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Crowbar
This is all you start out with. You're going to have to kill somebody
with the crowbar and pick up his gun if you want something that shoots.
You can also use the crowbar for more practical things breaking windows,
prying things open or just plain smashing them apart. |
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Glock 9mm
Just your plain old 9mm pistol, don't waste rounds because you will
have to reload. One shot, one kill. Additionally, you can hold down the
alternative fire button to pop off a rapid succession of rounds at the
sacrifice of accuracy. |
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.357 Magnum
This handheld cannon can easily rip a nice-sized hole through the enemy,
and coupled with its "zoom" feature (alternate fire), can also be used
as a great sniper gun. The only drawback to using this baby is the seriously
skewed view you get from the recoil, but its fair fire-rate more than makes
up for it. |
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Assault Shotgun
The shotgun is a Franchi-Spas 12 semi-automatic assault shotgun that
loads from the bottom. Spread open some head with a barrage of led. You
know the drill, but now you can see the walls turn into swiss cheese. |
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M4 Assault Rifle
The M4's rapid-fire already makes it a formidable weapon, but its alternate fire, the "on-contact explosive" grenade launcher, makes it one of the most devastating weapons in the game. Aside from the mass genocide you create by using this weapon, it also comes with some really cool graphics that raise "immersion" to a whole new level. The M4 also spits out tracers as it fires, so you can see where your firing in low lit areas.
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Frag Grenade
Hand-grenades are pretty standard in Half-Life. There is a three-second
delay, so don't hold it too long or it'll blow your boxers off. It doesn't
have a built in ticker, so you can be all sneaky with them and stuff. |
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Satchel Charges
The satchel charge can be easily slid across floors, or thrown into
foxholes, windows and/or doors. Each charge is detonated with a radio device
and their splash damage is larger and causes more damage than the grenades.
Use extreme caution. |
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RPG (Laser Guided RL)
The rocket launcher is Laser-Guided which means wherever you point the
guide the rocket follows. Kind of like a homing effect. Wherever the laser
is set, that is where the target falls. You can opt to enable the laser
targeting system, thereby giving away your position, or turn it off to
conceal your location. The RPG's velocity is slowed down tremendously in
water and acts like a torpedo. |
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Gun Turret
There are big gun turrets and little gun turrets, but both can kill
you. They're motion sensitive and will follow your movements around an
area, spraying bullets at you with alarming accuracy. |
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