Spider-Man (Marvel TF Crossover)
Vehicle ModeRobot Mode
Difficulty of Transformation: Medium
Color Scheme: Red, blue, and some milky gray, silver, clear plastic, dark metallic gunmetal gray, and black
Rating: 8.4

    Spider-Man's vehicle mode is a motorcycle-- which fits a little, I suppose, though you'd think living in Manhattan he'd get around fast web-slinging everywhere anyways. Regardless, this mode is pretty well-done, with proportions that are quite good, and there's no robot mode extras. (The robot chest is blatantly obvious in the middle of this mode, but it fits in with the overall shape of the motorcycle, so I don't techncially count that as an extra.) Using the web-slinging missiles from robot mode as exhaust pipes in this mode is pretty darned creative, and the front part looks pretty cool, being reminiscient of Spider-Man's head but not overly so to the point where it looks like a motorcycle with Spider-Man's noggin on the front. As for his stability, nothing to worry about here-- he has two little pieces that fold out from his bottom side to keep him from falling over in this mode. The blue-and-red colors, while definitely true to Spider-Man's classic costume, don't work particularly well for a motorcycle, however, which is probably my only major complaint about this mode.
    Spider-Man's robot mode isn't quite as good as his vehicle mode, but it still definitely has its upsides. For one, the proportions are nearly perfect compared to the "real" Spider-Man, and he's got some excellent detailing, like the tubes on the insides of hips and all the web-like detailing all over his body. I also like how his hands are both molded in the "getting ready to shoot webbing" position, since his spring-loaded missile launchers are both located on his hands, and meant to be shots of webbing. The detailing on his head is also very well-done-- it's definitely close to the actual Spider-Man's head, but with some extra mechanical detailing like the silver square on his forehead and the metallic gray webbing patterns stretching behind his eyes-- er, optics. Spider-Man's transformation is, more or less, the same as Energon Arcee's, so in terms of vehicle mode extras my comments are mostly the same in that respect. The tires on the shoulders are pretty blatant extras, but the wheel and windshield fit up against his back and mesh with his overall form pretty well. However, the joint that holds up the wheel & windshield to the back is rather floppy, and there's nothing for that whole assembly to peg into, which is probably my second biggest problem with this mode. My BIGGEST problem with this mode are Spider-Man's overly blocky and stiff arms-- he has fine ball-joint articulation when it comes the shoulders, but his elbows have somewhat limited movement, with both the upper and lower arms being so blocky, so he can't exactly aim his web blasters in just any direction. His articulation on his legs is also a tad stiff-- he can move at the ankles, knees, two places at the hips, but at only one direction (back-and-forth) at each place. His neck can also turn, and his waist technically can turn, though you have to move around the assembly on Spider-Man's back if you want to do so. He CAN look up and down at the stomach, though, which is pretty unexpected and a cool point of movement.
    Spider-Man has a pretty cool vehicle mode and a decent, if not outstanding, robot mode (it has some kibble and articulation problems). I'd mildly recommend him.



Spider-Man Bio:
Capable of phenomenal acceleration, and maneuverable enough to weave through traffic as easily as Spider-Man himself dodges bullets, his motorcycle mode is the ultimate extension of his style. In mech mode, it duplicates his powers almost perfectly, with powerful electromagnets that allow wall-crawling, and missile launchers that fire explosive blasts of webbing strong enough to entangle even the most powerful machine opponent.

Review by Beastbot

Back to Marvel Transformers Crossovers Index