other factors involved too. Sometimes the jockeys on the chocobos are stupid and wear out the chocobo too early. Sometimes one of the chocobos gets caught up in the bunched up chocobos and just can't make its move. Sometimes a chocobo will get distracted. Sometimes ... well you get the picture. Point is this is not the easiest thing to do, and as far as I can tell there is no real way to predict who will win (I have made extensive notes). Try it yourself and you will see. I'm sure there are other betting techniques as well so use the one that works best for you. If you're reading this then you probably need some help so give my technique a try. The only time you really need to bet on the races is early in the game if you want to win GP so you can fight in the Battle Arena to win BP to trade for really good prizes (especially Omnislash).
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Capturing a Chocobo


In disc one, when you first come to the grasslands/chocobo farm area, you talk to Choco Billy. He has a lot of information to share about capturing chocobos. He teaches you about using the Chocobo Lure Materia; he teaches you how to distract the Chocobo with greens while you destroy the monsters; he explains that you should not attack the chocobo; and he tells you the chocobo will run away when you get off of it. Now this is all useful information, and I have combined this with my own experiences to offer you my tips. First you have to have a Chocobo Lure Materia equipped. This greatly increases your chances of encountering a battle with a Chocobo (in fact without it, it is nearly impossible to get a random Chocobo battle). Of course you have to buy the materia from Choco Billy (only 3000 gil) the first time you come to the Chocobo Farm so that you can cross the dangerous marsh without encountering the Midgar Zolom. Second, with the Chocobo Lure Materia equipped, you must wander around and over the areas where the Chocobo Tracks (groups of dark angle shapes on the ground) are located in the world map. Third, when you get into a battle with a Chocobo (you'll know right away by the different battle music that plays), DON'T ATTACK THE CHOCOBO. If you do, he'll get mad and peck everyone before he runs away. Fourth, you may want to have some greens to distract the Chocobo with while you destroy the monsters, especially early on in the game. Even though Billy suggests you buy the more expensive greens, you can get by just buying several of the cheaper Gysahl (Gizzard in your inventory) greens (although you may have to throw more than one to distract the chocobo). Early in the game, you should have high level elementals such as fire 2 or bolt 2 ready to make short work of the monsters (do not link to an all materia or the chocobo will simply run away). Of course, later in the game, you won't need the greens as most of the monsters can be killed with only one attack. Once you have captured the Chocobo you can ride him around the world map. Early in the game it will run away when you climb off. However, once you have purchased stables at the Chocobo Farm in disc two, when you get off you will have the option of sending it back to the stable or letting it go. Also there's an added benefit, so to speak, once you have captured and stabled your own chocobos. When you ride your own chocobos, if you get off of them they will stay put. You can walk around, enter a town, fight some battles, whatever and when you come back they are still there waiting for you to climb back on. As a final note, capturing chocobos is the first step in breeding chocobos. Check out the breeding section to see where the chocobos in question are located.
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Breeding Your Chocobos


Quick links
Locations of Chocobos
Information About Greens
Effects of Each Green
Information About Nuts
Chocobo Sage Recall Summary
Chole's Summary
My Chocobo Guide


Locations of Chocobos
Chocobo Type Level HP MP Area Appears With ...
Doesn't seem very good Level 13 130 13 Chocobo Ranch Appears With 2 Mandragoras (Weeds) or 1 Mandragora and 1 Levrikon (Bird)
Can't Recommend Level 16 160 16 Chocobo Ranch Appears With 2 Levrikons or 2 Elfadunks
Doesn't seem very good Level 19 190 30 Junon Appears With 2 Nerosuferoth in front or 2 Capparwire in front
Not bad Level 19 190 30 Junon Appears With 2 Capparwire in back, a pre-emptive with 2 Capparwire in back, or 3 Capparwire in front
Good Level 29 290 100 Corel/Gold Saucer Appears With 2 Flapbeats in back and 2 Spencers in front
Pretty Average Level 22 220 100 Corel/Gold Saucer Appears With 1 Harpy or 2 Flapbeats in front
Not Bad Level ? HP MP Mideel Appears With 2 or 3 Headhunters
Great Level ? HP MP Mideel Appears With 1 or 2 Roly Polys
Can't Recommend Level ? HP MP Icicle Inn Appears With 2 Wolves or 1 Wolf and 1 Rabbit
Wonderful Level ? HP MP Icicle Inn Appears With 1 or 2 Rabbits
Chocobo Type ?? Level ? HP MP ???? Appears With ??


