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Final Fantasy XII Es wird es KEIN Online - Game sein, wie Final Fantasy XI - und es soll wesentlich düsterer werden als alle anderen Teile... "Matsuno's games take a tactical look at game play that most action oriented games overlook. From the job class system in FFT, to the hit location choosing in Vagrant Story, to the alignment story changes in Ogre Battle, we see Matsuna's work constantly break boundaries in the arena of design and direction. If you add on the fact that he can always deliver the most compelling stories seen in gaming, one will realize that he is one of the unsung heroes of the game industry." (GamedesignX.com) |
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