Updated 2003/03/05
Yexi is a real-time
naval-style combat simulator reminiscent of the best submarine warfare
games to date, but this time the scenario is set in outer space.
As the captain of
a powerful starship, you will be required to lead your armada against
a horde of enemy vessels in a series of peace-keeping missions throughout
the galaxy, and to participate in multiplayer matches in a fierce dispute
for total domination and ultimate 'ownage'.
Warning:
do not link direcly to the screenshot files. The links will change periodically
and they will be broken. If you need to use the screeshots in your web-site,
make a copy of the files and host them in your server. Thanks.
ASTROCHARTS:
find your position in the sector, search for stars, planets, space stations
and nav buoys. Set autopilot coordinates and pattern, and engage the hyperjump
drive.
ASTROGATION:
this is your piloting station. Scan for stars, planets, or other vessels,
set the speed, adjust the ship's attitude, and engage the autopilot, or
pilot the ship yourself.
COMM
| RADIO: review
mission orders, request persmission to dock to space stations, send and
receive distress signals.
ENGINEERING:
this is the core of your ship. Redirect the reactor's energy to the several
systems of the ship to boost performance. Prioritize repairs to damaged
sections and tap on emergency power if necessary.
SCIENCE:
scan particular objects or areas and launch probes. Access the onboard
library and input your own entries on newly discovered objects, alien
races, ships and so on.
SITUATION
AWARENESS: devise
your strategy as you see the action unfolds and communicate your orders
to your crew. Watch the movement and status of all ships within sensor
range and decide the course of action for your fleet.
[ saw.jpg
| saw02.jpg | saw04.jpg
]
TACTICAL:
arm and target weapons, activate and configure defensive systems, remodulate
shields and weapons frequencies, assess damage levels, aim and fire.
TRANPORTER:
move your crew, ordnance, cargo and guests between ships and stations
when their shields are down and they are within tranport range.
*These images reflect
the current state of the development and are being constantly upgraded.
All names and graphics are subject to change.
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