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Greens
INVENTORY BUYING FEEDING ELSEWHERE COST NOTES
Gizzard Gysahl Gizzard Gizzard Cost Buy from Choco Billy at Chobo Farm
Krakka Krakka Karaka Elsewhere Cost Buy from Choco Billy at Chobo Farm
Mimmett Mimmet Memit Samolen Cost Buy from Choco Billy at Chobo Farm; Feed to small white chocobo at Mideel (as Samolen greens)
Pasana Pahsana Pasana Elsewhere Cost Buy from Choco Billy at Chobo Farm
Reagen Reagan Reagan Elsewhere Cost Buy from Chocobo Sage to the North (only after you get the Highwind)
Sylkis Sylkis Sylkis Elsewhere Cost Buy from Chocobo Sage to the North (only after you get the Highwind)
Tantal Tantal Tantal Elsewhere Cost NOTES
Inventory Curiel Kurie Elsewhere Cost NOTES
More Coming Soon!!!

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Effects of each Green
GREEN HOW MANY SPEED+ STAMINA+ INTELLIGENCE HAPPINESS NOTES
Gizzard 10-20 1 2 MAYBE MAYBE Poor choice to raise stats for breeding, a good choice to use as a distraction when capturing
Krakka ? ? ? MAYBE MAYBE NOTES
Mimmett ? Yes ? ? MAYBE NOTES
Pasana ? ? ? MAYBE MAYBE NOTES
Reagen ? Yes ? MAYBE MAYBE NOTES
Sylkis 1 Yes Yes Yes Yes Most expensive but seems to be the best choice to quickly max out your stats
Tantal ? Yes Yes MAYBE MAYBE NOTES
Curiel ? Yes Yes ? Yes NOTES


More Coming Soon!!!

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Nuts
INVENTORY BUYING MATING ELSEWHERE COST NOTES
Carob ? ? ? COST Win or steal from Vlakorados
Lasan ? ? ? ? NOTES
Luchille ? ? ? COST Win or steal from ???
Saraha ? ? ? COST Win or steal from ???
Zeio ? ? ? COST Win or steal from Goblin


