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FastCounter by bCentral
Vehicles

Human Vehicles M12 LRV
The M12 light reconnaissance vehicle, or Warthog, is the standard vehicle of the UEG armed forces. It is fast and manuverable, but prone to rollovers during hard cornering. A three-barreled machine-gun is mounted in the rear of the vehicle. Armed passengers significantly increase the unit's anti-infantry capacity. 

M808B Scorpion MBT
The Scorpion Main Battle Tank is primarily an anti-vehicle weapons platform, but it also has very high anti-infantry capabilities. Its ceramic-titanium armor makes it nearly invulnerable to small arms fire, but its deep dead-zone, or the area within which fire from the tank's guns cannot hit targets, puts it at rick from enemy anti-tank infantry. Up to four soldiers may ride on (and fire from) the Scorpion's track pods. Riding on a tank is always hazardous and should be done only when the advantages outweigh the risks.

Pelican (not pilotable by player)
The Pelican is the troop/vehicle workhorse of the UEG ansenal. It has the capability to carry a fully armed squad of marines and a M12 LRV Warthog on its cargo attachment. When in need of a quick airlift out of a hostile zone, the Pelican is most likely what will be there to pick you up.

Longsword Fighter (not pilotable by player)
The Longsword Fighter is presumably the veil of protection launched from Human capital ships to defend against incoming hordes of Covanant fighters and capital ships. The Longsword has a crew of two, although does have a spacious cockpit with other stations open. These stations most likely consist of system monitors and whatnot.


Covenant Vehicles
Ghost
The Ghost is the Covenant's standard reconnaissance and rapid attack vehicle. It is equipped with two of what are now accepted as the standard light vehicle mounted weapons: a directed energy weapon capable of projecting a bolt of super-heated plasma in the 100-250kW range. While the vehicle is fast and manuverable, the driver is virtually unprotected. 

Banshee
The Banshee is the Covenant's standard ground assault aircraft. It is very fast, extremely manuverable and capable of hovering. It has two weapon pods mounted to either side of the fuselage. Both of these pods contain a light plasma cannon and a ruel rod cannon. Though small arms fire may disrupt of disable the pilot, only heavy weapons are capable of inflicting damage or destroying the vehicle.

Wraith (not pilotable by player)
The Covenant Wraith is the heavy weapons workhorse of the Covenant armored forces. Sporting a plasma-based mortar cannons, the Wraith can rain death down from upon far onto its unsuspecting victims. The only warning you have is the tearing sound the plasma makes as it streaks through the sky.

Dropship (not pilotable by player)
The Covenant dropship is an oddly-shaped vessel, but can deliver formidable Covenant troops, vehicles and supporting fire into the heat of almost any battle. Shaped like a "U", the Covenant troops are enclosed in each of the elongated parts, with some sort of energy bindings in-between where small vehicles (such as the Ghost) are stored.

Capital Ship (not pilotable by player)
The Covenant capital ship is a huge, curvy vessel capable of terrestial landings. While the ship can't actually land itself on the ground, it hovers as closely to the ground as possible, and gravity lifts are deployed, through which troops and armor are delivered to the surface.