Assassin’s Kiss (Passive) –
Greatly increases the damage done when using the backstabbing ability of a
weapon. Only works for items with the backstabbing ability such as daggers for
instance.
Lockpick –
Locked doors are no longer an obstacle for those with this useful ability. To be
able to use the lockpick skill you need to have lockpicks in your inventory. To
obtain lockpicks you will have to explore the world, or trade with merchants. If
you have a lockpick in your inventory, make the lockpick skill your active
skill, and then right click. Your mouse cursor will change into a rotating key.
Now select the door or container you wish to lockpick, and if your lockpick
skills are good enough, the door or container will be opened when you left click
on it. Each lockpick attempt will remove a lockpick from your inventory. To
cancel the lockpicking, click the right mouse button.
Pickpocket –
Increases your abilities to relieve others of their wealth or possessions. To
steal from a character, make the pickpocket skill your active skill, and right
click. Your mouse cursor will change into a waving hand. Right click on the
character from who you want to steal. If your attempt is successful an inventory
window will pop up, just as it would for containers. You can now attempt to
steal something from him. Be warned – a character’s reactions to stealing
can be fierce !
Evade Trap (Passive) –
Helps you avoid devious traps laid by the hand of your enemies. If you learn the
evade trap skills, two things will happen. First, when you blunder into a trap,
you will have a chance of evading the trap without suffering the potentially
devastating effects of the trap. Second, you will be able to disarm some traps
which you detected. Traps can be detected by moving your mouse cursor slowly
over the area you suspect to be trapped. If you successfully detect a trap, the
area which is trapped will glow red. Click on the red area to disarm the trap.
Deadly Gift –
Create a dangerous trap for your enemies to blunder into. This powerful skill
allows you to create your own traps. There are three types of traps available in
Divine Divinity: Spider mines, Trail bombs and Death Scorpions. To be able to
use any of these traps, you first need to find or buy the corresponding objects
in the game. For spider mines, these are little eggs. For trail bombs, it is a
small sack containing a highly explosive powder. For death scorpions, you need a
small cage containing the scorpion. Once you have acquired any of these objects,
selecting the deadly gift skill will pop up a submenu of available traps. Click
on any of the icons in the submenu to select a trap as your currently active
trap. Now right click in the world to use your trap.
Elven Stamina (Passive) –
Grants you almost Elven-like abilities to run for longer periods.
Embrace
Shadows –
Allows you to become almost invisible in poorly-lit areas. A skill especially
favoured amongst members the Thieves Guild. Be aware that this skill will fail
in the presence of light. To use, make the skill your active skill, and right
click.
Poison Weapon –
Create even more pain for your opponents by applying poison to your weapons. To
poison your weapon you first need to have poison in your inventory. There are
different types of poison in Divine Divinity, and if you have more than one
poisonous potion, you will need to select which poison you want to apply to your
weapon. To apply poison to your weapon, select the poison weapon skill as your
active skill, if applicable select the poison you wish to use, and then right
click again to poison your weapon. Each time you hit an enemy with a poisoned
weapon, it will lose some of the poison until eventually there is no poison
left. To apply more poison to the weapon, simply right click again. You will be
able to do this for as long as you have poison in your inventory.