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Chocobo Sage
With at least ten different types of chocobos and eight different nuts, you're looking at a minimum of 800 different possibilities for mating chocobos (not including the additional possibilities from mating chocobos that have been born from previous matings). Fortunately, the Chocobo Sage can help reduce the amount of breeding and experimentation you might otherwise have to do on your own. Find the Chocobo Sage up north close to the Icicle Inn. His house is nestled between some mountains North and maybe a little East of Bone Village (a bit to the South-East of Icicle Inn). Go inside and talk to him (don't forget to talk to the Green Chocobo inside for a fourth Enemy Skill materia). You will have to talk to him several times with breaks in between but here's what you will find out:
first recall: "The green chocobo is called a mountain chocobo, and he can cross any mountain"
second recall: "The green chocobo was bred from a great chocobo and a good chocobo with a carob nut" (an interesting note here is that Chole will summarize up to the third recall at this point - a glitch or a mistake I presume)
third recall: "About mountain and river chocobo - mate to get one that can cross rivers and mountains"
fourth recall: "There's a chocobo that can cross oceans"
fifth recall: "The ocean-crossing chocobo is ... the Mountain-and-river crossing chocobo is ... is ..."
that's it for this one
sixth recall: "Take the mountain-and-river chocobo, mate it with a wonderful chocobo you can catch in this area and you'll get ..."
seventh recall: "You'll need a zeio nut"
eighth recall: "Zeio nuts are "the favorite of Goblins. There's a small island east of here where the goblins have a bunch of them."
Finally he says "I think ... that's all I'm gonna remember" or "Oh ... that's it"
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Chole's summary notes
Other than regular Chocobo, there are "Mountain Chocobo" and "River Chocobo." In order for the "Mountain Chocobo" and "River Chocobo" to be born, you feed the "Carob Nut" to a "Great Chocobo" or a "Good Chocobo" and have it produce an egg. But we don't sell any "Carob Nuts." A "Great Chocobo" and a "Good Chocobo" are found on an island Southeast of the Chocobo Sage's dwelling at Corel. And in the area west of Corel. The "Carob Nut" can be found South of the Chocobo Sage's dwelling. Monsters carry them. Let's see, is Bone Village just south of there? One surprise: If you get the "Mountain Chocobo" and the "River Chocobo" to produce an egg, you'll get a Chocobo that can cross mountains and rivers. I bet that the right nut for that is the "Carob Nut." Bigger surprise: There seems to be a Chocobo that can cross the ocean. If you could cross the ocean, mountains, and rivers, there'd be no place you couldn't go. In order to get an Ocean Chocobo you need to get a Mountain-and-river Chocobo to mate with something else. If you mate the Mountain-and-river Chocobo with a "Wonderful Chocobo," you'll get an Ocean Chocobo. But to do that you can't use an ordinary Nut. The "Nut" that produces Ocean Chocobos is the "Zeio Nut." This is the first I've ever heard of it. I wonder where you get them? Zeio Nuts are found on a little island east of the Chocobo Sage. "Goblins" have them. With this, you can produce an "Ocean Chocobo." According to my research, Mountain, river, and ocean Chocobos are hard to produce. But, if you take the right care of the Chocobo, and increase their Class ranking by winning at the races, it'll increase your chances of getting one.

