Iron Man (Sportscar) [Marvel TF Crossover]
Vehicle ModeMech Mode
Difficulty of Transformation: Easy
Color Scheme: Red, yellow, dark metallic grayish blue, and some black, light red, white, and milky silvery gray
Rating: 8.9 (initial release); 9.2 (Iron Man 2 release)*; 9.3 (Avengers release)**

    This time around, Iron Man transforms into a futuristic sportscar, which makes sense given his general personality and background. As you'd expect, it's primarily red, though the dark silvery gray windows look pretty nice and are a good contrast color. The proportions are great, and there are no real mech mode extras. That said, the mech mode feet-- which become the spoiler in this mode-- do look a bit odd, given the hollow detailing on them. The mold detailing on the toy in this mold is really sparse. I get that it's a speedy sportscar, but even considering that he's rather barren. There also needs to be a bit more paint to break up all the red-- the window paint apps are the only ones that really help to do that, and he's missing said paint apps for his rear window. The white paint apps for his front headlights are nicely done, but they're small, and the wheel spokes and taillights are painted light red-- hardly an eye-catching color amongst all the already fairly vibrant red plastic used for most of this toy.
    Iron Man transforms in a very similar manner to Cybertron Hot Shot, and thus his mech mode has many of the same features-- prominent shoulders, fairly bulky feet, and no real vehicle mode extras. His proportions-- with the exception of the aforementioned feet-- are very good, and he's quite stable, so no issues there. The yellow added to this mode helps to diversify Iron Man's color scheme from being so one-note in this mode, but both colors are still really primary-- a duller version of either color would've worked better, I think. What sculpting there is is done very well- his head, in particular-- but it's all still rather simplistic. I was expecting better, particularly in this mode. The re-using of Iron Man's characteristic "chest symbol/reactor" from the front of the car mode to the chest of this mode was creative, and helps to keep one of his main features prominent in both modes. He may not be as heavily-armed as his other versions this time, but being Iron Man, he still has some weapons-- there's swing-down (non-firing) guns on his shoulders, and the exhaust pipes on his lower arms can easily be seen as blasters (and they can swing outwards a bit to emphasize this). As for articulation, Iron Man's got it-- he can move at the neck, shoulders (at two points), elbows (at two points), wrists (at two points), and at the waist, hips (at two points), knees (at two points), and ankles-- so he can strike quite a few nice poses. Unfortunately, he has a bit of a QC issue-- the pegs that connect his lower legs to his upper legs can come undone a bit too easily (particularly during transformation), and given the collapsible nature ofhis legs due to his design, can be a little bit of a pain to reconnect.
    The sportscar version of Iron Man could use a bit more color variety and mold detailing, but those issues aside he's a great design in both modes, and one of the most solid Marvel Transformers Crossovers, in my opinion (and definitely the best version of Iron Man). Watch those knees during transformation, though.



Iron Man Bio (initial release):
There are times when speed on the ground is more important than altitude. That's why Iron Man built himself this ground-based battle suit. It brings all the acceleration of his airborne versions to the flat land fury of a high-speed pursuit.

Iron Man Bio (Iron Man 2 release):
Not every battle Iron Man fights takes place in the sky. Sometimes, speed and power on the ground are just as important as they are in the air. That's when Iron Man puts on this specialized suit of converting armor. Designed to outrun anything on the road, it can quickly change to a massive, powerful battle suit to blast enemy drones to pieces.

Review by Beastbot

*This mold was re-released in a near-identical color scheme for the Iron Man 2 "Concept Series" Transformers Crossovers sub-line. The only main differences between this and the initial version were that the red was a bit darker, and the gray plastic parts and window paint apps were changed to black. His tailights were also painted yellow. All are positive changes, increasing the contrast and decreasing the overall "brightness" of the color scheme. The aforementioned mold problem with the knees was also fixed here.
**This mold was re-released again for the Avengers movie line, as "Transformers Mech Machines". Again, this version is not different enough from the initial scheme to warrant a completely new review, and mostly shares the same overall look. It keeps all the changes made to the Iron Man 2 re-release, but makes the yellow a bit more golden in tone, and the characteristic "chest symbol/reactor" paint app is a light blue. Again, both positive changes, and help to make the toy less primary in color-- an improvement over both previous versions.

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