Lockdown (RotF)
Vehicle ModeRobot Mode
Allegiance: Decepticon
Size: Deluxe
Difficulty of Transformation: Medium
Color Scheme: Very dark gray, black, and some light milky gray, chalky light gray, jungle green, transparent red, silver, pale metallic gold, moderately light red, and light green
Rating: 9.6

    Lockdown is most definitely a Movie version of the Animated character of the same name. Pretty much everything about this toy is an homage to that character, but made more realistic in proportions and with a more "movie-esque" look in robot mode. As for the alt mode, The spikes are still really darn big (though the largest ones are rubbery, to meet safety standards)., and really add to the menacing theme of the vehicle. He's got great mold detailing bits all over, like the bults all over the car mode, the spiked fromt bumper, the exhaust pipes on the back end, and the like. He also has a ton of paint apps, like the traditional green & light green stripe designs down the roof of the car, as well as the tailpipes and certain pieces of armor plating painted a nice metallic gold. All of the non-rubbery spikes are painted silver, to boot. This goes excellently with his predominant color of black and gray, which by itself would be rather boring. Adding in all those contrast colors really makes him pop a lot more, though. The red used for the transparent headlights and windows is also a nice touch and goes well with the black, but you can see a few small bits of his robot mode through them. Other than that minor incident and the fact that you can see his butt from the back end of the vehicle (again, a small matter), there are no robot mode extras to speak of in this mode. His robot mode hook does come very, VERY close to the ground in this mode and gives him almost zero clearance for his wheels, though.
    Lockdown's robot mode is almost as close to his Animated design as his vehicle mode was. There are many of Lockdown's characteristics carried over-- the long neck, the hook-arm, the asymmetrical appearance, the front-bumper-feet, and the "expanding outwards" of the transformation that makes Lockdown look considerably bigger (mostly vertically) than he does in vehicle mode. First, let's get out of the way the negatives about this mode. First, on such skinny legs, having the wheels just sitting there on his upper hips doesn't look all that hot, and can hinder movement a little. He also has some of his car kibble unceremoniously hanging off his back, and more problematically, his shoulders. The right arm doesn't have it all that bad, but the way his vehicle kibble folds over his left shoulder just looks kinda sloppy. His hands are also a bit too flat and two-dimensional. However, he certainly has a ton of positives to make up for those negatives-- his color scheme still pops (although slightly less than in vehicle mode), and he's got extremely good mold detailing that really makes him look evil. His hook (though rubber) is HUGE, almost like a scythe, and his head sculpt is downright terrifying. It's like Animated Lockdown with a lot more detail and a mouth replaced by a (relatively) long vertical spike through his chin. His hand is also really skeletal, and the tall, bird-jointed feet help him look a bit more alien, as well. He's also got some nice features-- all of them are minor, but together they're fairly satisfying. First, when you move his hook-hand up or down, there's a piston behind it that moves with it. Also, when you turn his knees from side-to-side, some detailing on the inside of his upper legs moves, thus supplying his "Mech Alive" gimmick. Finally, the engine from his vehicle mode-- emanating an EMP generator, something taken from his relationship to Ratchet in the Transformers Animated series-- can be stored in a port on his left arm, though it admittedly doesn't fit in all that securely. He's also got pretty good articulation-- he can move at the neck (at two places), shoulders (at two places, though the ball joints here can pop off a little easily), elbows (at two places), at the wrists, and at the hips (at two places), knees (at three points), and ankles (two points). So minus the waist, he's got pretty much all the articulation you ask for. Plus, his ankle joint can also rotate from side-to-side a bit, letting him do some poses with his legs that few other TFs can. This, combined with his large, stable feet, allow you to pull off a ton of cool poses with him.
    Revenge of the Fallen is not only a great homage in both modes to the Animated character of the same name, but is a great toy on its own right, with both modes being both excellently designed and very unique. A few pieces of vehicle mode kibble on his shoulders and lower back are the only things keeping him from being among the best TFs of all time, but he's definitely up there with the best RotF deluxes. Highly recommended, regardless of your attachment to the character.



Lockdown Bio:
Lockdown was hired to hunt down and destroy Autobot Ratchet, and that's what he aims to do. Once he's accepted a contract, nothing short of total deactivation can stop him. His services don't come cheap, but he's the best there is at what he does. Lockdown has never lost a target, and he doesn't intend for this to be the first time.
Strength: 8.0
Intelligence: 7.0
Speed: 7.0
Endurance: 8.0
Rank: 2.0
Courage; 8.0
Fireblast: 6.0
Skill: 9.0

Review by Beastbot

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