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The Grunts
This time around, the grunts are your colleagues. There will be at least
four new types of grunts (and existing grunt models have been improved
upon), and you will be able to command certain ones much like you were
able to team up with security guards in the original game. You can also
order fellow soldiers to do certain tasks, like cutting through doors or
healing your wounds. You'll also be able to call in these guys as reinforcements. |
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Otis
A security guard who probably is responsible for eating all of the donuts.
Expect him to exchange some nifty dialogue with Barnies. Otis won't be
alone. Other variations on the security guards and scientists will occupy
the facilities which Adrian ventures through in Opposing Force. |
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Rad Suit Scientists
Walter and his friends are back again, this time sporting some brand
new duds. Like the scientists in the original Half-Life, these guys can
help you out in a number of ways, including healing you up, unlocking doors,
activating retinal scans, and providing convenient cover for incoming gunfire.
They die really nicely! |
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Drill Sargeant
This is the Drill Sargeant who'll guide you through the Boot Camp (Opposing
Force's version of the Hazard Course). He's a rough and ready feller, and
with the voice acting of the man behind Duke Nukem, you can be sure he'll
be barking orders in true Full Metal Jacket style. Don't give him any flak
and you should come out just fine. |
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