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Mark's Chocobo Guide
When you are ready to start breeding chocobos (not until disc two after the botched execution at Junon), first use the Highwind to go to the Chocobo Farm and talk to Choco Bill in the house. Buy all six stalls (you will need them) and then leave. Get on the Highwind and fly to the Corel/Gold Saucer area. Land close to the chocobo tracks to the east along the coast (you may remember coming here earlier in the game if you followed my advice to get the Aqualung enemy skill early on). Anyway equip your chocobo lure and capture a good chocobo (see above for levels and what it will appear with). Once you have captured one, you can get off and send it back to the stables, then go back and see what you have. Talk to Choco Billy in the barn and select "moving" to confirm you have captured a good chocobo or if you have to go back and try again. You may want to take notes for your own use. Note the gender (male or female) or when you name the chocobo, use names like "gd sue" to indicate a good chocobo that is a female or "gd bob" to indicate a good chocobo that is a male. Anyway, on to the next step. Exit the Chocobo Farm and SAVE YOUR GAME. Now take the Highwind to the Mideel area and capture a great Chocobo (again see above for levels, etc.). You may even want to try to capture two or three of them. Fly back to the Chocobo Farm and talk to Choco Billy, select moving and depending on the gender of your good chocobo, try to get the opposite gender for your great chocobo. For example, if you have a good female, then you want a great male (again you can use names like gr sue or gr bob). If you don't get what you are looking for you can reset or simply fly back to mideel and try again. Once you have a male and female, go north to the Chocobo Sage (see above on where to find him). Buy some Sylkis Greens (yes they are the most expensive but you will actually use fewer of them to max out all the chocobo stats). Go back to the Chocobo Farm, talk to Choco Billy and select "feeding" to feed the chocobos until the stats are maxed out. Now go to the Gold Saucer and go to the Chocobo Square.
It is very important to note that although you can buy the stalls and begin to capture and breed chocobos after the botched execution and acquiring the Highwind, you CANNOT race them at the Gold Saucer until you get Cloud back in your party which means you must go ahead with the North Corel and Fort Condor huge materia quests first, then return to Mideel to get Cloud back in your party. Only then will the Gold Saucer reopen so you can race your chocobos to level them up before breeding.
Talk to Ester on the left and register your chocobo to race. You start in C-Rank. Win three races in C-Rank to advance to B-Rank, then win three more to advance to A-Rank and finally if you can win three more you can advance to S-Rank. Race until you advance as far as you can in rank. When you are done, leave the Gold Saucer, go to the Bone Village area and get a carob nut from a giant red monster called Vlakorados. Next, if you've had good luck so far, save, then talk to Choco Billy and select "breeding." Use the good and great chocobos and the carob nut to get another chocobo. If you've leveled them up racing and luck is with you you will get either a green mountain chocobo or a blue river chocobo (if you don't get either one reset and try again). Name it according to the gender (again nothing wrong with short and sweet like Jim or Beth), max out its stats with greens and then it's off to the races again. Level this one up as much as you can, then go talk to the Chocobo Sage if you need some more advice or greens (or just keep following my guide, it's up to you), and finally it's back to the Chocobo Farm. Talk to Chole and she summarizes what the Chocobo Sage has told you up until now. The Chocobo Sage doesn't tell you how but Chole thinks you get a river chocobo the same way you get a mountain chocobo. Be sure to save your game, then get another carob nut and try breeding the good and great chocobo again (you have to wait a certain amount of time before you can breed chocobos you have just bred or that have just been born , that is why you should take the result of your first breeding and go race to give the good and great chocobos a chance to rest) until you get the opposite of what you got the first time. For example if you got a blue female the first time, you will want a green male the second time. Keep trying until you get what you need. Take your new chocobo to the races (after feeding it greens to max out it's stats), level it up as much as you can, then go back to the farm. Stop by the chocobo sage again to see what his next breeding advice is, then talk to chole to get a better summary. Basically, breed the green and blue with yet another carob nut to get a new chocobo - a black one that can cross rivers and mountains. Better save again before you try to breed this one. Reset as needed until you succeed. Once more feed it and then race it. Check with the chocobo sage again to learn you need a wonderful chocobo you can catch up north, and mate the black with a wonderful and a zeio nut to get the gold ocean crossing chocobo. First go up to one of the green patches by the Icicle Inn (to the north of the chocobo farm, west of the chocobo sage) and land the highwind. Go find the chocobo tracks and catch a wonderful chocobo (or 2 or 3; you might also consider ditching the good and great chocobo as you don't really need them any longer and this will give you more room in the stables). Now depending on the gender of your black chocobo, you want the great chocobo to be the opposite. Once you get it, feed it and then go race it. Once you're raced out, go find goblin island (to the north east of chocobo farm, it's a whole string of islands off the mainland coast), steal or win a Zeio nut, and save. Now breed, reset, breed, reset, and breed some more until you get a gold chocobo. Honestly they don't look that much different than a regular chocobo. The only way I can tell for sure is to take it for a ride and see if I can cross an ocean. Then you'll know for sure you have a gold chocobo. Now you can do several things. You can ride the chocobo to the far northeast corner of the map to get the Knight of the Round Materia. You can feed it and race it (if you've followed all the steps you should have a fine racing chocobo capable of beating Teioh on his black chocobo) to win lots of awesome prizes. ... MORE COMING SOON!!!

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Racing Your Chocobos


Explain how to register for the race (talk to Ester in disc two after you have the Highwind), which chocobos you can race (only ones in stable or can you race ones in corral too - I think only ones in stable as they have to be named and you don't name until you send from corral to the stable), etc.
Talk to Ester on the left and register your chocobo to race. You start in C-Rank. Win three races in C-Rank to advance to B-Rank, then win three more to advance to A-Rank and finally if you can win three more you can advance to S-Rank.
The trick to successful racing is not only in your racing technique but in your breeding technique as well. Of course you should be aware of the basics of racing: use Square-button to speed up and O-button to slow down; don't speed up so much that you wear your chocobo out too quickly; and hold R1/R2/L1/L2 to keep your stamina meter up. However, when you are breeding your chocobos for racing there is something to be aware of as well (aside from the basic info above). Before breeding chocobos, buy plenty of greens to max out their stats and race them at the Gold Saucer to get them to the highest level possible. This seems to result in a better chocobo upon breeding (i.e. more speed and stamina as well as control) which means you can win more races.
For more tips and information, as well as the prizes you can win when betting and racing, check out the
CHOCOBO SQUARE SECTION OF THE GOLD SAUCER

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