The hero can project Plasma fields at Power rank range. Due to the unique nature of this Power, it does damage on two levels. The primary level is brute force; the field does Power rank damage There are also side-effects based on the nature of each Plasma bolt. Plasma fields have 2 of the following side effects:- Light: at -2CS level of illumination
- Heat: at -2CS damage
- Flame: at -2CS damage
- Hard Radiation: at -2CS damage
- Magnetism: at -2CS damage but full Power rank range
- Electricity: at -2CS damage.
The hero initially possesses a single type of Plasma with 2 set side-effects that occur each time he uses his Power. Later he can develop other Plasmas with different side-effects as Power Stunts.
Plasma is a Nemesis to the Powers of Energy Sheath and Energy Body. The hero gains +1CS when attacking either Power. Plasma's own Nemeses are Plasma Control and Power Control.
Range: Column A